It seems many of Japan's
greatest gaming developers, such as Square Enix, Konami, and Capcom know how to tap into this unknown power source of the PSP and fill their games with triple A graphics and production values.
Not exact matches
The $ 250 million project is being proposed by Canadian
developers Clairvest Group Inc., and
Great Canadian
Gaming Corp..
The initial idea is
great,
developers managed to accomplish exactly what they promised: they revoked the spirit of that old - school NES
gaming.
Nintendo remains one of the leaders of couch co-op and that's really nice to see in this day and age in a
gaming world where it can sometimes seem like the majority of
developers are forgetting how
great and genuine those experiences can be.
Telltale Games is a
great example of a
developer who has seen tremendous success creating interactive experiences and while those games are
great for when you're in the mood for an enjoyable narrative, they don't do much to really scratch the
gaming itch.
The
developers did a
great job of creating a very beautiful and realistic jungle atmosphere, which is by far one of the best seen in
gaming to date.
He went ahead to say that Early Access is probably the
greatest thing that ever happened to
gaming, because gamers want to have a voice about the game itself and the beauty of Early Access is the free feedback for the
developer as well as revenues to help complete the game.
Hideo Kojima and John Carmack are two of video
gaming's
greatest minds and most iconic
developers.
The
greatest PC
developers of the last two
gaming generations does not like the PS3, and you fools think you are smart enough to argue with them?
The
Gaming Flashback this week is the Activision racer The
Great American Cross-Country Road Race, while this week's
Gaming History doesn't focus on a video game company or
developer, -LSB-...]
As you might expect, GDC is a pretty
great place to meet aspiring game
developers, so while at the conference
Gaming Trend...
And that's only the beginning of games ™ 153 Halo: The Saviour Of Xbox — Uncovering the past, present and future of Master Chief We speak exclusively to 343 Industries and Bungie on all things Halo The Death Of Consoles Why the games industry could be abandoning its
greatest creation Gran Turismo Special Series creator Kazunori Yamauchi reveals the secrets of the franchise My First Game
Gaming's
greatest developers reveal their often humble beginnings in the industry — Also inside... The Future Of Racing — games ™ examines a new breed of track Surviving The Wasteland — The inside story of how a RPG classic was reborn Behind The Scenes of RuneScape
Gaming Firsts — the games and tech that lead the industry Rogue's Gallery — Inside last - gen's Assassin's Creed Previews: Metal Gear Solid: the Phantom Pain, The Division, Total War: Atilla, Mortal Kombat X, Pokémon Omega Ruby / Alpha Sapphire, World Of Warships, Until Dawn, Life Is Strange, Albedo Reviews: Alien: Isolation, Destiny, The Sims 4, Middle - Earth: Shadow Of Mordor, FIFA 15, The Walking Dead Season 2, Final Fantasy Theatrhythm: Curtain Call, Super Smash Bros., Wasteland 2, InFamous: Second Son — First Light DLC, Danganronpa 2: Goodbye Despair, Starwhal: Just The Tip, Fantasy Life, Hatoful Boyfriend
The video
gaming industry is one of the largest sectors of the entertainment industry, and game
developers are constantly trying to give their customers access to the latest and
greatest experiences through new product developments with innovative features.
Interactive
Gaming Ventures will provide experienced indie
developers with much needed investment capital and management strategy to help them achieve
greater scale and success.
The
developer definitely tried to add some variety into the gameplay, but crafting various modes around one boring concept doesn't make for
great gaming.
One studio currently helping to push VR as a
great new form of
gaming is Canadian
developers Secret Location.
«The recent Early Access launch success of H1Z1 is just one testament to the talent and dedication of the studio's
developers to create
great online
gaming experiences.»
There's an Indie MMO being released next week for PS4 called Wander, and in my opinion, it doesn't look too
great, but I would MUCH rather have that than a game for Android / iPad, like this is PS4 a powerful
gaming platform, some indies are ok, but seriously it's like if
developers were releasing games like pong for the ps1
Ten Ton Hammer: The
gaming landscape has changed a
great deal since Conan Exiles was released, with Battle Royale - rather than survival - at the forefront of
developer affections.
I am mostly inspired by the
greats of the
gaming industry, whether it's individual
developers (Derek Yu, Rami Ismail, the legendary John Carmack, etc) or
great companies (Blizzard, Supercell, Bethesda).»
«Jesse has lovingly crafted a
great resource for both aspiring
developers as well as seasoned
gaming industry veterans.
Jim Farmery, Director of Regional Partnerships at Creative England, said: «Playrise is a
great example of an indie
developer that has embraced the world of mobile
gaming, and now sees the potential in expanding across multiple platforms.
«If OUYA delivers on the promise of being the first true open
gaming platform that gives indie
developers access to the living room
gaming market, yes that is a
great idea.
«If you're a technology or
gaming start - up with a
great team, a
great idea and an unfaltering belief in what you do, you are the perfect candidate for the Microsoft Ventures Accelerator in London,» stated Anand Krishnan, general manager of Microsoft's
Developer and Platform Group.
On the Business Development side we tend to look for team members who have been immersed in the
gaming industry because they can really understand a
developer's point of view and build
great networks.
The fact that small, independent game
developers are able to create amazing games that are able to compete with the huge
developers like Ubisoft and EA is
great for
gaming in general.
Though Boing Boing's alternate / indie
gaming site Offworld is, for the most part, no more, managing editor (and Gamasutra alum) Brandon Boyer is still putting up
great video game articles at the main Boing Boing site, including two recent pieces on indie
developers presented in an attractive blogazine format instead of using the site's typical post template.
It's
great to see a mix of gamers and game
developers come together to celebrate their love for
gaming, try out new things and make new friends and connections.
Quite possibly the
greatest aspect of indie
gaming is the fact that
developers are able to follow their creative vision and create games with unique stories and concepts.
The console now has had time for third party
developers to create a whole range of unique
gaming accessories for the Switch which is
great news as most people find Nintendo's own peripherals are usually very very expensive so cheaper thirds party options are always welcome.
Founded in late 2012, BitSummit is a pioneering and innovative
gaming event unlike any other, paving the way for global exposure of Japanese independent
developers, resulting in
greater distribution and success in Western markets than ever before.
This advancement allowed
developers even more freedom to attempt to deliver a
great gaming experience to players.
Crystal Dynamics, the renowned
developer of the critically acclaimed Tomb Raider franchise, released a brand new video highlighting the studio's 25 - year legacy of
great gaming experiences.
I, and the
greater gaming community in general, understand that
developers like Frontier Developments don't operate on the same level as Activision Blizzard, Ubisoft, and EA.
Sea of Thieves has finally arrived, and it's the first game in four years from legendary
developer Rare, the studio behind some of
gaming's
greatest titles, like Donkey Kong Country, Banjo - Kazooie, and GoldenEye 007.
The Pitch Competition connects
gaming industry veterans directly with independent game
developers in a private atmosphere to help build
great pitches for new projects.
The awards ceremony sees the
great and the good (and, hilariously, the haplessly worse - for - wear) in the UK's games industry come together every October to celebrate the year's best games,
developers, publishers and new
gaming tech of the year.
[Another 2010 Game
Developers Choice Awards announcement, and I think the Penny Arcade folks are well deserving of accolades, especially given their
great work with Child's Play and their genuine, infectious love of
gaming in all its forms.]
The «Nioh»
developers have been praised by the
gaming community for possessing the skills necessary to deliver
great video games.
Indie game
developer The Behemoth have given the world of
gaming some of the
greatest digital titles we've ever played — Alien Hominid, Castle Crashers and Battleblock Theater.
«What [I think] Apple was trying to do,» Allen says,» is take app
developers that maybe created
great gaming apps and other apps and bring that experience into HomeKit.»
We weren't blown away by the Fire TV's similar approach to
gaming, but Apple has
greater developer support, so maybe it can succeed where the Fire TV fizzled.
They acquired OUYA, a company that made a
gaming console that garnered
great interest from mobile game
developers.