Earth Wars chooses to have paper craft like animations using
hand -
drawn art assets to illustrate its world, and this choice makes your attacks feel like they have a wait that they may not otherwise carry.
Our current project is Sprite Lamp, which is a tool for game developers — it's all about creating dynamic lighting
assets (like normal maps) from
hand -
drawn 2D
art, without having to involve 3D modelling in the pipeline and therefore letting you preserve stylistic features, like brushstrokes.