Look a little closer and you can spot a USB port and 3.5 mm jack on the left
hand side of the controller.
Not exact matches
Features: Motion - sensing «Joy Con»
controllers work as a traditional
controller, can snap to the
side of the Switch for mobile play, or be held in the
hand.
In the
hands — in my
hands, which are neither overly massive nor extraordinarily petite — the unit as a whole, with twin Joy - Con
controllers snapped into place either
side of the main unit's 720p touchscreen, feels solid and has a nice weight to it, like a piece
of premium tech worthy
of the $ 300 / # 280 asking price.
I can even tell them how it would work; hold two move
controllers side - by -
side horizontally to represent the handle bars
of your bike and pull the triggers to accelerate, but when you release the trigger your
hand comes free and you can swing out at enemies around you to smash them with your chain.
We've seen with Until Dawn: Rush
of Blood that horror on - rail shooters work perfectly on the platform, and whilst House
of the Dead doesn't necessarily take the «on - rail»
side so literally, being zipped across a multitude
of creepy environments whilst blasting away at all sorts
of monstrosities with the Move
controllers (or Aim for any potential two -
handed weapon mode) would be a hell
of a lot
of fun.
That's hard to say as matches will doubtless blend together after a while, but for now I'm finishing every match with my face nearly pressed against the screen and my tongue sticking out the
side of my mouth in a cartoon imitation
of concentration while my
hands gripping the
controller so hard it may just break.
Having a Z - button on either
side of the
controller is a good decision: we know it already works well on the Hori N64 Mini Pad, and, above all, it puts the choice in the player's
hands.
When your left
hand predominantly controls your movement and your right
hand controls your attacks, it's unwise to put attack buttons on the left
side of the
controller.
You can use the included dual Joy - Con
controllers attached to
sides of the system, or you can slide them off and use them in either each
of your
hands or attached to the Grip like a traditional
controller.
As we anticipate getting our
hands on the Nintendo Switch next month, it is easy to see how the huge library
of previous SNES games could be brought over to a virtual console for the Switch and the adaptable Joy - Con
controllers can be turned on their
side for play with NES and SNES games along with options for developing original games.
This doesn't mean you can grab a friend, shove a
controller in their
hand and sit
side by
side as you fight together, as proper local co-op isn't supported, but as long as there is a nearby player or friend, you will be able to play with them through local connection, but that's only really any good, if you have someone local to play with, which at the time
of this review, I didn't, just like I didn't have the chance to play an online game with anyone as, no one ever seemed to be online playing Tag Climax, at the same time I was.
Ridges on the back
of each
side of the
controller meld nicely with your
hand, and once you get used to the unorthodox shape
of the whole thing, it is pleasant and easy to use, not unlike the Wii's remote and nunchuck.
The two Joy - Cons on either
side of the screen attach and detach effortlessly and thanks to relocated right -
hand analogue stick, mirror the feel
of an Xbox One
controller or DualShock 4.
This requires the player move their
hand from the right
side of the
controller, but activating that menu pauses the game's action anyway.