In particular, 3D gaming that was optimized for the Tegra chipset looked stunning and
held steady frame rates, and basic tasks like multitasking were nearly instantaneous.
Not exact matches
The
frame rate also manages to
hold steady at 60 FPS which improves the experience but the central hub of the game felt odd because I noticed that
frame rate was dropping with no reason at all.
It shows that the PS4 Pro versions
hold a
steady 30 FPS compared to the regular PS4, which can drop
frame rate at times.
Enter one of the games numerous caves or ruins though, and these two problems almost disappear, the
frame -
rate holds steady and nothing pops into existence before your eyes, though distant enemies do have a habit of jerking around
frame by
frame.