Microsoft has just announced a new controller for the Xbox One that is primarily designed to
help gamers with disabilities.
If you'd like to get involved, GameBlast LIVE are goading gamers into holding their own sponsored gaming marathons between February 20th - 22nd, and all money raised will be going toward
helping those gamers with disabilities.
Not exact matches
Our charity, AbleGamers,
helps people
with disabilities enjoy the imaginary worlds of video
games.
Hoping to gain insight from the players that have spent so long feeling overlooked or left out, this is an opportunity for
gamers with disabilities to work directly
with game developers to «leverage their personal challenges (due to their various
disabilities) faced while playing
games,
helping enhance and shape and the future of
game accessibility based on real - world, first - hand experiences.»
This year we will also be supporting Special Effect, a UK based charity that
helps people
with disabilities to enjoy video
games.
I think this is the first OEM controller designed to
help people
with disabilities have an easier time playing
games so kudos to Microsoft for doing the research and development on this and actually releasing it.
They formed to
help build custom solutions for
gamers with disabilities and to advocate on behalf of them
with game publishers and console manufacturers.
Credit: Microsoft Dubbed the Xbox Adaptive Controller, Microsoft's new gamepad is designed for
gamers of all types and could specifically
help players
with disabilities more easily play and enjoy the
games they love.
The 12 «x18» poster is limited to 100 prints and is part of the Poster Cause Project, meaning that all proceeds from your purchase will benefit SpecialEffect, a UK - based charity we've previously featured for its goal of
helping children
with disabilities play video
games.
In general, in any fighting
game, there will always be a point past which those
with fine motor
disabilities can not proceed without having
help completing the rest of the
game.
This means that the
game play will be incredible flexible, which will be good news for all disabled players, but especially for those
with delayed reflexes or other fine motor issues, since if their hands won't allow them to get past a certain area, there will more than likely be other options that
help compensate for their
disability.
All of the proceeds will be given to SpecialEffect, a charity that offers
help to anyone
with a
disability through
games, art and technology.
Video
games have been shown to
help those
with disabilities by improving fine motor functions, managing pain, and providing much needed escape and entertainment.
Gamers with disabilities have reportedly asked
game companies to come up
with various features that will also
help enhance their gameplay experience.
The author continues
with her practical hands - on activities —
with the
help of
games, manipulatives, props, and worksheets — to make learning concrete and more tangible to hands - on learners, including those
with Down syndrome, autism, or other cognitive
disabilities.