And there's the new capture mechanic, which basically lets you throw
your hat at an enemy and become that enemy as part of a power - up.
Although Mario has often had few moves aside from jumping in previous games, he can now XXX through
his hat at enemies and even use it as a platform to get to difficult - to - reach places.
You can throw
your hat at enemies and take over them.
Not exact matches
Super Mario Odyssey adds a brand new gameplay mechanic that allows you to throw Mario's
hat at various
enemies and immediately takeover its body.
Despite the often preposterous nature of the plot, it culminates nicely with a largely unexpected twist that leaves you rooting for our heroes — something that doesn't always happen for the majority of the quest as it's difficult to feel anything but indifference for
enemies who become allies
at the drop of a
hat.
It contains information on the abilities of a few of the Straw
Hats — Franky builds a cannon to fire
at enemies while Chopper concocts medicine to heal the team and Usopp leverages his sharp - shooting skills to strike opponents from a distance.
Hailing from Sucker Punch Studios and weighing in
at 7/10 in our review, Delsin Rowe brings a suite of newly themed powers, a sarcastic tongue, and a silly
hat to bare against his
enemies.
Simply throw Cappy
at an
enemy that's not wearing a
hat, and he can take control of it.
Mario's
hat, Cappy, can be thrown
at enemies and can capture them, passing their control to the player.
In Odyssey, Mario can throw his
hat Cappy
at enemies in order to «capture» them.
Well, basically Mario can take over
enemies» bodies by throwing his
hat at them!