I find that my gaming gears more towards
handheld than console gaming these days.
People keep blaiming low console sales in Japan, on that Japanese gamers are more into
handhelds than consoles.
Nintendo always cares more about
the handhelds than the consoles.
Not exact matches
No video game name was hotter over the past year
than Nintendo (ntdoy), which enjoyed a dramatic turnaround thanks to the March 2017 release of its new
handheld console, the Switch.
Despite the fact that its Wii U
console spent the year fading into irrelevance, Nintendo had more unique titles
than any other publisher and managed to improve the overall quality of its releases — mainly by sticking to its
handheld device.
This particular
handheld actually proves a little harder to find these days, more so
than the Zelda
console mentioned above.
Sure it'd take a lot more years for it to be developed, but the first time they ported a
handheld - exclusive game to a
console, people preferred the original
than the other.
That's why
handhelds are doing better
than consoles in Japan.
Maybe
handheld gaming is more «enjoyable» to people
than home
console gaming?
I think SEGA either have or are due to announce the
handheld dates over here, they're slightly later
than the home
console versions.»
That's not all, as there is a New 3DS bundle coming August 26th as well, containing the
handheld console, a pre-installed copy of Super Mario 3D Land, and two cover plates will be sold exclusively at Walmart and Target for only $ 149.99 which, is $ 50 less
than the suggested retail price of any New 3DS bundle previously available.
Obviously I figure it's a lot more time consuming to create assets now you're on home
consoles rather
than handhelds...
Coming straight from Nintendo of Europe, the Nintendo Switch has sold more units at launch
than any of their previous
consoles and
handhelds and that The Legend of Zelda: Breath of the Wild is the biggest - selling Nintendo launch title.
I spent a lot more time with this game on my
handheld than I did with the
console version and recommend it.
There's not been much of a debate, the
handheld iterations sold roughly 80 % of the series, with even the spinoff giving the highest selling
console version a run for its money - A SPINOFF that's not even got anything more
than decorating!
The
HANDHELD variant got the better developed game (clearly), while the
console version got this weird addition to the series with virtually nothing tying into Animal Crossing other
than some jokes about the series / trivia about New Leaf, no decorating, no designing, and no talking to your villagers - even HHD allows you some minimal conversations.
After more
than a decade of
handheld titles and digital re-releases, Mario Tennis finally returns to
consoles with Mega Mushrooms, online multiplayer, and a disappointing lack of content.
This would put it in line with the other
console editions, which unsurprisingly offer a more complete experience
than their
handheld counterparts.
Ultimately, Mario Kart 8 Deluxe holds up better as a
handheld game in 2017
than it did as a
console game in 2014, and even then it was a standout title when it launched.
Monster Hunter really is at its best when played in multiplayer, and one of the major selling points of Monster Hunter World is that being on full - blown, always - connected
consoles rather
than handhelds allows the developers to lean on the assumption that almost all players will be online more.
When announcing the system, the designers of Pandora stated that it would be more powerful
than any
handheld video game
console that had yet existed.
Ultimately I preferred the feel of the Pro-Controller while playing through Skyrim, but I also found that using the
console in
handheld mode was more
than satisfactory for hours of adventuring.
Here is a fun fact: Did you know that the total 3DS LL this week sales alone are about 10 thousands MORE
than the PS4, PS3, Wii U, Vita TV and 360 combined??? It's just show how much the
console industry in Japan is shrinking right now and how much they're plagued with smartphone devices and / or
handheld.....
The average standalone device, be it a flip camera, GPS or
handheld console, is quickly getting absorbed into the all - encompassing smartphone, as it becomes sharper, clearer, faster and cheaper
than the thing you bought a few years ago.
How hard is it to port the Netflix app for the PlayBook, surely it is less involved
than creating an app for
handheld consoles which aren't naturally designed for video playback.
Bedenk emphasized the importance of VR for increasing the potential for indie developers, since almost all
handheld devices have appstores that facilitate publishing for them — making it much easier and intuitive to use
than consoles or PCs.
But really why sell a completely distinct
console rather
than put this capability on the
handheld PSVita itself?
People were asking what the
console would be priced at, and adding things like «if it is really a
console /
handheld hybrid with industry - leading chips can it be priced less
than $ 400?»
The
console comes with one of the fullest selections of in - built software seen on a
handheld system, and to begin with I actually found myself playing with these features more
than Street Fighter.
I did notice that when you're being attacked by a group of enemies their numbers are less
than what you would expect to see in the
console versions, but this goes back to what I mentioned earlier; in order to port a
console game over to a
handheld, concessions need to be made.
I somehow missed all the Darkest Dungeon buzz when it first came out, I watched videos on it but always felt it would suit a
handheld more
than a
console.
Handheld games, on the whole, need to be more accessible
than their
console counterparts.
With
handheld consoles becoming more able to replicate the 3D visuals and gameplay associated with home
consoles, we are seeing more and more series incorporate
handheld titles into their main series canon, rather
than providing spin - off distractions that could often be ignored without missing any big developments in the series.
I don't think that
handheld Mario games have been treated as being worth less
than their
console counter parts.
The 3DS has already been demonstrating its power in terms of 3D gameplay — with titles such as Zelda: Ocarina of Time 3D literally porting a 3D
console title (albeit an old one) to the
handheld format with better graphics
than the original, and Resident Evil: The Mercenaries 3D showing the
console's capability to handle gameplay matching Resident Evil 5, although in the form of a score - beating mini-game style as opposed to an actual story.
Formally reserved for sports titles (like FIFA «14, which is coming to PC, six
consoles, three
handhelds, and mobile), cross gen titles are more common in this generation
than in any previous.
The decision was also based on the launch of the Nintendo Switch, which is a hybrid
console rather
than a solely
handheld or TV
console.
The
handheld console has been far more successful in Japan
than in Europe and the United States.
This looks more like a
handheld game
than a
console game.
A new
console system is ALWAYS going to be more attractive to a developer
than a
handheld, unless it's Nintendo.
It's also worth noting that this edition of the
handheld console only came out last year, and it's often quite hard to find in stock for less
than $ 200.
While no new info regarding the game itself was shown, other
than the fact that every place seen in game can be explored, Reggie did display the most touted aspect of the
console: the duality of home
console and
handheld.
My gaming experience also started in the
handheld space, and actually stayed there a lot longer
than Riddles before transitioning into a
console.
Jap developers will prefer Nintendo
handheld, look at Dragon Quest sales on the 3ds, and the original DS... look at monster hunter sales on the 3ds... every game you seen for the 3ds will now have newer versions with newer hd graphics so now when jap developers make a ps4 game they do not have to think about how they will downgrade it to fit on the NX... with the NX being more powerful
than the Vita, and Wii U.... if it use the Tegra 2 chip it will be right next to ps4 1.8 teraflops or higher, but most likely if they use that, Nintendo might underclock it to increase battery power, but lets say they lock it to ps4 1.8 teraflops... every game for ps4 will be on the NX... and this is where the fear comes from... the 3ds have many exclusives, only thing that hold it back was graphics, now that wont be the issue in the NX... look how they announce Dragon quest 11 for NX already... Square Enix is thinking about money... and which
console sold most of their games... the 3ds... so do not be surprised every big game from Square Enix and other Japanese developers come to the NX... and if they are anything like CAPCOM they will rather save money and make their game for one
console aka the NX like they do with Monster Hunter... me personally I can not wait to see all my favorite games on the 3ds in better graphics... i am a RPG lover and the 3ds have some classics that I love... only thing Nintendo have to worry about is how Western and European side of the world will feel about the new
handheld... Japan will love it,
handheld sell the most, so it wont take long for NX to pass ps4 sales... but if they can get the attention of western and european... then Sony have reasons to worry and their fans
I like how he claims 3rd parties are giving up on
handhelds, when the 3DS has had better 3rd party support
than any other Nintendo
console, and the 2nd best - selling 3DS game worldwide is a 3rd party game... that has only been released in Japan.
It's hard to say that Revelations on 360 is better
than the original — while the textures are better, the game does feel more impressive as a high - standard
handheld title
than it does as an average - looking
console title.
This is where the problem lies though, if you've previously played the game on the Wii and would love nothing more
than to play the game on the go you have to remember that it can't even be played unless you shell out an additional $ 239.99 for the new
handheld console needed to run the damn thing.
This is yet another optional piece of this giant puzzle, which is even better suited for a
handheld experience
than it was on
consoles.
It was also the first to be initially released for a
handheld game
console, and the first to feature spawning of enemies, rather
than random encounters.
If you don't want to feel stupid playing your giant
handheld console than you can slide the Joy - Con controllers off of the Switch and into the included controller grip — though it doesn't have a battery (that version costs $ 30) and there's an engineering defect that can grossly affect connectivity in that configuration (the solution, presumably, is to purchase a Pro controller for $ 70).