The actual gunplay is quite erratic as well, and
gunfights feel very tedious, because they seem to happen every time you do a significant step in a mission.
Not exact matches
It's entertaining, fun, has good actors, great
gunfights, and I didn't
feel the long running time.
The Scorch Trials does end in a rather intense
gunfight that, while wholly predictable given at this point in the film anything fits into that category, by comparison
feels quite thrilling.
Confrontations can
feel meaningless or far too discreet, and
gunfights lack punch.
Gunfights have a raw
feeling to them.
Put a large base on alert and it genuinely
feels like you're in trouble, and in a full - on
gunfight enemies will attempt to pin you down and flank you, or flush you out with grenades.
The game also includes an aim assist which provides alot of help, though it can often make it
feel a little easy but for
gunfights on horseback it's great.
The shooting
feels better than the first game and the
gunfights can get pretty intense.
The AI is certainly nothing to shout about, but it's all satisfying and heart pumping stuff, and as it's not made up of
gunfight after
gunfight, the shooting actually
feels better off because of it.
While Elizabeth can handle herself in a
gunfight, these moments
feel incredibly forced and would take away from the total experience if it weren't for some fantastic character moments that are had during these battles.
There are actually plenty of sequences that might
feel more at home in a «Call of Duty» release, with close - range loud
gunfights taking place between the player and countless enemies in more confined environments.
Payne's health does not regenerate with time, he still relies on good old pain killers and alcohol to make him
feel better, and this adds to the difficulty, and excitement, and forces you to enter
gunfights mores strategically.
Though Uncharted's aiming has always been problematic, either
feeling way too loose or too sluggish, Uncharted 4 offers a new Grand Theft Auto - style snap - to - target system which makes
gunfights much quicker and easier, but may frustrate those who want precise headshots.
The Uncharted series is a fun trilogy with some intense
gunfights and decent stories, but what its really known for are those huge cinematic moments that make it
feel more like a movie than a game.