Sentences with phrase «harder difficulty levels»

Its premise was simple, but on harder difficulty levels, and in versus mode it's complex, challenging and competitive.
Then again, permanent death plus a super hard difficulty level?
It would be nice to have a much harder difficulty level, and maybe some other new things to add to the experience.
Immensely hard difficulty levels aside in single - player, the co-op mode is fun and much easier to tackle.
Immensely hard difficulty levels aside in single - player, the co-op mode is fun and much easier to tackle.
And for the hardcore strategy fans, there's an unlockable harder difficulty level.
Additionally, Horizon Zero Dawn is introducing an Ultra Hard difficulty level.
Some objectives require that you defeat an enemy with a certain character, and army morale can come into play on harder difficulty levels, but for the most part you know what to expect with 4 - II.
The first couple of difficulty levels are complete pushovers, so anyone with previous experience should jump to the Hard difficulty level.
You'll need to really dig deep into the upgrade shop to face the Hard difficulty levels, as even Normal difficulty poses a substantial challenge in the mid to latter stages.
If you're looking for a challenge, it's recommended to start the game at the Hard difficulty level.
IMHO other games have better options choosing easy to hard difficulty levels.
I might swing through it again on a harder difficulty level, as the default difficulty isn't too harsh, it's definitely a lot more forgiving than Alan Wake, but still manages to feel «fair» up until that final boss fight.
The racing itself is extremely easy, even on the harder difficulty levels.
There are people who probably played the game on the hardest difficulty level with Vita Chambers switched off but those people have infinitely more time for gaming than I do
I just hope the harder difficulty levels are more interesting than the passive enemies we saw in the trailers.
All of these things together created a very refined gameplay experience that (especially in harder difficulty levels) made for a very technical game that really reminded me of all the time I had spent in the past doing things like tweaking Magic: The Gathering decks or trying to shave precious seconds off my Warcraft 3 or StarCraft builds.
You can get a sense for how easy or hard a difficulty level is usually within the first hour of play meaning that having the create a new character on a different difficulty setting has minimal effect on your progress.
Overall, I look forward to trying on the harder difficulty levels at some point, but I'm going back to NCAA 2005 for now.
It should be noted at this point that CA themselves advocate that experienced Total War players should jump in at one of the harder difficulty levels.
Throughout it all, you can unlock and buy guns, and there are plenty of gadgets that will probably be necessary if you want to play through the harder difficulty levels (on normal, it's entirely possible to bypass many areas by just running to the exit).
Previously, replay value relied on you being a masochist willing to eat facefuls of grenades on the harder difficulty levels.
The hard difficulty level has been included to brush away the fact that the game play is nothing special (far from it).
The game offers hours of fun and an action - arcade experience with replayability both in single player and with a partner as you attempt to tackle the harder difficulty levels and boost your position on the leaderboard.
Now try it on the harder difficulty level or for more points or to look for the hidden keys on this level.
The longer term grind is based on accumulating kills, doing daily challenges, and unlocking the harder difficulty levels.
It's based on playing levels you've already played at harder difficulty levels to find guns that will make it easier to play levels you've already played at even harder difficulty levels.
It's best to start the game on easy and work yourself up to harder difficulty levels.
You can attain new items through drops during missions, unlocking weapons and increasing your armour rating, giving you better chances to complete missions on harder difficulty levels.
Once players have completed the game, they can start from the beginning on two harder difficulty levels.
I've been better at completing the games I start as I've grown older, but I can't think of many that I've completed more than two or three times, usually when finishing the harder difficulty levels.
Finding the perfect place to lay down healing buffs becomes more important, especially at the harder difficulty levels.
Failing a game on a harder difficulty level will get your more points than winning a game on an easier difficulty level.
Harder difficulty level?
The easier difficulties don't seem too much different than they did in the past, however, so newcomers will be able to jump in and work their way up to the harder difficulty levels pretty easily.
Unlockable: Hard Difficulty To unlock the hardest difficulty level beat the 3 tournaments of the star cup.
Once you finish the game, you can play on a harder difficulty level for an added challenge!
Completing a circuit on the hardest difficulty level is rewarded with an individual FMV ending for each pilot, but most of them are nonsense dances, slapstick numbers at the laundromat, or other silly stuff.
I actually beat it on hardest difficulty level, something I've never done in any DW game (or SW, or WO).
To be fair, I put the game on its hardest difficulty level (because I'm old school), I hadn't had time to figure out the combat controls yet, and I was a bit distracted.
Failing a level will force you to use one of your limited retries — of which you'll have nine on the hard difficulty level.
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