Sentences with phrase «handed weapons do»

Not exact matches

Men who serve in the militia are trained and handed a weapon that they can keep until they're done serving.
Hardy ran after him, dragged him into a bus stop, and patted him down to make sure he didn't have any weapons before handing him over to the police.
Republicans say new laws won't necessarily keep weapons out of the hands of people intent on doing harm, and are keen to avoid twinning the two issues.
New Alias If Jewish, socially liberal Jesus actually did return without some kind of weapon in his hands millions of Christians in America wouldn't recognize him as their Savior either.
First hand knowledge of mental illness shows you that ill people have the capacity to live good lives, unfortunately for them they have a mental disease like a tumor invading their brain... what you don't seem to understand is anything is a weapon.
Of course it is always ironic that cops demand these people put their hands up, but when they do assume they have a weapon.
«The mass shooting in Parkland, Florida — the 18th at a school this year alone — lays bare the all - too - tragic reality that all face: we are not doing enough to keep violent weapons out of the hands of those who are a threat and danger to public safety,» said Gounardes, referring to a statistic on school shootings by the Everytown gun control group that has been disputed as inaccurate.
Assad has had the upper hand and the momentum in the ground war for several months and it would have been a strategic misstep to use chemical weapons when doing so would force US president Barack Obama's hand.
Ryan supports the Second Amendment, said a spokesman, «but he doesn't want the kind of assault weapons he used in combat in the hands of civilians.»
Nick Clegg: Brown has to stop sitting on his hands, halt British weapons exports and insist the EU do the same
The 2007 vote on Trident did not give the Ministry of Defence a free hand to replace Trident nuclear weapons without any further parliamentary scrutiny and regardless of cost to the taxpayer.
For months Labour has called on the Government to answer basic questions about their approach, such as how would the Prime Minister ensure that weapons supplied did not fall into the wrong hands and how would this step help to de-escalate the conflict rather than prolong it?
«If someone seems to have a mental health issue or showing any sort of signs of wanting to commit a mass shooting or do harm to themselves, there should be a mechanism by which people can intervene to get those weapons out of their hands,» Katko said.
«These assault weapons, etc. that are not used for hunting but when they fall into the wrong hands can do tremendous damage.
It's the perfect size to fit right in your hand to use as a weapon and has a sharp point that's designed to do just that.
The pros to using robots are obvious: They minimize the risk to human life; they're impervious to chemical and biological weapons; they don't have emotions to get in the way of the task at hand; and they don't get tired like humans do.
Rebecca: On the other hand, if someone values their weapons so much that they want to take a picture of themselves posing with it, don't you think somebody wants to know that about that guy?
Little do they realize that Voldemort himself has gotten his hands on the Elder Wand, the most powerful weapon in the wizarding world and may be well nigh unstoppable.
For each weapon you use a different hand gesture to do the abilities.
The confusion internal to Steamboy's machinations is located somewhere between the idea of wonder on the one hand and a sort of Nobel, what hath we wrought discomfort on the other — its message of «war is bad» muddied by the Japanese, who suffered pretty terribly at the hands of weapons technology, and the British, who didn't.
i actually wanted to give this game a 10 i swear right hand to god but after reading pcforever's review i actually cant... im not a pc player so graphics a perfect to meand i like the story and i do nt know what kind of stuff he was doing but i constantly found myself running out of gold and i had made all daedric armor and weapons early on before 25 % of main quest was even done so i needed to buy nothing but houses and crap... definitely cant go without giving this game a playthrough it is an absolute must... Hopefully the make it a little more interactive in a sense!!!!!!!!!!!!!
A roster this size doesn't come without a few balance issues as well, but even the most «useless» character can become a deadly weapon in the right player's hands.
Nick, having tools on hand and the experience, can produce weapon combinations on the spot without the aid of a work bench, provided he isn't killed by the rampant crowds of enemies while doing so.
I have played and finished Monster Hunter on the Wii... ha... and yes... it doesn't hold your hand... but if its the same as the version I played you'll have a tutorial of mostly everything at the beginning of the game which starts out slow... It's when you finally confront your first huge beast that you start getting hooked to it... planning out strategies to take it down and making better weapons and armor thanks to it!
The camera is a bit annoying but the fighting system does work well, you just need to adjust your attacking style to the weapon in hand.
This is especially annoying when your weapon gets knocked out of your hand and you don't realise it so you keep fighting and doing barely any damage until you notice that your sword is across the room.
You can lose the weapon from your hand if you get kicked by the opponent and you can do the same to them.
These modes are pretty good fun, and also happen to hand you shiny points to trade in form even shinier weapons, but it doesn't take long for them to become fairly dull.
Two handed weapons are slower but do more damage and have a bigger cone of splash damage.
In some ways this has slightly tarnished the sense of these weapons being technologically superior to ours, especially with sniper rifles that only hold one bloody round, as they feel almost exactly like current day weapons, but on the other hand it has made them far more satisfying to use as they really do feel like they have power.
You'll be using ten different weapons — including your hands — to pulverize your way through Wushu, and Snail Games wants you looking good while doing it.
You can pick up and collect a mix of armor and weapons such as knives, axes, spears and swords that can be used in hand to hand combat or thrown at range if desired and believe me, you'll want to do that.
scout, auto, shotgun, fusion, pulse, rocket, sniper, machine gun, hand cannon... all 62 max the name also necessarily doesn't mean anything either because the attributes for the weapon can change... the special skill at the bottom..
Yes, one does shoot and there are plenty of weapons to pick up, but since Zeno Clash also has what appears to be a decently robust hand - to - hand combat system the gameplay veers away from letting bullets fly and steers over towards dodging, punching, and strategic shooting.
Of course this is simply because some sections, such as the chapter on weapons, don't really have much need for hand - drawn work compared to in - game images.
On the equipment side that baffling card system is that so popular right now comes into play, so you can take a «hand» of three cards into battle, two of which are deployable equipment and the third a buff of some description that can be activated, like better weapon stabilisation or an Ion buff that lets your primary weapon do increased damage to vehicle.
Thankfully, you have a phone that can do anything short of make you a sandwich, and you are trained in the use of weapons and hand - to - hand combat.
He just decimated a feared weapon of mass destruction, but then gets his tail handed to him by the most generic of enemies — it doesn't make sense.
The very end of the game then decides to strip you of all your weapons yet again and throw you against the final boss, some random army dude, in a hand - to - hand combat section that really pissed me off since I hadn't figured out how to actually do hand - to - hand combat in the game because I had spent too much time with knives and swords and guns and crap since, I don't know, THAT WAS WHAT THE GAME WANTED ME TO DO IN THE FIRST PLACdo hand - to - hand combat in the game because I had spent too much time with knives and swords and guns and crap since, I don't know, THAT WAS WHAT THE GAME WANTED ME TO DO IN THE FIRST PLACDO IN THE FIRST PLACE.
Each weapon feels different in your hands, as do exploding ships of varying size.
We've seen with Until Dawn: Rush of Blood that horror on - rail shooters work perfectly on the platform, and whilst House of the Dead doesn't necessarily take the «on - rail» side so literally, being zipped across a multitude of creepy environments whilst blasting away at all sorts of monstrosities with the Move controllers (or Aim for any potential two - handed weapon mode) would be a hell of a lot of fun.
Modifying and updating gameplay is to be expected, particularly when there has been a 12 year gap between titles, but simply being handed power weapons and allowing everyone to run rampant through the map with them did not feel like Doom, it felt like Halo or Call of Duty, particularly with loadouts being present.
I.E there's quite a few rocket launchers and other heavy weaponry for snake to unlock in Peace walker... and guess what you can do in Front mission evolved; get out of your mech and run around like a soldier with hand - held weapons including a rocket launcher (shown in some screenshots here and there)
If you switch from an assault rifle to a handgun the assault rifle doesn't just disappear or get put into some kind of holster on Max's back it is held in his left hand while you use your right to hold the handgun, then when reloading he puts the larger weapon under his arm as he changes the ammo cartridge, it truly shows just how much effort Rockstar have put into making even the smallest of details perfect.
It doesn't seem choc - full of the more lighthearted elements we see in the likes of Dying Light and Dead Island in which you chop up masses of sluggish zombies with hand - crafted weapons, toying with them like a child on an ant hill with a magnifying glass.
It might have to be done by hands or weapons.
Toukiden gives me what Soul Sacrifice didn't, Weapons, real weapons that I can destroy with, I think I'll actually enjoy and appreciate Soul Sacrifice more for it's differences now that I have Toukiden in my hands.
When you are using a two handed weapon Max will holster his smaller guns but when you take out a pistol max will hold the rifle down with one hand in the pistol in the other so you don't have this awkward gun glued to the back look.
Whenever Thorton doesn't have weapons in hand, he can defend himself by doing melee attacks.
Because of the set up, players are able to use nearly everything on hand as a weapon, with the whimsical addition of it being robots and aliens doing the brawling.
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