Headsets make these games more immersive and provide an advantage in
hearing audio cues, which can help players, survive and facilitate team play.
Not exact matches
And in a famous illusion called the McGurk Effect, videos of lip
cues dubbed with mismatched
audio cause people to
hear the wrong sound.
Deaf & Hard of
Hearing: Sadly, important information about the moment to moment situations encountered in Mario Kart 8 will be lost for the heard of hearing — many enemy attacks have audio cues associated with them such as the whistle of a green shell approaching from
Hearing: Sadly, important information about the moment to moment situations encountered in Mario Kart 8 will be lost for the
heard of
hearing — many enemy attacks have audio cues associated with them such as the whistle of a green shell approaching from
hearing — many enemy attacks have
audio cues associated with them such as the whistle of a green shell approaching from behind.
Deaf & Hard of
Hearing Gamers: There are no
audio cues and the game is fully subtitled, but those subtitles have one pretty major problem — the game never attributes them to anyone in the cutscenes.
Deaf & Hard of
Hearing Gamers: The game doesn't have any
audio cues of note.
Deaf & Hard of
Hearing Gamers: You shouldn't have much trouble with the game — all dialogue is subtitled, and there are no important
audio cues.
Deaf & Hard of
Hearing: While the game features no important
audio cues that don't have visual accompaniment, it is a largely music - themed game.
This gameplay shows a shooter with complex controls that most likely provides limited controller layout alternatives for fine motor disabilities (true), chaotic onscreen action that is difficult to discern for visual disabilities (true due to a thin white aiming reticle that changes to red in a game with a red and black color scheme), and for deaf and hard of
hearing players the co-op teamwork relies on quick responses to
audio cues (true for players dependent on voice chat).
Beyond this there are no important
audio cues that the
hearing impaired may be missing if they pick up this game.
I also didn't notice any
audio cues that gamers would need to
hear in order to proceed forward, so I don't foresee any problems that could arise for disabled gamers with
hearing impairment.
However, there is an
audio cue when Alexa has
heard you.
The XO Seven Pro will feature Neodymium Speakers and a «Superhuman
Hearing» setting that enhances the quieter
audio cues commonly found in games like Call of Duty, including enemy footsteps and weapon reloads.
Turtle Beach's patented Super Human
Hearing emphasizes footsteps and some of those subtle
audio cues, and the immersive 7.1 surround sound will alert you to enemy positions in an instant.
It's great for those who like to listen to music while riding a bike, but need to
hear important
audio cues, such as the honk of a car horn.
Cue some decent
audio effects though the promised 7.1 virtual surround sound effects can scarcely be
heard.
Standards like bass boost add a punch, but it's things like Turtle Beach's SuperHuman
Hearing capabilities that elevate the experience, accentuating footsteps and other player
audio cues to give you an edge in competitive games.
The large, durable headset boasts powerful 50 mm over-ear drivers to immerse players in the action, as well as the company's Superhuman
Hearing setting, which boosts subtle sounds in the mix, making it easier to pick up minor
audio cues or distant sound effects.