Sentences with phrase «gunplay mechanics»

Even before Destiny, Bungie was delivering some of the most satisfying gunplay mechanics ever seen in an FPS with the Halo series.
The game was praised for its great visuals and gunplay mechanics from those who plays the early access.
With more content, new play techniques, and a reboot of weapon design and gunplay mechanics, EA were quick to point out that they had listened to their fans disappointment with the initial title.
Its gunplay mechanics might not be perfect, and its difficulty curve might still be steeper than a cliff face, but The New Colossus offers a new landmark in single - player driven shooters.
Great shooting with complex gunplay mechanics, an interesting cover system and brilliant immersion make RO2 a thrill to play.
Related H1Z1 PlayStation 4 Interview — 60 FPS & Higher Resolution on PS4 Pro, New Gunplay Mechanics, Weapon Attachments

Not exact matches

Unfortunately, the novelty of the flying mechanic and shifted perspective fades quickly and the gunplay is woefully mundane, making fights feel very repetitive.
With three game modes, three character classes and a handful of maps, MGO takes the great gunplay and stealth mechanics from The Phantom Pain into the realms of tight 8v8 arenas.
The gunplay is described as «loud» and longtime fans will be happy to know that the Dead Eye mechanic returns in this game.
In addition to witnessing the «traversal gunplay» mechanics in action, which will seamlessly blend shootouts and spelunking, they were treated to more details about our treasure hunting hero's motivations in the sequel.
There are many who argue that the Gears franchise put third - person shooters on the map with its revolutionary (at the time) cover mechanics and gunplay.
the bugs i saw were amusing, as was the gunplay (it's funny to me to snipe ppl with a pistol via unlimited distance hitscan gun mechanics).
The controls are also great, with solid and accurate gunplay, and excellent and responsive driving mechanics, and the hacking, which normally is complicated, is make quite simple, thanks to the fantastic UI.
In terms of gameplay, Ubisoft needs to work on tightening up the gunplay and driving mechanics to cut down on the cheap losses
From gunplay to co-op-friendly design, the core mechanics are largely spot - on, but more importantly, the various objectives do an incredible job of mixing it up.
The core gameplay mechanics and level design are also similar, but Underworld at least adds more gunplay and some more complex puzzles.
The action focused on Abaddon's ability to swap between melee attacks and gunplay on the fly, although the actual shooting mechanics seemed more developed than DMC's, so there was more of a balance between the two.
A little more attention to the fighting mechanics from what I saw in the trailer, probably taken from the success of the mechanics in The Last of Us, given that stealth and hand to hand combat was more prevalent in that game than gunplay was.
Blazing fast action, super tight twin - stick gunplay, addictive score chasing mechanics, a pulsing techno soundtrack, all of the usual Housemarque suspects are here.
With three game modes, three character classes and a handful of maps, MGO takes the great gunplay and stealth mechanics from The Phantom Pain into the realms of tight 8v8 arenas.
Take a look at the mini-map in the corner, the way cars control and how people on the street react, or how gunplay and cover mechanics work in - game.
Even without the enhanced mechanics of those releases, WW2's online skirmishes retain the high - speed, albeit at a slightly slower pace that benefits the classic - style gunplay.
It's smooth as a Salarian's bottom too, with gunplay that holds up well to most shooters and solid cover mechanics.
That style of horror - themed shooters is reflected in games like Dead Space, or even Bioshock, which use spooky environments as set dressing for standard gunplay, without a hint of what made RE4's horror mechanics special.
When designing Fallout 4's new shooting mechanics, developers at Bethesda Game Studios used Bungie's shooter Destiny — considered by some to have some of the best gunplay in games — as a reference point.
Playing Resident Evil: Revelations 2 will only make the original feel more aged, where it's easier to notice some rougher gunplay and mechanics.
A mixture of enemy types and the time bending mechanics of the game make the combat mostly consist of fast paced gunplay with the occasional melee thrown in if the player so chooses to go that route.
Featuring a powerful narrative, gorgeous visuals, tight gunplay, and the best platforming mechanics of the series and, perhaps, the genre, Uncharted 4 soared above this year's competition.
Featuring a powerful narrative, gorgeous visuals, tight gunplay, and the best platforming mechanics of the series and, perhaps, the genre,
There's no gameplay mechanics to speak of until the gunplay begins and I've never felt the combat to lessen the themes and concepts of the games.
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