Sentences with phrase «high frame rate displays»

Not exact matches

The all - new «Gideon» is WASPcam's premium camera model, featuring serious pixel - power, higher frame - rate quality and WASPcam's new Live Viewing Display (LVD) Wrist Remote.
For every frame of video, each modulator displays six different patterns, which together produce eight different viewing angles: At high enough display rates, the human visual system will automatically combine information from different images.
The screens have a very high frame - rate display that is similar to the ones Pixel QI was showing off last year.
Bookeen is doing very interesting things with displaying high frame rate video and a next gen web browsing.
We were a little concerned that the ZenPad S's brains might not be able to cope with driving Android's highest - end games to the 2K - resolution display at good frame rates.
We put LG's monitor through its paces, using an Alienware Aurora R5 desktop outfitted with an Intel Core i7 - 6700K and an Nvidia GTX 1080 graphics card, which provided more than enough muscle to power the display's 2560 x 1080 resolution at impressively high frame rates.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
Fast forward to 2018 and now it is Microsoft that is innovating, Sony still has an incredible lineup of games but with the release of the X they no longer have the edge in terms of power, people will tell you otherwise but in the age of 4K displays, high frame rates and Virtual Reality, power IS important.
All of these things affect the frame rate at which the movement can be captured and displayed on screen; the higher the frame rate the more smooth the experience.
It has the same gorgeous cel - shaded graphics displayed in bright, vivid colours on both a high - definition television and the Switch console itself, however does suffer from frame - rate drops when played in tabletop and handheld mode.
The Sony Xperia XZ Premium is a 2017 flagship that is most notable for its 4K HDR display, but there's another hidden trick up its sleeve: Its display panel actually supports a high frame rate 120Hz mode like the Razer Phone.
Riptide 2 at top graphics settings showed a the occasional minor frame - rate dip (even though it appears to render in 1080p maximum), but Modern Combat 5: Blackout, Mortal Kombat and Dead Trigger 2 all run extremely well and look great on the high - res display.
We were a little concerned that the ZenPad S's brains might not be able to cope with driving Android's highest - end games to the 2K - resolution display at good frame rates.
Not only that, but adaptive refresh rates can help save on energy when displaying static images or low frame rate video, while also enabling a higher peak output on capable devices.
Although saying that frame rates for a new device could be higher than 60Hz is quite far from the 240Hz rate of the Apple Pencil, an upgrade from the current iPad's less than 60 to 30 frames would already mean a more responsive and lifelike experience when drawing on the display using the writing peripheral.
«4K televisions have more pixels and high frame rates but currently only LG OLED can use each pixel to better represent the full range of brightness we see in reality» — he called it «smarter pixels» each capable of displaying a colour or true black (off) unlike LCD TV that has a very limited number of dimming zones.
The Razer Phone comes with an astonishing 120Hz display, capable of offering high frame - rate gaming like we've never seen before in a smartphone.
The higher the refresh rate, the more frames per second (fps) it can support, which lends to a smoother experience on high - refresh - rate displays.
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