Sentences with phrase «harder difficulties»

This certainly adds life to the journey, but most importantly, it significantly helps on harder difficulties and frantic levels.
The game employs a unique take on difficulty — the harder difficulties actually present new levels to play (instead of just the same levels with more enemies).
If you feel brave you can also challenge the team of the week for a match against your Ultimate Team, the team of the week is a combination of the top performing players throughout the world for the previous week and beating them on the harder difficulties is certainly a challenge but the harder the difficulty the more coins you get to spend.
Taking refuge behind cover is reminiscent of the Killzone series, offering a great sense of desperation and intensity; especially on harder difficulties.
On the harder difficulties, it is only regained by performing score - increasing actions and completing mission objectives.
But since you can't earn trophies in new game + and Kratos is already fully upgraded and powerful, you're better off replaying the game on harder difficulties using the regular old new game option.
I played on one of the harder difficulties and died frequently.
Harder difficulties increase the likelihood of a rare drop, so challenge yourself for the best chance at an awesome drop.
Despite the length, it's easily worth revisiting on harder difficulties or as other characters.
Test mad weapons and try to survive the harder difficulties!
- Level creator - Extra game modes like boss rush mode, harder difficulties or challenges.
We often take videos in the later, more expansive levels of the game on harder difficulties.
Besides being able to go back through the campaign on harder difficulties, you can also enjoy the Challenge mode, which offers smaller scenarios that are quite varied and pretty fun, depending on which aspects of the game appeal to you.
If you want to master the game on the harder difficulties, this is a must.
Maintaining performance on the harder difficulties, with faster and more aggressive AI, is among the more demanding challenges across medium, and few have the patience and dexterity necessary to master each course at phantom speeds.
This makes her detrimental to co-op or single player success on harder difficulties.
While the single player can be short it's multiple endings and harder difficulties allow room for players to grow.
From the first it was a very different game and if you're were playing it on the harder difficulties, it was about your shooting.
As I'm writing this, I finished Metroid: Samus Returns several days ago and have messed around with harder difficulties while trying my best to 100 % my initial save file.
The changing pace of the tracks is nice too and helps to keep a fresh experience throughout, especially when moving up to the harder difficulties.
It might not be the Dead Rising that players knew originally (although the harder difficulties replicate that better), but it certainly will leave the player having a blast by the time the credits roll.
Which isn't necessarily a bad thing if you want an audience of varying experience levels, a strategy that works on the easiest difficulty is generally just as effective on harder difficulties.
Fortunately, each of the levels in the Story Mode are rather forgiving with their checkpoint system, as getting to the next area is enough to give a fresh checkpoint, something which can be done fairly swiftly even on harder difficulties by making use of Wyrn's triple jump, slow - mo abilities, well - timed dodges and firing action.
The player can be taken out of immersion because failure can be frequent especially in the harder difficulties it just doesn't feel fair.
Keeping all countries happy however can be easier said than done, particularly on the harder difficulties, as you're often forced to choose which nation you want to send your troops to defend to decrease their panic, though, at the same time, those that you leave without assistance will see their panic levels rising.
Those people have a fifteen hour glossy, deep, and - on harder difficulties - strategic campaign to busy themselves with.
However, the one key factor about each stage is the boss battle at the end, and as I mentioned on harder difficulties you get a tougher battle with more layers of depth.
I've been playing the L4D2 demo a lot recently (since last Saturday because I pre-purchased it:P) and I don't need a headset and a headset in the team doesn't really help until you start playing on the much harder difficulties.
Make the game challenging especially on harder difficulties.
The puzzles, on the whole, are pretty lame, far too easy and uninspired, coupled with a combination of the previous two complaints they can lead to cheap deaths which seem to serve only to address the biggest problem with «Dante's», the fact that it's just far too short, a play through on the normal difficulty setting can be done without much trouble in around 6 hours and with no achievements for completing the game on harder difficulties, there's little incentive for doing it again.
The harder difficulties are intense and fast - paced, and finding the right strategy, coupled with impeccable timing, are key to defeating the hardest opponents.
If you're great at — and live for — this type of game, then you'll be right at home on harder difficulties and want all of the assists turned off.
I've heard that on the harder difficulties the machines become very good at spotting you, but it's entirely possible that GG did some adjusting of machine sensitivity / follow thresholds.
I usually play games on Easy to Normal modes, it's not like I mind the challenge, but whenever I play a game, I just want to get the story and enjoy it first, then I try on harder difficulties, that is if they reward appropriately.
These characters can then be levelled up as you play through, making it easier to take down enemies and face off through the harder difficulties.
Later levels and harder difficulties can make levels pretty difficult as the speed increases and more advance patterns require deft finger work.
I had to stop, study the controls, and actually start using the sideways lean on the LZ and RZ buttons to progress to the harder difficulties — you mightn't need to brake often, but cornering takes effort.
It's issues like this that succinctly demonstrate the crux of Call of Duty Black Ops 3's campaign downfalls, at least on the harder difficulties: the traditional Call of Duty game mechanics just don't gel well with the fantastical setting on offer.
To make the harder difficulties more accessible, players must take advantage of the tattoo system.
Picking the right combination of towers and / or power - ups can be the difference between success or failure and that may be enough for most fans, but hardcore gamers aren't left out of the loop as the harder difficulties have been tweaked to require smarter strategic decisions instead of exploiting AI're - routing» quirks.
As I'm writing this, I finished Metroid: Samus Returns several days ago and have messed around with harder difficulties while trying my best to 100 % my initial save file.
The systems that I ended up liking in Tokyo Tattoo Girls were just not strong enough to keep me interested in playing on harder difficulties with every character.
Playing on harder difficulties without these aids is truly a unique experience, as well as a challenging one.
When you've finished the game, you can replay it on harder difficulties and hunt down hidden golden gun pieces, play through an arcade mode (where points are awarded for kills) or play a few rounds of multiplayer.
When it comes to completing missions, powered up variants aside, the majority of the cluster forces are very simple to kill, even on harder difficulties.
While the single player can be short it's multiple endings and harder difficulties allow room for players to grow.
Love how the harder difficulties are fair, and do not merely raise enemy damage and health stats.
On the other hand, you can play in harder difficulties and sneak with out hurting anyone.
Harder difficulties make Rambo - style near impossible due to various limitations, like increased damage.
I love playing videogames the harder the difficulty the better!
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