I have never been a fighting game champion, never considered myself as
a hardcore fighting game player, never known all the different combos or even had a main character.
Despite Boon's belief that the fighting game genre has been hindered commercially by the perception of inaccessibility, he's aiming the new Mortal Kombat towards
the hardcore fighting game player.
I mean, unless you're
a hardcore fighting game player.
Made for casual game fans not intended for
Hardcore Fighting Game players.
Hardcore fighting game players love this game, i'm it will be featured in EVO 13, is nice to see the game getting exposure now, i hope Atlus will continue the good support on their FG just like they did with KOF XIII.
Casual and
hardcore fighting game players alike will be able to pull off impressive combos with just a few button presses.
That's a fighting game meant for
hardcore fighting game players, and how its mobile version is accepted by existing fans is worth monitoring.
MVCI comes right out of the gate with the usual content that keeps 1st - timers and
hardcore fighting game players busy for a while.
Not exact matches
KontrolFreek wants both the casual
player who maintains a 4.0 GPA and the
hardcore gamer who may have to
fight for good grades.
Marvel vs. Capcom 3: Fate of Two Worlds is probably one of the best
fighting games I've ever played, and it's a nice change to see a
fighting game be so accessible to newcomers while still having the depth that all those more
hardcore players can appreciate.
I know a lot of the
hardcore players do enjoy the competition, and great
fighting games are unlike many other
games in that they are more like a discipline, such as playing a musical instrument.
Marvel Vs. Capcom: Infinite is a deep and rewarding
fighting game for both
hardcore and casual
players alike, but has a few rough edges.
Designed with accessibility in mind, Fantasy Strike provides
players with a rare experience in the world of
fighting games: a
game that's unusually easy to jump into, yet with the depth of strategy and tactics that
hardcore fans of the genre expect.
Pokkén Tournament DX Battle Pack Wave 2 (Nintendo) Wave 2 - Released 23 March ・ Blastoise as a Battle Pokémon ・ Mew & Celebi as a new Support Set ・ New Avatar Items ・ New Outfits for Nia ・ New Titles Pre-orders Alteric (Sometimes You)- $ 4.99 / # 4.49 ($ 4.49 / # 4.04 until March 30) A single
player 2D - platformer Bright minimalistic graphics
Hardcore gameplay with physics, gravity and logic 2 interconnected parallel worlds A variety of obstacles and dangerous bosses Atmospheric soundtrack Super Rocket Shootout (Plug In Digital)- $ 9.99 / # 8.99 Super Rocket Shootout is a frantic 2D pixel art brawler
game, mixing platformer and
fighting mechanics.
Streamlined controls offer depth for
hardcore fighting game fans, and ease of learning for casual
players (or button - mashers) And don't worry, you need not be well - versed in 30 years of Dragon Ball lore to enjoy the refined combat systems and the cast of quirky combatants.
Nintendo
games such as the Super Smash Bros.
fighting franchise
games are hugely popular and have a dedicated scene of
hardcore players who train and play the
game professionally.
The more accessible gameplay and low learning curve is something both casual and
hardcore fighting game fans need to consider before purchase, but that's not to say the more skilled
players will be left out in the mud.
Streaming services like Twitch and Ustream have done a fantastic job of growing and nurturing the
fighting game fanbase by bringing in both the
hardcore and a growing casual fanbase through the showcasing of big tournaments like Evo as well as providing access to top tier
players through their own personal stream channels.
And while
fighting game developers in general may have put more of a focus on mass market accessibility in recent years, there's still a perception among consumers, Boon speculated, that
fighting games are too
hardcore for the average
player.
We've been thrilled to hear that Skullgirls is the mobile
fighting game that many
players (casual and
hardcore alike) have always dreamed of — world - class characters and animation, all triggered via simple taps and swipes that nonetheless allow for the type of variety, tactical choices, and creativity that make a
fighting game sing.
While the series kept on chugging, for years it would end up in its own little niche, popular only among its
hardcore fans, with «professional»
fighting game players scoffing at each new release.
The
fighting game system featured here is full of deep mechanics that will cater to the more
hardcore player set.