Not exact matches
So to
hear Rae talk
about standing up to a room full
of network execs, her new bosses, and fight for two insecure black
characters who have messy lives and are fully realized as complex
characters?
I am in talks
about a Defamation
of Character lawsuit and would use testimony here from Individuaks that
heard through the Emergent circles that
about me.
That was a very interesting read many comments caught my attention I've recently been diagnosed with Bipolar I have hallucinations and
hear voices in my ear's when I hallucinate it's likes they are trying to get me thousands
of them I can only describe them as dark shadows and they are trying to get me just as they are
about to get me a brilliant white light surrounds me and there's three entities humanly shaped but like this brilliant white light they are also glowing this brilliant whiteness I can't understand what they are saying the only way I can explain it is emotions comfort joy love is what I feel emanating from these entities the voices I
hear aren't evil telling me to do bad things to people when I get put into a mode
of fear I live in a rough area
of Scotland and everytime I've got into a fight something possesses me I know this for a fact as I can't control myself I'm an observer watching my family / Friends say I change they say my eyes change and I look evil I personally do think possibly through my own personal experience I» am possessed as I act out
of character I've lost interest in many things I've recently I decided it's time for change I've lost my faith I've been trying to connect with God and feel his love which I used to feel the presence
of the holy spirit everytime I try connect I get a feeling
of abandonment I just think if I am possessed could these entities stop me connecting with «God» I can say from my heart
of hearts «JESUS CHRIST HAS COME IN THE FLESH» I think it's more to do with the persons own personal fears which I have noticed my fears have changed if I had to be truthfully with myself I fear God which I know I'm not supposed to just I can't explain it I guess if you ever need a test subject I'm up for the challenge like I said I'm on journey to find myself and my travels have brought me
hear I'm going to hang around for a wee while there's lots
of good information to be plundered loll
Tax collectors and sinners draw close to
hear more good news, but the religious leaders grumble and note that Jesus is careless
about the
character and status
of the people with whom he eats.
Maybe this just shows that Mourinho is a feisty
character who did not get on with this player, but we have seen a lot
of this sort
of thing and we have also
heard a lot
about how well Wenger's players respect him.
Not finding out
about character and work ethic, independent
of a player is telling you what you want to
hear, is the fault
of the team.
We are always
hearing a lot
about character in the football world, but too often in the past it has been the lack
of character in the Arsenal team that has been the subject
of discussion for the football media.
It almost makes me wish that one
of Stoke henchman loses a leg or an arm and
hear what their manager Pulis has to say
about the
character of the perpetrator.
It endures in the hearts and minds
of children who grow up
hearing and reading
about magical people and places, and who find a real live world
of those same
characters in Glen, NH.
«
Hearing their stories, looking at the work they've done to promote
character education and identify the values they want to embed in their schools and seeing how positive they are
about this area
of their school life has confirmed to me that focusing on
character sits alongside gaining knowledge.
So let's not
hear any more
about this reshuffle being made up
of faceless men and women with no political
character.
Ask him
about his childhood and you won't
hear about hours spent watching The Cosby Show or Cheers, but rather
about hours spent in forests and an ocean full
of characters that to him were much more interesting.
Ray Jayawardhana: Indeed, and some very colorful
characters that I write
about in the book, including some physicists who you might not have
heard of, like Ettore Majorana, an Italian physicist who was this reclusive genius, really struggled with many things in his life, and disappeared without a trace at age 32.
The central conceit
of the project, which gives it some intellectual heft and occasionally also makes it very funny, is the apparent dissonance between the
characters and their worlds on the one hand and the extracts
about art either voiced as dialogue or
heard in voiceover, also by Blanchett (
about five sources are used per school or type
of art).
In the English countryside, the life
of three couples is disturbed by a
character we shall constantly
hear about but never see: the enigmatic George Riley.
I am a huge fan
of the original Prince
of Persia trilogy, and when I
heard about this game I was a little worried that they would change to much
of what made the original games great, and I was right, the gameplay has been completely destroyed, platforming is awkward do to too may actions being mapped to the same buttons, combat is tedious and unenjoyable, it's EXTREMELY repetitive, having to search around for light seeds just to advance the plot is stupid, and do to the fact that you can't really die the whole game just feels like trial and error, and the new Prince
character is completely unlikeable, while they messed up most
of the game it's got some good things going for it, the voice acting is solid, the graphics are beautiful, and the ending does have interested in seeing where the story goes from here, but I'm not sure if I want to pick up the next game they come out with, this was a huge disappointment and isn't worthy to bear the Prince
of Persia name.
We
hear about creator Bob Kane's work and that
of others who followed him, facets
of the
character and others involved in the series, Batman in other media like movies, radio and TV, and changes and evolution in all these areas over the years.
Co-written with novelist Christine Angot (Incest), whose voice can be
heard in the series
of casually cruel, at times desperately hilarious conversations that Binoche's
character engages in with a merry - go - round
of likely and unlikely suitors, this is clearly Denis» chattiest effort yet, marking an
about - face for a director whose oeuvre has defined itself, in part, through its swooning visuals and deft aesthetic touch.
Except for Grand Moff Tarkin, who was basically a bunch
of Peter Cushing - shaped pixels, none
of the major players were people we knew; most
of them were
characters we'd never
heard of, the grunts and redshirts
of the galactic war, and that meant anything could happen to them, and that the film didn't have to set aside a certain amount
of space for enacting things we'd
heard about but never seen dramatized.
Hear from Creator / Executive Producer John Logan and the cast
about the origins,
characters and themes
of this provocative new series.
We get to
hear firsthand from some
of the actors
about how they understand their
characters and the mindset they are in.
It feels like we've been
hearing about it for years; between the announcement, the various controversial casting choices, the ever expanding and contracting list
of characters, delays, late title reveals, rumours
of it being split in two, etc..
It just happens to be one in which the main
character possesses no moral qualms
about killing his foes, revels in the resulting carnage, swears up a storm, and is quick with a pop - culture reference for any situation (All
of those references are
about 20 years out -
of - date, because they're what the target audience is familiar with and apparently wants to
hear).
For example, you can
hear stories
about the exploits
of Red Harlow and the rest
of the game's
characters during the campfire stories in Red Dead Redemption (which takes place
about 30 or so years after the events
of Red Dead Revolver).
It's easy to
hear about the plot and the
characters of Tully and mistake it for a family - friendly film, like Mary Poppins but without the musical numbers or animated penguins.
Over the course
of a couple
of phone chats — one interrupted by a dead cell phone battery — one can
hear the earnest joy in her voice, usually followed by that laughter, when talking
about her journey from M. Night Shyamalan's The Village, her feature film debut, to the massive success
of Jurassic World despite her
character's penchant for running in heels from dinosaurs and, most recently, her 2017 Screen Actors Guild Award - nominated performance in an episode
of Netflix's Black Mirror.
Hearing the
characters talk at length
about multiple AIs that are embedded within one another that will activate when encoded with the AI
of Big Boss and somehow lead to global enslavement is dull, confusing, and told badly.
We
hear about efforts to distinguish the
characters both visually and by personality and learn the origin
of «cowabunga» as a catchphrase (inspired by a 1960s Peanuts strip
of Snoopy surfing).
So it is great for my daughter, since she doesn't care
about new stories and just loves seeing pictures
of her favorite
characters and
hearing fun stories but not really super exciting for daddy, who is looking for something new and original.
Both
of the
characters are at a place where the reason is the last thing either one wants to talk
about, which puts us in the frustrating position
of hearing characters talk and seeing
character give knowing looks
about, well, something that happened.
So to me that kind
of character is so much more interesting than the hero that we normally
hear about.
Your
character is a very realistic kind
of guy, so what does he think when he
hears about this all - powerful being who's going to kill everyone?
Not only do we
hear more
about Rey's background and her place in the story, but we also catch a behind the scenes glimpse
of Simon Pegg's costumed
character:
With that in mind, how much
of your
character development has come from
hearing about the backstory, and how he's been used there versus just from this script?
IGN reports that it has
heard «credible» talk
about Retro Studios creating a Donkey Kong title for the Wii, which, one could argue, could be something
of a revival
of sorts for the
character.
And whoever isn't covered in those two demographics might bristle at caring
about characters and universes they've never
heard of.
Otherwise, this was often a fun and entertaining track that discussed experiences during the film and thoughts
about characters; most
of the actors played fairly small roles in the movie, so it was interesting to
hear them provide additional remarks
about their personae.
Special Features In Walt's Words: «Snow White And The Seven Dwarfs» -
Hear Walt himself talk
about Snow White Iconography - Explore how this film influences pop culture, art and fashion Disney / Animation: Designing Disney's First Princess - Modern - day Disney artists discuss the design
of Snow White and how it influenced the look of some of your favorite Disney characters The Fairest Facts Of Them All - Disney channel star Sofia Carson reveals seven intriguing facts about Snow White And Much Mor
of Snow White and how it influenced the look
of some of your favorite Disney characters The Fairest Facts Of Them All - Disney channel star Sofia Carson reveals seven intriguing facts about Snow White And Much Mor
of some
of your favorite Disney characters The Fairest Facts Of Them All - Disney channel star Sofia Carson reveals seven intriguing facts about Snow White And Much Mor
of your favorite Disney
characters The Fairest Facts
Of Them All - Disney channel star Sofia Carson reveals seven intriguing facts about Snow White And Much Mor
Of Them All - Disney channel star Sofia Carson reveals seven intriguing facts
about Snow White And Much More!
In an interview with RogerEbert.com, Selznick talked
about his last film adaptation, «Hugo,» directed by Martin Scorsese, and «Wonderstruck's» use
of deaf actors to play
hearing characters in the silent - era scenes.
We're afraid, not because we're wrapped up in the story or the danger that the
characters are in, but because Wan and company keep turning the crank on the metaphorical jack - in - the - box, as we
hear the eerie music amid the dark environments and we brace ourselves for the sudden appearance
of a horrific looking apparition that appears out
of nowhere, accompanied by the sound
of someone pounding on a piano that sounds to be
about 10 times louder than the rest
of the audio.
But if you never even
heard of these guys and are curious
about who these
characters are, then you don't have to wait, because WB Premiere and DC Comics have already released an incredible story on home video.
In fact, it's pretty ironic, but before
hearing about this issue I was actually discussing with some friends how positive the portrayals
of the game's two female
characters were.
The locale is solid and the
characters are the kind
of people we'd like to
hear more from and
about, but the movie focuses too much on the tried and tired plot developments for the
characters to completely grow on us.
We
heard a lot in 2006, as we do every year,
about nasty filmmakers who were said to have viewed their
characters (and, hence, their audiences) with contempt, or who «made fun
of» them, or treated them with condescension, or who just don't seem to like them very much.
Despite extremely loud gunfire and the echoes that ensue in a such a large, abandoned warehouse, Vern can still be
heard over all
of it complaining
about his bullet wounds, as if he's the only one shot, his stupid makeshift cardboard armor and just a mass amount
of random grumbling in a hard - to - place accent making him all the more frustrating for the other
characters and even funnier for the audience.
I must say that this was one
of the worst movies I've ever watched, «Evil Dead» was better than this mound
of shit... Gareth Edwards should be banned from directing hence forth, and now I
hear he's directing the new Star Wars spin - off... I'm not one to talk down to others but let's be honest, you have to be retarded to like this movie... It made absolutely no sense, the script (the most important piece to any movie) was terrible, the plot was stupid, the acting was horrible and it seemed that the actors who were chosen were acting for a different movie all together... Where was the sense
of urgency, I mean there were 300 foot tall behemoths walking through buildings and all you could show us was who was going ride with the little boy on the school bus... Maybe if all the main
characters died and they just let Godzilla do his thing from there on out an eyebrow could've been raised but unfortunately, there isn't one good thing to say
about this movie... I'm shocked the WB handed over one their biggest names to Legendary Pictures... Let's not forget what they've done with Superman Returns... This is shameful...
When Hayao Miyazaki
heard about «The Cat Project», he gave some input including the plan to use some elements from Ghibli's 1995 film Whisper
of the Heart, most notably the
characters of Muta and the Baron.
One
of his
characters is fashion - savvy and it's hysterical to watch his body language change and to
hear his voice change when he talks
about fashion.
Be prepared to
hear a
character speak some variation
of this
about every five to ten minutes.
A top - notch cast
of indie
character actors surround him: Melanie Lynskey plays his ex-wife; Heather Graham appears as an old flame raring to go; Ashley Hinshaw is a fuck buddy from the Internet; Michael Chernus is a friend in enraptured disbelief to
hear about his newfound sexual conquests; and Anna Camp («Pitch Perfect,» hysterical here) plays a rather looney new paramour.