To be sure, there are
hardware sacrifices made here, one being the keyboard.
Not exact matches
After a little bit, the
sacrifices I
made onscreen felt trivial next to the perks of having smaller
hardware.
What the company
sacrifices in lower - margin
hardware, it
makes up for in lower overhead.
What will the developer
sacrifice in order to
make the game run on such archaic
hardware?
In the pursuit of 60 fps, the developers had to
sacrifice a lot of the visuals to
make the game run on the Nintendo Switch
hardware, however I can safely say that they
made the right move because 60 fps is essential in enjoying the game.
«Google needs to get enough people into the ecosystem, so they'll
sacrifice making money on the
hardware to
make sure that there are enough pure Android tablets in the world to power their own ecosystem,» Mainelli says.
What will the developer
sacrifice in order to
make the game run on such archaic
hardware?
Did you have to
make any major
sacrifices to bring the game from PC to the base PlayStation 4
hardware, in terms of graphics, performance etc..?
Given the much inferior
hardware present on the Switch, a lot of
sacrifices had to be
made.
Acer is well known for providing powerful
hardware at a low price, but were
sacrifices made to fit the price point?