The common enemy are
harder than the bosses.
Not exact matches
If your
boss or co-workers may worry that you're working
harder on your new business
than at your current job, make it
harder for them to track: Do your networking in real life, rather
than over the Internet.
Stéfane Marion, who is Arseneau's
boss at National Bank, says the more reliable measure of wages is found in StatsCan's quarterly reports on gross domestic product, which rely on
hard numbers rather
than interviews over the phone.
It's
hard to really argue against Zidane though as he was a more
than worthy winner, with the Real Madrid
boss continuing his incredible streak of winning trophies with the La Liga title and the Champions League last season.
Players scores Chech 8.5 top saves when needed Monreal 7 good steady game as always Mert 6 did ok The
boss 6 looked tired Bel 7.5 good game needs work on crossing Walcot 5 did less
than iwobi Cmpbell 7.5 worked
hard, in front of ox and walcott anyway Flamini 7 steady Ox 4 poor all game not a clue how he gets a game Ramsey 5 very selfish player, if barca pay 50m take it and sigh Barkley for 35 Giroud 6.5 missed very good chance and doesn't hold the ball up at important times but had an ok performance Iwobi 7 did more
than walcott in 15 mins Chambers not on long enough
Partly because of the
boss's keen interest, Timken engineers developed a barrel steel which, Weatherby says, is more stable
than other rifle steels, more easily worked, gives better accuracy and is so
hard that chrome lining no longer is necessary to extend barrel life for his hot loads.
Trotters
boss Owen Coyle is demanding nothing less
than a winning response from his team following their
hard - luck story at White Hart Lane last weekend, with David Moyes» Everton next up.
After all, Danny Welbeck showed himself to be
hard - worker rather
than clinical finisher in the Arsenal attack last season while the fact that one can still count on two hands the number of times Theo Walcott has started as a central - striker during his decade long Arsenal career speaks to the fact that the
boss still sees him as a wide - forward.
Still, it's
hard to see it as anything other
than a naked political ploy when the GOP / Conservative gubernatorial candidate appeals to the Democratic leader of the free world to intercede in a controversial local issue when his spokesman just made it clear his
boss doesn't want to touch it with a 10 - foot pole.
I think design assisting is
harder than running your own practice because you make no money, have to do all the leg work, and have to be one step ahead of your
boss.
I might swing through it again on a
harder difficulty level, as the default difficulty isn't too harsh, it's definitely a lot more forgiving
than Alan Wake, but still manages to feel «fair» up until that final
boss fight.
Rarely has the depressing laziness of the modern Hollywood comedy been more glaringly evident
than in this vague mashup of Horrible
Bosses and The Hangover — a movie so pointless that it's
hard even to describe what it's supposed to be about.
I know this game isn't
hard per se but real talk Lynels are
harder than the final
boss itself to pull off a feat like that is not that easy from a couple tries.
Now there's a DLC I'm seeing that could be
harder than everything I encounter [just for note I also did the optional
bosses].
The
boss isn't particularly
hard, but its more of a spectacle
than any other
boss since it had a lot of phases, the arena looked cool and it keeps on moving and not only telegraphing attacks.
Some
bosses were a
harder learning experience
than others, I do not know how many times I saw I was so close to the end, only to die and start over from the beginning.
Though still based on pattern recognition, the
boss battles are much more inventive and
harder than those found in the original games.
This can be overcome by setting the difficulty lower, but when your third
boss is Devastator you don't really have much to do other
than make it
hard.
The
bosses seemed much less creative this time around, with mostly humanoid type
bosses resorting to a cheap «it's
harder if you're fighting more
than one thing at a time!»
Gradually and increasingly, the emphasis moved towards spectacle and presentation, because they kept players engaged so much better
than frustratingly
hard bosses.
Bosses are brutal and they hit
harder than entire crowds of enemies.
The
boss fights are also well designed and so too are the mini
boss fights which at times felt equally (if not more)
harder than the actual
boss fights.
As you progress in each area of the story you'll be thrown into duels, these are the
boss battles, some
harder than others.
The
boss encounters also make for challenging battles that'll have the androids use all of their skills to take them down, and are often
harder than the regular stages, as these require players to learn the
bosses attack patterns to survive.
While the final world's focus on
bosses is definitely
harder than the preceding bulk of the game (approaching mega-frustration on the final section), fighting them again highlights how unrefined the
boss fights are, perhaps because they have to work against so many attack types.
Tasked with disarming several bombs in a short time, with electric sea grass and traps, I find this level
harder than most games» final
bosses.
The moment of triumph is all the sweeter if you had to work
hard for it and some Final Fantasy
bosses were better at putting up a fight
than others.
I du n no about anyone else when i say this but things like the «Weapons» in the FF series,
Bosses harder than the Final
boss, The underwater research facility in FF8, awesome little distractions that just make it feel more interesting.
The later of these are significantly
harder than the main game, and some even pit you against multiple
bosses at the same time.
This
boss is usually a lot
harder (I'm not kidding)
than any enemy in the labyrinth and the game notifies you of this in advance as you progress to higher floors.
In each wing Heroic Mode is unlocked upon defeating all of the wing's
bosses that resurrects the
bosses back
harder than before.
The original Mega Man is significantly
harder than its more popular sequel throughout, but its Yellow Devil
boss battle spikes difficulty way above even its most challenging previous moments.
I had a
harder time defeating it
than any of the
bosses in Dark Souls.
Just like a real Porsche, you're going to find yourself cleaning this thing all the time, because it collects finger smudges like a
boss and they're much
harder to wipe away fully
than on a glass backed phone.
If your
boss agrees, you need to work
harder than you've ever worked before in your life.