Sentences with phrase «held by home team»

Not exact matches

AC Milan were held to a frustrating 1 - 1 draw at home by Sassuolo on Sunday night, as they missed an opportunity to gain ground on the top four teams in Serie A.
The game started with both teams getting early chances but once United got hold of the game midway through the first half they always looked like scoring and finally broke the deadlock in 34th minute when Martial neat footwork done the left side byline and a squared ball was tapped home by Fellaini to put United 1 - 0 up.
Costa Rica won England's group at Brazil 2014, being held to a 0 - 0 draw by Roy Hodgson's team in Belo Horizonte and England see this fixture as an ideal opportunity to test themselves infront of a passionate home crowd in Leeds.
That arena holds 13,000 people and is home to the Amerks hockey team, the farm team for the Buffalo Sabres, who are owned by billionaire Terry Pegula.
Parents are required to inform the authority of any changes and regular checks will be carried out against records held by the Department of Work and Pensions, the Home Office, and HM Revenue & Customs by the free school meals team.
Where were the Peer Review Teams to approve quality research showing the holes in the Buy - and - Hold Model (Wade Pfau's research showing the superiority of Valuation - Informed Indexing over Buy - and - Hold was rejected by two journals before finding a home at a journal he characterized as solid but as something less than one of the most influential journals in the field)?
- when the team learned that Switch would support Unity, they began the process of bringing the game over - it was planned early on to get the game onto Switch within a month of it launching - by Fall 2016, Unity's optimization progressed, and error messages that previously appeared with I Am Setsuna stopped - by the end of fall last year, the team was finished with pre-submission to Nintendo - I Am Setuna was the first title to enter this process - a meeting with Unity was suddenly held, and it was decided that I Am Setsuna would end up becoming a launch title - Nintendo asked for the developers to finish the master version that year if possible - the team was able to port quickly due to Unity, as well as the lack of online / vs features & modest hardware requirements - having a good grasp on specs also made work come together quickly - setting various aspects such as the app's icon, languages, etc. was said to be very simple - there was also good compatibility for titles that have / planned to have multi-platform support on home and portable consoles
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