Sentences with phrase «hardcore audience»

The phrase "hardcore audience" refers to a group of people who are extremely dedicated and enthusiastic fans of a particular form of entertainment, such as music, movies, or video games. These fans are often very knowledgeable and deeply passionate about the subject, and they actively engage and support it. Full definition
A lot of people might be watching videos of raid strategies and speed runs, but those are hardcore flicks, for hardcore audiences.
Casual fans will enjoy Solar 2 while it lasts, while the more hardcore audience may grow tired of the game before getting particularly far in it.
Dust 514 — though still in development — openly attempts to link two of the most hardcore audiences of gamers out there: competitive online FPS players and dedicated PvP MMO players.
And it's a big but, which I like and can not lie, despite the generic look and even gameplay in the sense that Batallion does absolutely nothing new, there could be a pretty hardcore audience for this very CS: GO feeling experience.
GI also reveals that the title now supports 4 - player local co-op play and will cater to both casual and hardcore audiences in its approach that features a normal campaign stuffed with tougher challenges like speed - runs.
Arms is potentially a game for hardcore audiences, in the adorable wrapping paper of a casual game.
There are a range of races on offer here too; standard racing, elimination, destruction levels where you have to wreck opponents vehicles, there's even a straight racing mode with no power - ups to appease the more hardcore audience.
People playing games on their mobile phones will spend more than the hardcore audience of PC gamers for the first time this year.
So this is how Splash or Crash appeals to the casual and hardcore audiences.
Master and Commander is one of those movies that will have a hardcore audience, particularly among manly adventure lovers and aficionados of historical fiction.
It's goofy, phony, and downright irritating, and I'm actually at a loss as to how such an overdone farce like this has managed to find such a hardcore audience who love it.
Arcadelia challenges both of those notions with Apoteos: Steam Wars, a competitive multiplayer tower defense and attack game aimed squarely at the hardcore audience.
While the game's high level of quality wasn't a surprise, what did surprise us was how well it sold beyond its hardcore audience.
A fighting game made for beginners, but equally fun for a hardcore audience is exactly what Dragon Ball series needed, and the execution is almost flawless.
As with any hardcore audience, attempts to streamline - particularly in how individual armour skills now disincentivise building full sets over hours of grinding - may be looked at with derision.
I am a bit sick of the hardcore audience only tailored to if they collect the 3 star coins... Not a horrible thing just a bit of an annoyance that the levels are usually very easy unless you collect the star coins.
While iconic, the Defender only appealed to a small, hardcore audience.
Definitely for the diehard tactical strategy fan, but Rogue Factor has made this game accessible for more than just the hardcore audience.
A section of the presser reads: «two new brands including a revolutionary first person shooter for the hardcore audience being developed exclusively for Nintendo Wii U and a multi-sports game for the whole family.»
Suda 51, the mad genius behind critically praised but commercially ignored Killer 7, No More Heroes and Flower, Sun and Rain, believes he has the answer to Japan's current game selling slump — appeal to the «middle audience,» those who walk the line between the so - called casual and hardcore audiences.
Vostok Inc. is a casual game for a hardcore audience and a hardcore game for a casual audience.
For the Vita's hardcore audience, WRC3 lacks that crucial satisfying sense of progression.
The hardcore audience can definitely influence the more casual crowd, but the hardcore crowd isn't going to convince everyone who games to run out and but the premium version of the Xbox One.
Like all games of its type I have no doubt that it will find a hardcore audience, but for solo players there isn't much here to recommend Still, the hacking is entertaining, and loot is always a good thing.
I think Valve was going after the hardcore audience, no matter how you look at it.
Despite the mobile platform's reputation for casual games, SBK14 aims to appeal to a hardcore audience, with lavish visuals, customisable controls and a realistic handling model.
Vostok Inc through their own words is «is a casual game for a hardcore audience and a hardcore game for a casual audience.
In the end, One Way Heroics is best suited for the hardcore audience.
However, the shortness and laggy controls could be a deal breaker for the hardcore audience.
A «revolutionary first person shooter for the hardcore audience» and a casual multi-sports title were also confirmed from the publisher, both of which were new IPs.
When something sacred is labelled as «accessible», the hardcore audience sees it as devalued almost instantaneously.
There are a lot of great Kinect games out there — exercise games, dancing games, even some iOS ports — but the hardcore audience is sorely underrepresented on the peripheral.
Nowadays the studio is pursuing its own creative path as an indie developer in the PC and console markets with original IPs directed to a hardcore audience.
While I don't know how anyone could have the skill to survive under these circumstances, it is an awesome addition that caters to the hardcore audience that Wulverblade will likely attract.
Well it's not a needed feature, it's certainly welcoming to see studios want to develop for Kinect, but only slightly, so they don't shun their hardcore audience.
It's clearly aimed at a hardcore audience.
So it is no surprise that a hardcore audience stand by, preparing to meet their numerous numerous grisly deaths in another adventure.
It is an open - world RPG (Role - playing game) and it skews towards an older and more hardcore audience, but it is a gorgeous game and that really shows off the power of the machine.
However later in the console's lifespan, many people notated that the system seemed geared more towards a casual audience rather than the hardcore audience that Nintendo had catered towards.
While the game's high level of quality wasn't a surprise, what did surprise us was how well it sold beyond its hardcore audience.
Sure, there are plenty of Kinect games aimed at that hardcore audience, but we think Kinect is a product designed to bring the Xbox 360 to a wider audience.
He also acknowledges a bifurcation that often happens with fighting games — the hardcore audience that enjoys technical or competitive play, and a softer audience whose primary interests lie with character personalities and relationships, story or dialogue, and music or art (though not to say that there's no overlap, as people often taken interest in «both sides» too.)
In terms of the target audience, Pachter feels that the new 3D capabilities will now allow Nintendo's latest handheld to appeal more to hardcore audiences — something that he feels wasn't achieved with the DS.
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