Action: Realistic and engaging (except for the last
gunfight where some fool shoots under a car... you'll see why).
Yet there are moments between
the gunfights where Hell's Vengeance shows potential.
Not exact matches
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gunfight).
Fun if predictable, the kind of fantasy
where our heroes have a
gunfight with a whole army and never get shot even once.
While the loudness and occasional stupidity that lingered in the movie
where gunfights would last for about five minutes straight, there's no doubt that a summer action movie like this is quite a fun experience.
Once the Furious movies slipped the realism leash, they went from being pulpy B movies to something like blockbuster superstores — a one - stop - shopping center
where you can sample Mission: Impossible - style assignments, MMA bouts (see Furious 7's Michelle Rodriguez and Ronda Rousey's formalwear tussle for a combo of both), A-list action heroes,
gunfights, analog stunts, CGI spectacle, capeless superhero movies and a bit of broad comedy on the side.
Deathly Hallows earns its PG - 13 rating with a swell of actual dramatic stakes, as characters are killed off unexpectedly to sustain the surprise and the triangle of pubescent wizardly valor engages in furious wand shoot - outs with assassins, including a spectacular
gunfight inside a London café
where Harry first learns there are no safe havens in which he can hide.
It's the camera - in - a blender - school of action filmmaking: There's so little understanding of spatial relationships that the whole thing plays like that Naked Gun gag
where the
gunfight is taking place between two people within arm's reach of one another.
Time Recoil is a top - down shooter
where you kill to slow time, dominate slow motion
gunfights, and trigger devastating special moves.
It is not clear whether this idiom originates from the battlefield
where soldiers die in combat with their boots still on, or from frontier towns in the 19th century American West -
where cowboys died in
gunfights (or were hung) with their boots still on.
Just like the section that leads up to the first
gunfight, a spray of bullets sees parts of the environment (
where Nate is taking cover) shatter and rip apart.
I can never get enough of the
gunfights in Max Payne and whenever you take down the last enemy you get this slow motion kill cam
where you can just keep pumping rounds into the guy until he falls and it is just awesomely gory and satisfying.
There were also a few occasions
where I started certain sections with so few bullets that it became mandatory to headshot everyone while not wasting bullets in order to survive the
gunfight.
Time Recoil is a top - down shooter
where you kill to slow time, experience amazing slow motion
gunfights, and trigger spectacular special moves.
From the initial, atmospheric introduction, to the explosive, action - packed finale
where an abrupt earthquake interrupts a vicious
gunfight between soldiers and rebel insurgents, climaxing with a high - rise tower collapsing onto our hero.
Sometimes you're presented with stealthy segments
where you can move through bushes or find higher ground and avoid
gunfights in favour of stealthy killing enemies or just avoiding them altogether with XP bonuses if you can avoid detection.