Not exact matches
But
like Cruz many mass killers exhibit a common set of traits that include depression, troubled family backgrounds, a fascination with
guns and violence and aspirations of becoming a soldier, said Peter Langman, a psychologist and author of two books on school
shooters.
Congress might ban «bump stocks»: Since the Las Vegas shooting in October, there's been bipartisan support to ban a device the
shooter used that can make a legal semiautomatic weapon fire more
like an illegal fully automatic
gun.
Las Vegas
Shooter Stephen Paddock had at least 12 «bump stocks» attached to his
guns, which allowed him to fire his weapons at a machine
gun -
like rate.
Like I said, my first instinct is not legislation but to hope that gun shop owners like Mr. Haney at the Shooter Shop will let their conscience help clean up the Jericho r
Like I said, my first instinct is not legislation but to hope that
gun shop owners
like Mr. Haney at the Shooter Shop will let their conscience help clean up the Jericho r
like Mr. Haney at the
Shooter Shop will let their conscience help clean up the Jericho road.
haha bro your country is a horrible place filled with terrorists that you
like to call «
shooters», who still live in wild west era... so violent and full of gangsters and criminals, so aggresive they wan na solve every problem with just
guns and shooting at each other....
Automatic handheld bubble
shooters like this Toysmith mini ray
gun let little ones just dip and blow lots of bubbles at a time with a motorized fan.
Working at a grocery store «while I'm laid up,» he at one point spins his pricing
gun like a six -
shooter.
A third - person
shooter that feels caught between doctrines — it's not tactical enough to feel
like a deep, strategic experience yet it punishes run - and -
gun tactics just enough to prevent fans of those sorts of games from having a great time, either.
The game - play feels
like a normal
shooter, with a very fluid combat system, better melee feel and the violent sounds of the
guns that doesn't sound
like the typical * peew * * peew * of
Squeeze L2 and it functions
like a
gun in a third - person
shooter, allowing you to fling it at speed and bury it into an enemy's face or a part of the environment — this is useful in both combat and puzzles.
Then there are other quality of life improvements, adding more weight to movement, and making
guns work
like they do in traditional third - person
shooters, among other things.
So in the end, the
gun play was good but it may not be overly satisfying for the user
like other third person
shooters.
If you play
shooters like DOOM or first - person games
like Skyrim, having a higher analog stick on the right stick can give you better camera control for aiming your
gun or bow.
Senran Kagura series has mostly received action focused hack and slash games so when it was announced that the developers are working on Peach Beach Splash, which was a third person
shooter where the main cast had to fight among each other with water
guns, it felt
like an odd combination for a spin - off.
IGN's review of Sonic Lost World: It's not a first person
shooter, or it doesn't have
guns in it, so we don't
like it.
Avenged Sevenfold «Critical Acclaim» Ben Harper and Relentless7 «Shimmer & Shine» Brad Paisley «Mud on the Tires» Brooks & Dunn «Hillbillie Deluxe» Coheed and Cambria «A Favor House Atlantic» Coheed and Cambria «The Running Free» Crooked X «Rock & Roll Dream» * Dierks Bentley «Free & Easy (Down the Road I Go)» Dixie Chicks «Sin Wagon» The Material «Moving to Seattle» * Maximo Park «Girls Who Play Guitars» Miranda Lambert «Gunpowder & Lead» Motley Crue «Down at the Whisky» The Myriad «A Clean Shot» * Phish «Wilson (live)» Rush «Closer to the Heart» Shinedown «Devour» Shinedown «Junkies for Fame»
Shooter Jennings «Steady at the Wheel» Soundgarden «Jesus Christ Pose» Soundgarden «Pretty Noose» TV on the Radio «Wolf
Like Me» Them Terribles «Bullets &
Guns» * Trapt «Who's Going Home With You Tonight?»
Yeah, I said simplistic shooting: at its heart Borderlands 2,
like it's predecessor, is largely a run and
gun shooter, although using cover and a more methodical approach is always a perfectly legitimate tactic.
There is no auto - aim or aim - down - sights mechanics because the game wants you to feel
like you are physically holding the
gun, an experience Sony pushed with their previous VR
shooter Farpoint.
Featuring appearances from Until Dawn's masked murderer and other unfriendly guests, plus nods to light -
gun shooters of yore
like shootable ammo crates that yield upgraded firepower, Rush of Blood plays
like a midway attraction designed by John Carpenter.
Pineapple Smash Crew is a squad based
shooter that is influenced by games
like Alien Breed and Cannon Fodder, and it becomes obvious right away, as you have to take your team of four through a series of derelict spaceships, looting items and dispatching a wide variety of aliens and monsters along the way, from little spider
like creatures to giant
gun turrets.
Clearly inspired by classic
shooters like Operation Wolf, you take hold of a
gun on an actual arcade cabinet and begin to unload at all sorts different enemy soldiers and vehicles in your quest to conquer all the stages.
The problem for me is the
gun play is very arcade
like in the Battle Royal mode, and when you are playing an open world, fast paced
shooter you want weapon accuracy.
Fuelled by a wide array of real - world weaponry from practical assault rifles to massive Gatling
guns used in traditional game modes
like death match and bombing mode to more off - the - wall game types
like mummy mode, ghost mode and tank mode, MAT will be the next big player in online first person
shooters.
In this
shooter, you are running and
gunning twin - stick arcade style
like the eighties» hit, Smash TV.
Shoot Many Robots is a run and
gun side scrolling
shooter, much
like a Contra or Metal Slug game.
It probably would've played out similar to a a 3 - D gallery
shooter like Wild
Guns or Sin and Punishment, and that's a great idea.
A 2D pixelated action rogue -
like shooter where you play as mutants
guns that aim to rule the wasteland.
Like many VR
shooter fans, Ragesaq uses a special controller setup called ProTubeVR that configures two Oculus Touch controllers into a VR
gun of sorts.
In a game billed as a «Spy RPG» I don't know why I should have to make a point that you should focus on stealth skills... yet in reviews, forums, blogs and so on I have seen way too many gripes about things that ultimately come back to people trying to run»n'
gun their way through this game or expecting it to behave
like a standard cover -
shooter.
To describe the feeling in a bit more depth, it feels
like the old light
gun shooters from yesteryear.
This two - foot long beast made the NES Zapper
gun look
like a pea
shooter.
Usually it's divided between more realistic games
like Rainbow Six, Ghost Recon, and Operation Flashpoint and the other «run and
gun» type tactical
shooters like Battlefield 1942, Blackhawk Down, and Joint Operations.
The game is an on - rails light
gun shooter, much
like The House of the Dead.
You've already got the hyper - realistic machine
gun controller, but you've probably noticed that playing a war - themed first - person
shooter on your basement couch just doesn't feel
like you're actually at war.
Outside of the nuts and bolts of a game,
like how
guns fire or how items are scaled — things John Wick Chronicles nails quite well — watching a commercial for the movie in the movie - themed game goes one step too far, effectively tarnishing an otherwise visually stunning, albeit far too short arcade
shooter.
Wolfenstein II plays
like a run - & -
gun shooter, so you are often ridiculously overpowered.
At first glance, L.A. Cops looks
like a basic isometric
shooter, but if you tried to play it run - and -
gun style, you won't go very far.
I played the demo and it feels
like a Doom II mod, the way you control the caracter, feels
like a 1st person
shooter with a character instead of a
gun.
Asking
Shooter gamers whether they
like to use
guns and explosives isn't a very revealing or interesting question, because there is very little variation among
Shooter gamers.
Stuff
like this really made the game feel fresh and set it apart from other run and
gun shooters that other developers where popping out at the time.
The gameplay is close to impeccable for an open - world
shooter, with only a few caveats
like a terrible save system, too - strict skill progression cordoned off by the main story quests, and overly linear
gun progression.
Much of the precision you'd expect to find in the aforementioned action - based
shooters is absent here, and with weapon upgrades that improve things
like accuracy percentage it's fair to surmise that part of your ability to
gun down foes is being handled under the hood.
Multiplayer battles are not the run - and -
gun style you see in most modern
shooters but tend to play out with long - range weapons — and with the aid of vehicles
like tanks, planes, armored trucks, and motorcycles.
NAM - 1975 essentially plays
like a light
gun rail
shooter minus the light
gun.
Unfortunately, ultrasound won't ever be strong enough to make it seem
like you're actually holding a complex virtual object
like a
gun while playing a first - person
shooter game.
In Cloudlands VR Minigolf, they appear as the hilts of golf clubs; they're the
guns in
shooters like Space Pirate Trainer VR, and they're clumsy but functional hands in a number of other games, grabbing objects at the pull of a trigger or squeeze of a bumper.
He said «
gun - free» school zones make it
like «going in for ice cream» for school
shooters and said on Twitter that with his strategy, «ATTACKS WOULD END!»
Slated for discussion are local bans on assault - style rifles and high - capacity ammunition magazines, both carried by the Douglas High
shooter, as well as bump stocks, the accessories used by the gunman in last year's Las Vegas massacre to make his semi-automatic weapons fire
like machine
guns.