Mid-battle
cutscenes also flow better than before, such as cameras focusing on areas of interest mid-battle, and meetings with certain generals
happening in a more realistic way; while in the old games you would sometimes see your character interacting with a general on the other side of the map
during a
cutscene, this doesn't tend to
happen now, some scenes flowing back into gameplay with your character standing in front of the officer they were speaking to, rather than suddenly finding yourself back on the other side of the map as though nothing had
happened.
At least Rasputin gets a moment at the end to shine as one of the most horrifying moments in Destiny history
happens during the closing
cutscene, even if we never find out things like how Ana Bray survived her supposed demise.