I am really interested to see how well this handles kb + m games, but I'm actually more worried about how well it can
handle traditional controller - oriented games.
Not exact matches
Each Swivel Grip has two collapsible
handles that swivel out into place and provide a
traditional controller - like feel in horizontal orientation.
* RTS Games - Real Time Strategy games have never really worked on consoles with very few exceptions (see Halo Wars) and that is simply because the
traditional controller set up is not accurate / fluid enough to
handle the kind of unit management demanded by RTS».
However, I'm curious how the
controller would
handle some of the more challenging fare on the Gear VR like Anshar Wars 2, Omega Agent and Smashing the Battle, which rely on
traditional Bluetooth game
controllers.
How are you planning to
handle controls for Play Anywhere for these forms that aren't currently built around a complex,
traditional Xbox
controller?