Little quirks like this often get passed off as just being very «Nintendo» but that's simply not acceptable for a game so
heavily focused on multiplayer battles.
While the box art now hints at an active internet connection for the game's campaign mode as well, there's also the possibility that the connection is only required for the game's multiplayer portion — after all, For Honor remains
heavily focused on multiplayer.
INVERSUS Deluxe is
heavily focused on multiplayer, be it local or online.
Also, just as in previous games in the series, Modern Warfare 2 is
heavily focused on multiplayer gameplay.
Not exact matches
It's just a shame that it is so
heavily focused on online
multiplayer, and not much else.
So raise anchor and set sail in this third - person strategy game that
focuses heavily on multiplayer fast pace action, progression, and...
As it is now, it's
heavily focused on the single - player component rather than
on multiplayer, which is a lot different from what we've been advertised so far, through promoting materials and those betas.
By choosing to not include online in games that
focus heavily on multiplayer, Nintendo is essentially alienating a large portion of their consumers who are in a similar boat.
I choose Star Fox because I don't think Nintendo has the audacity to create a game so
heavily focused on online
multiplayer.
It strives to
focus so
heavily on multiplayer, yet does so little to make you understand why it even matters to begin with.
There are obvious indications that the game will
focus heavily on multiplayer elements as well, and there have been rumors and leaks about supposed Battle Royale modes as well, you can read all about it here but here's a gist of it
They
focus so
heavily on this cross platform technology and the
multiplayer side of things that they forgot about the need for offline play as well as a more diverse online experience.
Humans are unpredictable, so human players - allies or enemies - can not be relied upon to carry a narrative in a particular direction, and so
multiplayer games tend not to
focus heavily on a linear narrative.
However, Twisted Metal's main attraction is most definitely not the single - player component, as its always been
heavily focused on its crazy
multiplayer.
So raise anchor and set sail in this third - person strategy game that
focuses heavily on multiplayer fast pace action, progression, and...
Although some might claim that the series have dropped some of its entertaining gameplay aspect in the latest releases such as All 4 One, which
focused heavily on multiplayer aspects, or Full Frontal Assault which turned into a more Tower Defence type of Ratchet & Clank game, or the Playstation Move Heroes which brought the Move into play and, well, it wasn't the Ratchet & Clank we came to love.
The previous versions of the game were
heavily focused on synchronous
multiplayer gameplay, and we knew that would not work
on the «pick up and play» style of the mobile gamer.
The game
focusses heavily on the head to head
multiplayer but also includes a single - player campaign where you'll gain the perspective of each side.