Sentences with phrase «helped keep this game interesting»

I have to say that I was very intrigued by the story and that was a great element, but also the unique feel of Kameo also truly helped keep this game interesting.
The car is great and helps keep the game interesting between turns and minis and the mini games are better than ever!
This works out great because the added level variety helped keep the game interesting.
I have to say that I was very intrigued by the story and that was a great element, but also the unique feel of Kameo also truly helped keep this game interesting.

Not exact matches

Time for some brutal honesty... this team, as it stands, is in no better position to compete next season than they were 12 months ago, minus the fact that some fans have been easily snowed by the acquisition of Lacazette, the free transfer LB and the release of Sanogo... if you look at the facts carefully you will see a team that still has far more questions than answers... to better show what I mean by this statement I will briefly discuss the current state of affairs on a position - by - position basis... in goal we have 4 potential candidates, but in reality we have only 1 option with any real future and somehow he's the only one we have actively tried to get rid of for years because he and his father were a little too involved on social media and he got caught smoking (funny how people still defend Wiltshire under the same and far worse circumstances)... you would think we would want to keep any goaltender that Juventus had interest in, as they seem to have a pretty good history when it comes to that position... as far as the defenders on our current roster there are only a few individuals whom have the skill and / or youth worthy of our time and / or investment, as such we should get rid of anyone who doesn't meet those simple requirements, which means we should get rid of DeBouchy, Gibbs, Gabriel, Mertz and loan out Chambers to see if last seasons foray with Middlesborough was an anomaly or a prediction of things to come... some fans have lamented wildly about the return of Mertz to the starting lineup due to his FA Cup performance but these sort of pie in the sky meanderings are indicative of what's wrong with this club and it's wishy - washy fan - base... in addition to these moves the club should aggressively pursue the acquisition of dominant and mobile CB to stabilize an all too fragile defensive group that has self - destructed on numerous occasions over the past 5 seasons... moving forward and building on our need to re-establish our once dominant presence throughout the middle of the park we need to target a CDM then do whatever it takes to get that player into the fold without any of the usual nickel and diming we have become famous for (this kind of ruthless haggling has cost us numerous special players and certainly can't help make the player in question feel good about the way their future potential employer feels about them)... in order for us to become dominant again we need to be strong up the middle again from Goalkeeper to CB to DM to ACM to striker, like we did in our most glorious years before and during Wenger's reign... with this in mind, if we want Ozil to be that dominant attacking midfielder we can't keep leaving him exposed to constant ridicule about his lack of defensive prowess and provide him with the proper players in the final third... he was never a good defensive player in Real or with the German National squad and they certainly didn't suffer as a result of his presence on the pitch... as for the rest of the midfield the blame falls squarely in the hands of Wenger and Gazidis, the fact that Ramsey, Ox, Sanchez and even Ozil were allowed to regularly start when none of the aforementioned had more than a year left under contract is criminal for a club of this size and financial might... the fact that we could find money for Walcott and Xhaka, who weren't even guaranteed starters, means that our whole business model needs a complete overhaul... for me it's time to get rid of some serious deadweight, even if it means selling them below what you believe their market value is just to simply right this ship and change the stagnant culture that currently exists... this means saying goodbye to Wiltshire, Elneny, Carzola, Walcott and Ramsey... everyone, minus Elneny, have spent just as much time on the training table as on the field of play, which would be manageable if they weren't so inconsistent from a performance standpoint (excluding Carzola, who is like the recent version of Rosicky — too bad, both will be deeply missed)... in their places we need to bring in some proven performers with no history of injuries... up front, although I do like the possibilities that a player like Lacazette presents, the fact that we had to wait so many years to acquire some true quality at the striker position falls once again squarely at the feet of Wenger... this issue highlights the ultimate scam being perpetrated by this club since the arrival of Kroenke: pretend your a small market club when it comes to making purchases but milk your fans like a big market club when it comes to ticket prices and merchandising... I believe the reason why Wenger hasn't pursued someone of Henry's quality, minus a fairly inexpensive RVP, was that he knew that they would demand players of a similar ilk to be brought on board and that wasn't possible when the business model was that of a «selling» club... does it really make sense that we could only make a cheeky bid for Suarez, or that we couldn't get Higuain over the line when he was being offered up for half the price he eventually went to Juve for, or that we've only paid any interest to strikers who were clearly not going to press their current teams to let them go to Arsenal like Benzema or Cavani... just part of the facade that finally came crashing down when Sanchez finally called their bluff... the fact remains that no one wants to win more than Sanchez, including Wenger, and although I don't agree with everything that he has done off the field, I would much rather have Alexis front and center than a manager who has clearly bought into the Kroenke model in large part due to the fact that his enormous ego suggests that only he could accomplish great things without breaking the bank... unfortunately that isn't possible anymore as the game has changed quite dramatically in the last 15 years, which has left a largely complacent and complicit Wenger on the outside looking in... so don't blame those players who demanded more and were left wanting... don't blame those fans who have tried desperately to raise awareness for several years when cracks began to appear... place the blame at the feet of those who were well aware all along of the potential pitfalls of just such a plan but continued to follow it even when it was no longer a financial necessity, like it ever really was...
An interesting and, importantly, fun game with enough going for it to keep you coming back, trying out new and different things and generally helping out in one of the most violently dodgy election campaigns ever seen.
For an arcade style game, there are just enough sound effects to keep you interested and to help give the game a warlike atmosphere.
Some excellent features that help engage the audience and keep them interested and going along are a leaderboard style scoring system offering an element of competition, social media networking tools, games, activities and quizzes.
However, on the other hand the design of the board does mean that after a few games you can shift the shape of the playing field to help keep things fun and interesting.
It's a very interesting concept and helps keep the game moving forward at all times.
Priced at $ 9.99, this game will not help sell systems, but it is a good value and will help to keep current owners interested in their Vita.
Really it's a simple matter of mastering patterns, as with most boss fights of the era, but the constant shifts in perspective and play style help to keep the game interesting and at least worth a look for all of its interesting quirks.
I'm thinking something like an asymmetrical competition game where you help each other succeed, until it's in your best interest not to — and it keeps switching back and forth, where you have to build trust, then betray, then build trust all over again with the people you just betrayed.
This class variety will be a huge help in keeping combat interesting for players who may have struggled with the last game.
The random board layouts and quests do help to keep things interesting but I can't see this becoming a game to play every single day.
Although the story isn't as great as the previous two entries, the game will feature a wide range of cameos from the past games that helps keep things interesting.
A great line up at launch helps boost the initial sales and builds momentum out of the gate, however having more titles release thereafter is key to keeping previous gamers interested and ensuring more units of the device are sold.
It will keep gamers engaged with the help of its lovable companion and interesting story.
Released by tabasco games, Battleship Lonewolf: Space TD is an interesting strategy game, where players are tasked with helping to keep a fleeing battleship in tact.
The game gives you a special goal in each zone you enter (like find a certain item or kill special mini-boss enemies) and some rooms have challenge crystals which typically give you a wave of enemies to defeat although sometimes they have other goals (like don't take very much damage) which helps to keep things interesting.
In an adventure game like this, the sound is one of the most important aspects as it helps draw you in and keep you interested in the action that's taking place — The Raven pulls this off without an issue.
From a mechanics standpoint, both games also make an effort to constantly change up what the player is doing to help keep things interesting and also put players in the mindset of these characters.
A lot of RPGs» addition of more characters help to keep the game lively and interesting.
I got a chance to demo Warzone at this year's Gamescom, and although it was on a flatscreen, I found the game's ultras added an element that helped keep the limited ship classes interesting.
These historically based levels are the main draw in the game, they are filled with humorous touches, feel fresh and help keep the players interest in a genre which at times can become monotonous and samey.
Spacing the packs out helps keep interest in the game alive, too.
David Burgess made an interesting observation, that «Legal directories can really help a law firm to keep its eye on the ball, by performing an internal audit in order to organise its submissions and prepare for the research process, which means that a firm will stay on top of its game
Here are ten saucy long distance relationship games that can help keep things fun and interesting when you are miles apart.
a b c d e f g h i j k l m n o p q r s t u v w x y z