Sentences with phrase «grounding in the end zone»

When the players hit the ground in the end zone, the officials determined that both Tate and Jennings had possession of the ball.

Not exact matches

I ended up crumpled in the end zone, on both knees, just frozen to the ground.
«The receiver, in the end zone, did not survive the ground,» was the explanation on the field by referee Tony Corrente.
When the defenders tumbled to the ground in a tangle, Wallace jogged into the end zone for Texas Western's first score and a 7 - 6 lead.
The ball flew in the air and made it to the end zone it hit a few people's hands and bounced around before finally falling to the ground..
If a player goes to the ground in the act of catching a pass (with or without contact by an opponent), he must maintain control of the ball throughout the process of contacting the ground, whether in the field of play or the end zone.
Head coach Paul Johnson currently has his option offense ranked first in the nation in both rushing yards and rushing touchdowns, with nine different Yellow Jacket players visiting the end zone on the ground so far this season.
In the end Fun Size does manage to a solid piece of ground to stand on in the teen movie zone, but it can get a little wobbly at timeIn the end Fun Size does manage to a solid piece of ground to stand on in the teen movie zone, but it can get a little wobbly at timein the teen movie zone, but it can get a little wobbly at times.
In the end, Deadzones are essentially grind zones filled with enemies and at least one minor boss character to defeat.
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
Complete list of titles: Alex Kidd in the Enchanted Castle, Alien Soldier, Alien Storm, Altered Beast, Beyond Oasis, Bio-Hazard Battle, Bonanza Bros., Columns, Columns III: Revenge of Columns, Comix Zone, Crack Down, Decap Attack, Dr. Robotnik's Mean Bean Machine, Dynamite Headdy, ESWAT: City Under Siege, Fatal Labyrinth, Flicky, Gain Ground, Galaxy Force II, Golden Axe, Golden Axe II, Golden Axe III, Gunstar Heroes, Kid Chameleon, Landstalker, Light Crusader, Phantasy Star II, Phantasy Star III: Generations of Doom, Phantasy Star IV: The End of the Millennium, Ristar, Shadow Dancer: The Secret of Shinobi, Shining Force, Shining Force II, Shining in the Darkness, Shinobi III: Return of the Ninja Master, Sonic 3D Blast, Sonic Spinball, Sonic the Hedgehog, Sonic the Hedgehog 2, Space Harrier II, Streets of Rage, Streets of Rage 2, Streets of Rage 3, Super Thunder Blade, Sword of Vermilion, The Revenge of Shinobi, ToeJam & Earl in Panic on Funkotron, ToeJam & Earl, Vectorman, Vectorman 2, Virtua Fighter 2, Wonder Boy III: Monster Lair, Wonder Boy in Monster World
Columns Columns III: Revenge of Columns Comix Zone Crack Down Decap Attack Dr. Robotnik's Mean Bean Machine Dynamite Headdy ESWAT: City Under Siege Fatal Labyrinth Flicky Gain Ground Galaxy Force II Golden Axe Golden Axe II Golden Axe III Gunstar Heroes Kid Chameleon Landstalker Light Crusader Phantasy Star II Phantasy Star III: Generations of Doom Phantasy Star IV: The End of the Millenium Ristar Shadow Dancer: The Secret of Shinobi Shining Force Shining Force II Shining in the Darkness Shinobi III: Return of the Ninja Master Sonic 3D Blast Sonic Spinball Sonic the Hedgehog Sonic the Hedgehog 2 Space Harrier II Streets of Rage Streets of Rage 2 Streets of Rage 3 Super Thunder Blade Sword of Vermilion The Revenge of Shinobi ToeJam & Earl in Panic on Funkotron ToeJam & Earl Vectorman VectorMan 2 Virtua Fighter 2 Wonder Boy III: Monster Lair Wonder Boy in Monster World Read our Atari Classics Volume 1 Review View our Game Hubs
Huge in Japan and released early enough in America to make a solid impression, Solomon's Key wasn't content to merely tease brains — it basically ripped them right out of the skull and spiked them on the ground like an end zone celebration.
He takes opinion at Ground Zero and from those on the receiving end of the War on Terror — all but a war zone, in fact, where there is massive social and political upheaval — as representative of of what is «ubiquitous».
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