This initial slum area is somewhat over-designed, piles of
little huts and other things giving you plenty of places to clamber around but
little in the way of satisfying flow, but as you clamber upwards the world becomes sleeker and more advanced looking, the cluttered slums giving way to much more enjoyable spaces and massive
gaps between buildings where a single mistake means hurtling back down the slums, unless you use the
handy rewind feature which doesn't rewind time but does send your character hurtling backwards along their previous path.