Not exact matches
Men who serve in the militia are trained and
handed a
weapon that they can keep until they're
done serving.
Hardy ran after him, dragged him into a bus stop, and patted him down to make sure he didn't have any
weapons before
handing him over to the police.
Republicans say new laws won't necessarily keep
weapons out of the
hands of people intent on
doing harm, and are keen to avoid twinning the two issues.
New Alias If Jewish, socially liberal Jesus actually
did return without some kind of
weapon in his
hands millions of Christians in America wouldn't recognize him as their Savior either.
First
hand knowledge of mental illness shows you that ill people have the capacity to live good lives, unfortunately for them they have a mental disease like a tumor invading their brain... what you don't seem to understand is anything is a
weapon.
Of course it is always ironic that cops demand these people put their
hands up, but when they
do assume they have a
weapon.
«The mass shooting in Parkland, Florida — the 18th at a school this year alone — lays bare the all - too - tragic reality that all face: we are not
doing enough to keep violent
weapons out of the
hands of those who are a threat and danger to public safety,» said Gounardes, referring to a statistic on school shootings by the Everytown gun control group that has been disputed as inaccurate.
Assad has had the upper
hand and the momentum in the ground war for several months and it would have been a strategic misstep to use chemical
weapons when
doing so would force US president Barack Obama's
hand.
Ryan supports the Second Amendment, said a spokesman, «but he doesn't want the kind of assault
weapons he used in combat in the
hands of civilians.»
Nick Clegg: Brown has to stop sitting on his
hands, halt British
weapons exports and insist the EU
do the same
The 2007 vote on Trident
did not give the Ministry of Defence a free
hand to replace Trident nuclear
weapons without any further parliamentary scrutiny and regardless of cost to the taxpayer.
For months Labour has called on the Government to answer basic questions about their approach, such as how would the Prime Minister ensure that
weapons supplied
did not fall into the wrong
hands and how would this step help to de-escalate the conflict rather than prolong it?
«If someone seems to have a mental health issue or showing any sort of signs of wanting to commit a mass shooting or
do harm to themselves, there should be a mechanism by which people can intervene to get those
weapons out of their
hands,» Katko said.
«These assault
weapons, etc. that are not used for hunting but when they fall into the wrong
hands can
do tremendous damage.
It's the perfect size to fit right in your
hand to use as a
weapon and has a sharp point that's designed to
do just that.
The pros to using robots are obvious: They minimize the risk to human life; they're impervious to chemical and biological
weapons; they don't have emotions to get in the way of the task at
hand; and they don't get tired like humans
do.
Rebecca: On the other
hand, if someone values their
weapons so much that they want to take a picture of themselves posing with it, don't you think somebody wants to know that about that guy?
Little
do they realize that Voldemort himself has gotten his
hands on the Elder Wand, the most powerful
weapon in the wizarding world and may be well nigh unstoppable.
For each
weapon you use a different
hand gesture to
do the abilities.
The confusion internal to Steamboy's machinations is located somewhere between the idea of wonder on the one
hand and a sort of Nobel, what hath we wrought discomfort on the other — its message of «war is bad» muddied by the Japanese, who suffered pretty terribly at the
hands of
weapons technology, and the British, who didn't.
i actually wanted to give this game a 10 i swear right
hand to god but after reading pcforever's review i actually cant... im not a pc player so graphics a perfect to meand i like the story and i
do nt know what kind of stuff he was
doing but i constantly found myself running out of gold and i had made all daedric armor and
weapons early on before 25 % of main quest was even
done so i needed to buy nothing but houses and crap... definitely cant go without giving this game a playthrough it is an absolute must... Hopefully the make it a little more interactive in a sense!!!!!!!!!!!!!
A roster this size doesn't come without a few balance issues as well, but even the most «useless» character can become a deadly
weapon in the right player's
hands.
Nick, having tools on
hand and the experience, can produce
weapon combinations on the spot without the aid of a work bench, provided he isn't killed by the rampant crowds of enemies while
doing so.
I have played and finished Monster Hunter on the Wii... ha... and yes... it doesn't hold your
hand... but if its the same as the version I played you'll have a tutorial of mostly everything at the beginning of the game which starts out slow... It's when you finally confront your first huge beast that you start getting hooked to it... planning out strategies to take it down and making better
weapons and armor thanks to it!
The camera is a bit annoying but the fighting system
does work well, you just need to adjust your attacking style to the
weapon in
hand.
This is especially annoying when your
weapon gets knocked out of your
hand and you don't realise it so you keep fighting and
doing barely any damage until you notice that your sword is across the room.
You can lose the
weapon from your
hand if you get kicked by the opponent and you can
do the same to them.
These modes are pretty good fun, and also happen to
hand you shiny points to trade in form even shinier
weapons, but it doesn't take long for them to become fairly dull.
Two
handed weapons are slower but
do more damage and have a bigger cone of splash damage.
In some ways this has slightly tarnished the sense of these
weapons being technologically superior to ours, especially with sniper rifles that only hold one bloody round, as they feel almost exactly like current day
weapons, but on the other
hand it has made them far more satisfying to use as they really
do feel like they have power.
You'll be using ten different
weapons — including your
hands — to pulverize your way through Wushu, and Snail Games wants you looking good while
doing it.
You can pick up and collect a mix of armor and
weapons such as knives, axes, spears and swords that can be used in
hand to
hand combat or thrown at range if desired and believe me, you'll want to
do that.
scout, auto, shotgun, fusion, pulse, rocket, sniper, machine gun,
hand cannon... all 62 max the name also necessarily doesn't mean anything either because the attributes for the
weapon can change... the special skill at the bottom..
Yes, one
does shoot and there are plenty of
weapons to pick up, but since Zeno Clash also has what appears to be a decently robust
hand - to -
hand combat system the gameplay veers away from letting bullets fly and steers over towards dodging, punching, and strategic shooting.
Of course this is simply because some sections, such as the chapter on
weapons, don't really have much need for
hand - drawn work compared to in - game images.
On the equipment side that baffling card system is that so popular right now comes into play, so you can take a «
hand» of three cards into battle, two of which are deployable equipment and the third a buff of some description that can be activated, like better
weapon stabilisation or an Ion buff that lets your primary
weapon do increased damage to vehicle.
Thankfully, you have a phone that can
do anything short of make you a sandwich, and you are trained in the use of
weapons and
hand - to -
hand combat.
He just decimated a feared
weapon of mass destruction, but then gets his tail
handed to him by the most generic of enemies — it doesn't make sense.
The very end of the game then decides to strip you of all your
weapons yet again and throw you against the final boss, some random army dude, in a
hand - to -
hand combat section that really pissed me off since I hadn't figured out how to actually
do hand - to - hand combat in the game because I had spent too much time with knives and swords and guns and crap since, I don't know, THAT WAS WHAT THE GAME WANTED ME TO DO IN THE FIRST PLAC
do hand - to -
hand combat in the game because I had spent too much time with knives and swords and guns and crap since, I don't know, THAT WAS WHAT THE GAME WANTED ME TO
DO IN THE FIRST PLAC
DO IN THE FIRST PLACE.
Each
weapon feels different in your
hands, as
do exploding ships of varying size.
We've seen with Until Dawn: Rush of Blood that horror on - rail shooters work perfectly on the platform, and whilst House of the Dead doesn't necessarily take the «on - rail» side so literally, being zipped across a multitude of creepy environments whilst blasting away at all sorts of monstrosities with the Move controllers (or Aim for any potential two -
handed weapon mode) would be a hell of a lot of fun.
Modifying and updating gameplay is to be expected, particularly when there has been a 12 year gap between titles, but simply being
handed power
weapons and allowing everyone to run rampant through the map with them
did not feel like Doom, it felt like Halo or Call of Duty, particularly with loadouts being present.
I.E there's quite a few rocket launchers and other heavy weaponry for snake to unlock in Peace walker... and guess what you can
do in Front mission evolved; get out of your mech and run around like a soldier with
hand - held
weapons including a rocket launcher (shown in some screenshots here and there)
If you switch from an assault rifle to a handgun the assault rifle doesn't just disappear or get put into some kind of holster on Max's back it is held in his left
hand while you use your right to hold the handgun, then when reloading he puts the larger
weapon under his arm as he changes the ammo cartridge, it truly shows just how much effort Rockstar have put into making even the smallest of details perfect.
It doesn't seem choc - full of the more lighthearted elements we see in the likes of Dying Light and Dead Island in which you chop up masses of sluggish zombies with
hand - crafted
weapons, toying with them like a child on an ant hill with a magnifying glass.
It might have to be
done by
hands or
weapons.
Toukiden gives me what Soul Sacrifice didn't,
Weapons, real
weapons that I can destroy with, I think I'll actually enjoy and appreciate Soul Sacrifice more for it's differences now that I have Toukiden in my
hands.
When you are using a two
handed weapon Max will holster his smaller guns but when you take out a pistol max will hold the rifle down with one
hand in the pistol in the other so you don't have this awkward gun glued to the back look.
Whenever Thorton doesn't have
weapons in
hand, he can defend himself by
doing melee attacks.
Because of the set up, players are able to use nearly everything on
hand as a
weapon, with the whimsical addition of it being robots and aliens
doing the brawling.