An optional hardcore mode will be available to players that gives weight to ammo, require that their character drink water to prevent dehydration and health - granting items such as stimpacks will
heal over time instead of instantly.
Not exact matches
At
times I was trying to take cover but jump
over all wall
instead causing me to die or trying to
heal a squad mate but
instead picking up a weapon.
The Cozy Campfire no longer rewards the full Utility score every
time it
heals a player,
instead spreading its total reward out
over its lifespan.