Sentences with phrase «gunplay comes»

That's where gunplay comes along.

Not exact matches

Meanwhile, the aggressively directional DD 5.1 audio is lucid and, when it comes to gunplay, forceful.
After that comes the onslaught of verbal sparring, explosions, gunplay and one especially gory moment.
But most of what comes before should entertain any action buff who doesn't mind a few subtitles with his gunplay, jump cuts and cold - eyed determination.
The script has taken rather a trim in comparison, this film concentrating on machismo and gunplay rather than the more artful and character driven original; the result is that Eastwood's gunslinger comes across as more of a cynical operator than Mifune's aimless but moralistic samurai, and the build up has a brisk, almost rushed feel about it.
Come for the gunplay, stay for the deep - seated worry that might just be a cold blooded well - intentioned murderer.
While the gunplay and the assault on the villains» hideout are certainly tame by Sam Peckinpah standards, the characters» sense that they're mere hirelings with nothing left to believe in definitely anticipates «The Wild Bunch», making this a movie that's perfectly enjoyable on its own terms, but even more fascinating when viewed in the wider context of what was to come.
Eventually, though, something will always go wrong, whether it's because of a scripted moment or simply because you screwed up and got spotted, at which point it all comes down to the cover - based gunplay where Future Soldier shows it ain't no slouch.
The only flipside to this open space that I could find is that it means gunplay does come down to whomever is more accurate rather than pure twitch shooting, so at least there's that.
Far Cry Primal's release a year after Far Cry 4 was a surprising one, and not just because it came out so quickly — it completely drops the gunplay and modern setting, and takes you back to the Stone Age.
And as you're doing these side missions and miniactivities and diversions and whatever else you can do to enjoy these production values without subjecting yourself to the storyline, you'll come to appreciate that the driving is great, the gunplay is great, the ambience is great, the visuals are great, and the song list isn't as bad as it would have been if Ubisoft had used public domain music.
The video below shows off the usual gunplay you would come to expect from a first - person shooter... Read more
MAG Escalation DLC Coming November 2 — Jeremy describes Escalation as a «three - faction gunplay whirlwind.»
After a stelth / gunplay section, player comes across door puzzle to solve.
Like a well - oiled machine, Advanced Warfare's gunplay is exactly what you come to expect from the series.
Maybe there is something about the gunplay, the satisfaction of popping an enemy's heads off or disintegrating them with a fusion rifle that I can't seem to get enough of, something that keeps me coming back.
This is especially true when it comes to its gunplay.
That comes as an inevitable shame as the concept, which sees Ninja Gaiden's fervour for bloodthirsty hack «n» slash mixed with first - person shooter gunplay, feels remarkably fresh in essence.
Between the gunplay and creative uses of gadgets to create an infiltration mission set within the open world was something that other sandbox games couldn't come close to matching.
Devil's Third — From famed Ninja Gaiden designer Tomonobu Itagaki comes an east - meets - west blend of ninja - style melee combat and modern gunplay oozing with savage action.
The animations are horrible, the voice acting is the worst, and the gunplay is sloppy, but somehow it all comes together into the perfect B - movie gaming experience.
There are many times where the enemies will be hitting you on all sides and quick reflexes and spot on gunplay will come in handy.
DOOM «s gunplay is second to none, and it's level and encounter design hearken back to the original DOOM, with maze - like layouts and enemies coming at you from all directions.
None of that mattered when Doom came out earlier this year and blew everyone's minds with its extreme pace, incredible gunplay and ripping metal soundtrack.
Although the gunplay is great fun and the different weapons, pickups and gameplay styles make it interesting, there's a lack of much else beyond that to keep you coming back to it in future.
While the Ghosts are certainly adept when it comes to strategically minded warfare, gunplay, and overall combat, when taking previously released trailers and gameplay videos into account, it should be noted that the game's Santa Blanca cartel will be a formidable foe to infiltrate and defeat.
There's a lot of fun gunplay to enjoy and secrets to be found here, which makes the single player structure worth coming back to once you've beaten it.
It also doesn't help that Naughty Dog has yet to hit the sweet spot when it comes to Uncharted's gunplay.
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