Sentences with phrase «handheld experience»

The phrase "handheld experience" refers to using a small device that you can hold in your hand, like a smartphone or a gaming console, to interact with and enjoy various activities, such as playing games, watching videos, or browsing the internet. Full definition
However, the Switch game is indeed playable as a full - blown handheld experience, something the other consoles can't deliver.
It has a premium look and feel, attractive price point and offers both a home console and portable handheld experience in one slick package.
Madden NFL Football will offer a comprehensive handheld experience with exciting modes, such as authentic 11 - on - 11 football, fast - paced 5 - on - 5 action and Season Mode.
Staff members ultimately chose these games as their favorite handheld experience of the year because the games offer the most complete Pokémon experience to date.
Enter the Gungeon is a great handheld experience because it feels like a much - improved version of a game I might play on my iPhone (and wish I had a controller for), and if Celeste wasn't on Switch I would want its lovely pixels and one - more - go precision trials on my Vita or 3DS.
With Tearaway, the studio proves that they weren't a one - trick pony, delivering a dangerously endearing and engaging platformer that uses the PS Vita's multitude of gadgets to provide a deeply memorable handheld experience.
But you can see why it was resurrected, as it makes for an almost perfect handheld experience.
So, wave goodbye to Super Street Fighter IV 3D Edition and say hello to an addictive new handheld experience.
The first Ace Attorney game marks the beginning of a gorgeously detailed, well - written, and often wacky series; a narrative - led, understated handheld experience in a time when guns -»n' - gore were the order of the day.
Part of the appeal of the Nintendo Switch is its ability to shift from console to handheld experiences instantly, and if enough third - party developers make games for the system, it could essentially overthrow the necessity of buying other platforms; the Switch could stand as the choice system that can run Nintendo's iconic titles alongside third - party titles.
Handheld games have existed before — even premium handheld experiences like the PlayStation Vita — but the Switch is different.
Monster Hunter Stories is my most played game on my 3DS this year, and without a doubt, the best handheld experience you can have as well.
It's still a good game and if you want to have a fun handheld experience — but if you want a fuller experience with some really cracking additional features, I would recommend the iOS version — with the exception of the 3D visuals, I feel Christian Whitehead brought more to the game on mobile than SEGA / M2 did with this one.
The PlayStation Vita is truly unique, offering the first dedicated dual - analog stick handheld experience.
Updated With the Nintendo Switch now on store shelves, those looking for a budget handheld experience could turn towards the 3DS.
If Nintendo can truly deliver a fun and engaging console / handheld experience without all the inept gimmicks, then maybe they will have a «fighting chance» in this console generation.
The more I focus on these games, the more I'm convinced that the success of indie games on the system is also due, in part, to the fact that these are the games we've come to understand as suitable handheld experiences.
That said, I feel that ESTIVAL VERSUS» PlayStation Vita release is hands - down the series» greatest handheld experience yet
Nintendo's new Switch is an all - in - one console, delivering both home and handheld experiences with a single device — but that doesn't mean it has absolutely everything you need right inside the box.
With Tearaway, the studio proves that they weren't a one - trick pony, delivering a dangerously endearing and engaging platformer that uses the PS Vita's multitude of gadgets to provide a deeply memorable handheld experience.
It kind of makes sense, as I'd designed RCR with pick - up - and - play in mind — the right ingredient for a great handheld experience.
If you are on the fence over the version to get here, I recommend to pick this on the PS Vita if you prefer a handheld experience.
Having it available as a handheld experience which you can dip in and out of in short bursts plays right to the strengths of this game and, critically, avoids the frustrations which inevitably build up with any prolonged playtime
Fusion not only met the standards of its lofty predecessors, but wholeheartedly exceeded the expectations of what a handheld experience, not to mention the Game Boy Advance specifically, was capable of.
Hopefully, if you're going into this handheld experience with any background knowledge of this game (and by that I mean you read the title), then this should be expected.
Better played as a handheld experience, it may keep you entertained for some time, as long as you keep caring for the carrot on a stick.
There's something about Nintendo that just nails the handheld experience every time.
The game supports up to 4 player co-op and there is also the addition of local co-op for your handheld experience so Ubisoft has made sure to keep almost every aspect of the game included in this package.
The PS ® Vita version, which is adapted for the handheld experience by Armature Studio, takes the fighting action of Injustice: Gods Among Us on the go, with new touch controls for mini-games in the story mode and S.T.A.R. Labs Missions, Ad - hoc and Wi - Fi multiplayer, collectible hero cards, and all DLC released to date.
Harmonix and Backbone Entertainment decided to make the next iteration of the series a handheld experience.
Battles are great fun and due to their quick nature, they are perfect for the handheld experience.
This is yet another optional piece of this giant puzzle, which is even better suited for a handheld experience than it was on consoles.
This week is a quiet one for those wanting a VR or handheld experience, as the Vita and PSVR both draw a goose egg.
The combat feels just as fluid as ever, and it's quite amazing what Ubisoft has managed to accomplish on the Vita: Scaling buildings in the bustling streets of New Orleans, or shimmying trees in the muddy swamps of the bayou is a blast, and the animations here are easily the best we've seen in a handheld experience.
It may be a little bit more difficult to read the text on the PS Vita's small screen, but that's a problem that won't hamper your handheld experience of the game all that much.
The action is slow and methodical, whilst the gameplay itself is probably more suited to the handheld experience.
Most Wanted on Vita is a technical triumph that somehow manages to pack in all the content and high speed thrills of the original yet still look visually stunning, and its pick - up - and - play structure has been perfectly adapted to a handheld experience, making it the platform of choice if you can get past the limitations.
It has everything you want in a handheld experience.
Thanks to the console's Swiss army knife - like array of configurations, there are all kinds of ways of playing Mario Kart 8; on your living room TV with the main controller, on the Switch's small screen as a handheld experience, or in multiplayer with those tiny Joy - Con turned on their sides.
Thanks to the console's Swiss army knife - like array of configurations, there are all kinds of ways of playing Mario Kart 8 - on your living room TV with the main controller, on the Switch's small screen as a handheld experience, or in multiplayer with those tiny Joy - Con turned on their sides.
That's also a Level - 5 game with animated sequences and voice acting, but unlike Ni no Kuni it's a handheld experience only... and it's giving Pokémon a real run for its money in Japan.
The metal finishing is quite fabulous on this handset; I mean you can not find a square corner that will ruin your handheld experience.
The Switch is Nintendo's latest console, one that offers both traditional home console play and a handheld experience.
I could make an entire side - editorial on how the asynchronous nature of gameplay merged in the handheld experience along with touchscreen functionality speaks to Nintendo Switch's hardware design.
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