Sentences with phrase «healing potions»

"Healing potions" refers to magical or medicinal substances that are consumed or applied to help heal and cure physical injuries or ailments. Full definition
As the battle grew longer and my supply of healing potions ran out, each successful hit against the monster was accompanied by a rush of adrenaline.
Most of my characters were holding an item which allows them to use healing potions as dying is not the same in Alliance Alive.
Alongside the various items you craft from the materials you harvest in the world or from monsters (things like healing potions, food to increase your stamina, or traps to immobilize monsters), there are new specialized tools that add more gameplay options both during and outside of combat.
With healing potions in limited supply in the early game, the dwarf is, by far, the rock star of the multiplayer party.
Stir for about 5 min, Read more about Healing Potion for Rejuvenation -LSB-...]
Shopkeepers: in addition to picking the right weapon and armor set for the job, you'll also need healing potions, traps and ammo.
What's more, you can also freely fast travel to sell extra loot or buy healing potions, even if you're deep in a dungeon and want to come straight back.
Also worth noting is now the ability for players to enlist Tinker to craft minor healing potions by combining Enhanced Water and Stimulant.
Laura seems bent on eliminating any stress I might be feeling and replacing it with one of the aromatherapy oils or healing potions sold by Saje, one of Canada's most successful purveyors of holistic health products.
There first few level can be played one handed and after that it does require some concentration but as long as u keep chugging healing potions which the game gives you plenty of will ensure you won't die.
Thankfully, after consuming some timely healing potions, we were able to conquer Pangar.
Christopher Rowe is one of the lucky few: chosen for an apprenticeship to a kind and brilliant apothecary, Benedict Blackthorn, Christopher is happily learning to solve complex intellectual puzzles and concoct everything from healing potions to gunpowder.
One can level up by offering salt to the deities of the sanctuary, purchase necessary equipment and refill healing potions.
These Life's make up everything you need in your average adventure game, from Blacksmiths forging weapons to Alchemists creating healing potions.
So instead of me having to constantly gather materials to make healing potions, I just use the recover ability that comes with my Mitama.
That's not to say that they'll be completely absent — we'll most likely have a mid-level healing potion, as well as some rare late - game rewards like a Heal to Max Potion and a Revive item — but healing items will only make up a small percentage of total item types.
Meanwhile, mages have projectile healing potions you can throw onto your soldier from afar and archers have bow and arrows they can shoot from the backlines — both actions and their success are dependent on pressing the assigned button at the right time as per the indicator on - screen.
It becomes spirit - breaking when you run out of healing potions trying to survive the first stage, but you know that it's practically pointless because there's no way you'll survive the second stage.
That means buying a full 99 heal potions takes two and a half minutes of mindlessly mashing A. And Lord help you if you wanted pure potions or tents, because then you'd have to remember to push DOWN each and every time to select from the list.
Stock up on healing potions, bring your best gear, study your quarry's weaknesses and eat a hearty meal.
Because these are mapped to a large scroll wheel on the d - pad, finding that all - important healing potion or shock trap while trying to sprint away from and keep the camera on a foe is more difficult than intuitive, and serves as an obstacle to the flow of combat.
Sure, you can swap to other characters via the d - pad but the AI does a decent job at controlling your characters, although you do need to prompt them to either use healing potions or magic at times.
It was kind of bullcrap that you suddenly got thrown into a battle of attrition that necessitated the use of healing potions that you could easily ignore for the entire rest of the game.
Alongside the various items you craft from the materials you harvest in the world or from monsters (things like healing potions, food to increase your stamina, or traps to immobilize monsters), there are new specialized tools that add more gameplay options both during and outside of combat.
Healing Potion for Rejuvenation Ingredients: some grated ginger root 1 tsp.
It is part of the production process for a «healing potion» consumed by millions of patients in China, according to the government.
This inspired another major change from the series so far — the player character can walk and drink a healing potion at the same time, something developers described as a necessity given that the «magic wall» of a load screen into the next area over has now been removed.
It's not a healing potion or a magic elixir.
So, if you have a healing potion and you want a tome, give your potion to a teammate or use it before taking the tome.
Tomes and Grimoires give you a good loot at the end of a match but they take up the space of a healing potion in your inventory.
I have only the healing potions set to auto - craft, since I know I'll always want the maximum number of them at all times, but more complex items should be crafted manually.
For example, weapon combos generally utilize between two and three buttons, whereas managing your inventory to find, say, a healing potion could take several seconds with the D pad.
The item shop is standard fare, selling weapons, healing potions and the like.
I found myself wasting half of my healing potions while attacking certain enemies.
Tifa can prove to be an invaluable asset if you encounter a tough foe (or group of foes) while your party is still injured and recovering from their last bout, but it sounds like you'll also want to bring along a party member with excellent healing skills (or at least invest in a lot of healing potions) if you plan on using her over the long term.
There are also secondary items like bombs, bows and arrows, healing potions, and a sandwich which beefs up the player for a short amount of time.
You gain levels slowly, money is hard to come by, and most stuff, even basics like healing potions, need to be crafted.
Another major issue with this game lies in the absurd sensitivity put into the right analog stick, making it really hard to do the most menial tasks, such as killing a pixelated snail or grabbing a healing potion.
For instance, Dark Souls II lowered your number of estus flasks (healing potions) to begin the game, but gave you lots of healing items to help you out.
Newcomers are turned off by the more difficult changes, like the lowering maximum health and only one healing potion, while veterans are disappointed by the easier changes, like the disappearing enemies.
Also, Dark Souls II has healing items that you can use much faster than your regular Estus Flask (the healing potion you refill at bonfires).
Keep in mind that in this late - game scenario, I have 9,090 gold, and 99 heal potions only costs 5,940, so this is obviously something I should be able to do.
You have to push the A button three times to buy one healing potion, and there's a pause between each menu, so it takes ~ 1.5 seconds per purchase.
We're in a shop and we want to buy some healing potions to stock up for a dungeon run.
You may expend your limited supply of healing potions, leaving you to trek back to refill them at the closest bonfire (which provides safe haven, but also makes enemies re-spawn), or you may trek ahead and find yourself facing down the next challenge with just a sliver of health left.
Perhaps it's a learned response, from growing up in an era where even the best game stories featured characters who could shrug off a nuclear explosion in «game mode» with a healing potion, but who could then be fatally wounded by a single sword swipe in «story mode», but I've always been able to compartmentalize what happens in a game's story from what happens in the gameplay when necessary.
I have only the healing potions set to auto - craft, since I know I'll always want the maximum number of them at all times, but more complex items should be crafted manually.
When you do inevitibly catch on fire, make sure you roll around to put the flames out and then find a safe place to use a healing potion.
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