Sentences with phrase «hard edge areas»

Painter Ronnie Landfield responds in print to recent criticism of the hard edge areas of color that appear at the bottom of each of his paintings.

Not exact matches

While that part is easier, what's hard is maintaining that edge after you're no longer driving and a constant presence in the garage area.
Benitez on the other hand has a very hard job with an extremely poor side but at least he was on the edge of technical area for the majority of the game trying to help he's team
was reading online somewhere today that barca were willing to let pedro go for about # 15 million this could be a bargain for a quality player and if corzola (who cost # 18miillion) decides he wants to go next year back to spain we have his ready made replacement in pedro he is hybrid of sanchez and corzola (great two footed player) skilled in the barca hard working style and energetic and at 27 he would be at his peak and can score goals from wide areas we would have added edge to our attacking play if we cant get reus he would be a great second chioce would be a better investment than aarons me thinks.
And last but not least, the new sponge has a pointed edge to help target any imperfections in hard - to - reach areas.
Its unique teardrop design allows for dual styles of application: a tapered end for hard - to - reach places, and a wide, rounded edge for fast and even coverage over areas like the chin, cheeks, and forehead.
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November 17, 2013 • The death toll has edged up, but an international relief effort is delivering much needed aid to hard - hit and hard - to - reach areas.
The turbo radiator - inlet efficiency is enhanced by the hard edge above the opening, indenting the body side to provide more frontal area for ram air along the lower body.
The 1500's dash is still mostly made up of hard plastics, but areas frequently touched (such as the armrest and door edges) are now covered in soft - touch material and extra padding.
With little area to gain a finger hold, it can prove irritatingly difficult to pick the iPad mini up off of a hard flat surface without having to drag it to the edge of the table or desktop first.
With Refine Edge technology from Adobe Photoshop, even hard - to - select areas with soft edges, such as hair, are easily captured when making selections.
The amenities include it's own private pool surfaced with glass mosaic tiles, vaulted 22 foot ceilings, large storage area, high end appliances, bull nose edge granite and marble counter tops, laundry room with washer and dryer, dishwasher, built in hand crafted closets made of local hard woods, air conditioning, upper and lower outside terraces accented by custom crafted wrought iron railings.
Creatures When dropping Toki in a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginning
But then I'll do something intentional like painting a hard - edged geometric shape on top of an area of thick texture or heavy impasto.
hIntroduction to Charcoal Portraiture IArt Materials Video (part 1) IArt Materials Video (part 2) ICovering Large Areas with Willow Charcoal ICovering Medium Sized Areas with Willow Charcoal ICovering Small Areas with Willow Charcoal IDrawing Fine Lines with Willow Charcoal IDrawing Fine Lines with Charcoal Pencil ICreating Gradations with Blending ICreating Soft Edges with Blending ICreating Hard Edges IHatching Lines with Willow Charcoal and Charcoal Pencil ILines with Variations in Widths IErasing Techniques IWhite Conte and White Charcoal Techniques
In 2014 they set up two exhibition spaces, Art House in Santa Fe and Orange Door in Chicago, where they display the four distinct areas of their collection: Spanish Colonial, Japanese Bamboo, Post-War Painting and Sculpture (notably color field and hard - edge abstraction), and Digital and Electronic Art, which is the focus of this article.
Hard - edge painting is characterized by large, simplified, usually geometric forms on an overall flat surface, precise, razor - sharp contours and broad areas of bright, unmodulated colour that have been stained into unprimed canvas.
Contrast hard, sharp edges near the focal point with soft, feathery edges in the subordinate areas.
The stitched lines, visible where the canvas panels are joined, recall the sharp edges between areas of color characteristic of hard - edge abstract paintings.
Heron himself made hundreds of small gouaches, deploying a range of colours brushed on with tiny Chinese watercolour brushes - even on the 15ft canvases - originally in adjacent colour areas pushing up to a fuzzy separating edge, though later the edge became a clean break (Heron called himself at this period a «wobbly, hard - edge painter»).
However, his rejection of the expressive brushwork employed by other abstract expressionists such as Clyfford Still and Mark Rothko, and his use of hard - edged areas of flat color, can be seen as a precursor to post painterly abstraction and the minimalist works of artists such as Frank Stella.
Post-painterly abstraction encompasses a broad group of American painters who reacted to Abstract Expressionism, either through the pursuit of Hard - edge abstraction or by creating open compositions of washes and poured areas of color.
A quiet gem I recommend paying special attention to is the work of Keltie Ferris, which will prompt you to check the prescription in your eye - ware, with its contrasting fuzzy edged and hard lined areas of paint.
Warhol drew widely from popular culture and everyday subject matter, creating works like his 32 Campbell's Soup Cans (1962), his Brillo pad box sculptures, and portraits of Marilyn Monroe, using the medium of silk - screen printmaking to achieve his characteristic hard edges and flat areas of colour.
As famous for his quips as for his art — he variously mused that «art is what you can get away with» and «everyone will be famous for 15 minutes» — Warhol drew widely from popular culture and everyday subject matter, creating works like his 32 Campbell's Soup Cans (1962), Brillo pad box sculptures, and portraits of Marilyn Monroe, using the medium of silk - screen printmaking to achieve his characteristic hard edges and flat areas of color.
Dagley also varies the surfaces in his paintings, which includes raw canvas, stains, pours, impastoed areas, hard edges, and gestural brushmarks.
You can also sculpt the eraser into a point or edge and erase small «hard to reach» areas.
This creates random hard and soft - edged effects (also known as «lost» and «found» edges) as the brush is dragged into damp and dry areas.
This outcome results in movement and balance between hard edges and soft floating areas leaving the spectator's mind split between serenity and anxiety.
Hard - edge painting is painting in which abrupt transitions are found between color areas.
Freeman's process involves taping off areas to create hard edges, and combining those areas of control with spontaneous mark making.
In other works, hard edges start to give way to a more organic interaction of pigments ---- diagonal stripes and triangular forms divide areas of raw canvas but also blend into one another.
Hard - edge painting was only one of them: others included Colour Field, Colour Stain Painting, Op Art, Washington Colour Painting, «One - Image painting», «Systemic painting» (Josef Albers), Lyrical Abstraction, Bay Area Figuration and Minimal Painting.
This art movement was also characterised by the use of uniform coloured areas comprised of pure, intense, and contrasting colours, using a technique known as «Hard Edge».
Hard Edge Painting Term coined in 1959 to describe abstract (but not geometric) painting, using large, flat areas of colour with precise edges.
Generally, the areas of color dissolve softly into one another, denying all traces of either hard or tactile edges.
Returning (1954) to the United States, he became known in the 1950s and 60s for his hard - edge paintings, formal, impersonal compositions painted in flat areas of color, usually with sharp contours and geometric shapes.
Fascinated with mechanical reproduction, Warhol used the medium of silkscreen printmaking to achieve his characteristic hard edges and flat areas of color.
Figurative painting tends to have the former, while painting such as Patrick Heron's «wobbly hard edge» works have the latter — each of the colour areas can be seen in front of or behind the others.
For instance, because these artworks were entirely self - referential, their presence was meant to be «felt» immediately, through their «hard edges», or the abrupt transition between areas of solid, unvarying color from a restricted palette, as well as the repetitive patterns and geometric forms resulting in flatness and two - dimensional space.
For the uninitiated this may seem a little daunting but there is no getting away from it — once project management discussions focus on the «harder edge» areas such as scope, resource planning, budgets and scheduling etc it does become a more technical topic.
It doesn't have a performance edge over alternatives in any area aside from hard drive speed, and battery life is merely competitive.
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