Sentences with phrase «harder as the sword»

But he has left something out: namely, he does not believe that the will in itself is, or indeed should be, the most solid of all, that it should be as hard as the sword that could hew stone, and yet be so soft that it could be wrapped around the body.
However, it became much harder as the sword techniques got faster and demanded more of my attention.

Not exact matches

The two week break without any competitive football has probably done wonders as well, with the storm allowed to calm, but it could also prove a double - edged sword as that momentum gained from that hard - fought derby win has been lost courtesy of the wintry conditions which has plagued the English game for the last fortnight.
In the hands of a lesser director, a movie that features acrobatic sword battles in which the combatants fly through the air might come across as hokey, but Ang Lee strikes the right balance of wonder and hard - edged realism.
That's not to say she can't be a formidable onscreen presence when she needs to be and it's hard not to have a grin on your face during the final battle as she spouts a one - liner and jumps into the fight wielding twin ivory swords.
Audiences will be hard - pressed to find even an instant to close their eyes as the expansive animated fable takes them on an epic quest involving a towering sword - crowned skeleton, a sea of giant hypnotic eyes and the creepiest identical twins since the little girls in «The Shining.»
That the questions get harder as students answer correctly is a «double - edged sword for students with disabilities,» said Matthew Navo, the superintendent of Sanger Unified School District in California's Central Valley.
This means in theory that the controller should be able to replicate a paint brush that uses small, delicate strokes as well as act as a sword that uses hard fast swings.
The downside is that as your own speed increases your sword forms blue arcs in the air, making it a bit harder to judge enemy attacks and either block them or dodge them.
Swords of Ditto has a surprisingly rich mythology and narrative which makes the game infinitely playable, a fact I learned the hard way as I have struggled to put the controller down.
This continuous barrage of new enemies meets with my approval, especially while playing the game on the harder modes like Dante Must Die where big enemies that require specific attacks are mixed in with crowds of smaller enemies, creating some brilliant fights as you have to react on the fly to make sure you're hitting the right enemies with the right moves, otherwise you could find yourself in some serious trouble, like sword in the arse trouble.
The patterns are easily learned but only using your sword makes them hard to conquer which is a good thing as it forces you to want to play through again and get the fool.
As with the aforementioned Monster Hunter — and really, the comparison is hard to stop making — there's a wide range of weaponry to suit any playstyle you wish, from a standard sword, to twin daggers, a spear, bow, and more.
As Dillion himself tells Senua in happier times, «The hardest battles are fought in the mind, not with the sword
While having a variety of roles isn't essential as in other RPGs (it's hard to argue with the killing efficiency of four swords that make Dwayne Johnson look like a midget), it can help to make things easier.
Versions, your language, as mentioned by others scares me to believe die hard or even moderate fans won't get their wishes, and casual gamers won't care, «weee swing the sword» «yellow penguin?»
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