It's why revenues from dedicated
handheld gaming software this year are estimated to fall short of $ 3 billion compared to the more than twice that amount being generated 5 years ago.
Not exact matches
The report suggests that the major VR and AR areas that will be generating revenue fall into one of three categories: Content (
gaming, film and TV, health care, education, and social); hardware and distribution (headsets, input devices like
handheld controllers, graphics cards, video capture technologies, and online marketplaces); and
software platforms and delivery services (content creation tools, capture, production, and delivery
software, video game engines, analytics, file hosting and compression tools, and B2B and enterprise uses).
Laurent Fischer, Managing Director, European Marketing & PR at Nintendo of Europe, commented: «We are delighted to be releasing such an extensive Nintendo 3DS hardware and
software line - up, and hope this offering demonstrates our commitment to providing the best and most varied gameplay experiences possible for
handheld gaming fans.»
9th February 2015 — While Friday 13th is considered by many to be a day shrouded in superstition and misfortune, Nintendo is aiming to overturn this notion and bring good fortune to European
handheld gaming fans this coming Friday, #Nintendo3DSDay, with a slew of new hardware and
software releases.
Amid all the doom and gloom surrounding the Wii U, Nintendo can at least draw consolation from the success (little remarked upon) of the 3DS
handheld — achieved despite dire predictions at its launch that
handheld games consoles would no longer be able to cope with the rise of mobile phones as
gaming platforms: «Some indie developers have told us that when they offer the same
software on iOS and Android, and in the eShop on Nintendo 3DS, the 3DS eShop version sells most.