Sentences with phrase «high frame rate mode»

In some games, like Titanfall: Assault or Vendetta Online, you'll need to manually enable the high frame rate mode in the settings.
Xbox One X Enhancements HITMAN — Game of the Year Edition is enhanced for Xbox One X. Featuring beautiful native 4K, a smooth as butter 60 FPS high frame rate mode and HDR support for vivid and stunning colors.
On PlayStation 4 Pro and Xbox One X, Snake Pass also supports higher resolution visuals or a higher frame rate mode.

Not exact matches

A high frame rate and 120 - nm XY resolution enable researchers to observe the fine details and workings of internal cellular structures while offering the ability to switch between superresolution, confocal, and widefield imaging modes.
The graphics and frame rate mode can look identical in the visual quality setting, but one of them runs at a higher resolution while the other targets a better frame rate with a lower resolution.
Earlier today, industry insider thuway revealed on the NeoGAF forums that a small day zero patch will be released for the game, adding a Performance mode promising smoother frame rate on PlayStation 4 Pro, as well as higher visual fidelity in the 1080p mode.
This system takes advantage of up to four graphics cards in either Nvidia SLI configuration or ATI CrossFire mode to produce the highest attainable frame rates ever delivered in the latest multi-threaded games.
Xbox One X players can choose from one of three visual modes: Native 4K: (full 3840 by 2160) for the highest fidelity resolution Enriched Visuals for stunning graphic upgrades High Frame Rate for the smoothest possible gameplay
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
Games running in NEO mode will be able to use the hardware upgrades (and an additional 512 MiB in the memory budget) to offer increased and more stable frame rate and higher visual fidelity, at least when those games run at 1080p on HDTVs.
At this stage, it's unclear whether «Xbox One X Enhanced» simply refers to the 4K Ultra HD and HDR support, or whether it will include other features, such as the option for a performance mode (higher frame - rate) or other Xbox One X additions.
It looks and runs great, with an unfalteringly high frame - rate, and quickly delivers an enjoyable versus fighter experience across various game modes without demanding technical excellence from its users.
It has the same gorgeous cel - shaded graphics displayed in bright, vivid colours on both a high - definition television and the Switch console itself, however does suffer from frame - rate drops when played in tabletop and handheld mode.
Both consoles maintain 30 frames per second relatively easily in their highest resolution settings and the Playstation 4 Pro also has a lower 1080p mode that unlocks the frame rate allowing up to 60 frames per second, although the performance can vary greatly due to graphical workload.
Running on PS4 Pro at 4K resolution gets you a native 1890p image and a slightly higher frame - rate than PS4, but «performance can struggle in this mode in more taxing scenes.»
If you're more interested in a higher frame rate, performance mode renders the game at a minimum 1080p resolution while aiming for 60 FPS.
The Sony Xperia XZ Premium is a 2017 flagship that is most notable for its 4K HDR display, but there's another hidden trick up its sleeve: Its display panel actually supports a high frame rate 120Hz mode like the Razer Phone.
For example, when playing video it switches on a «high frame rate» mode as standard, adding - in extra frames and making everything look almost sped - up.
If or when the 8.1 builds for these Sony devices support the high frame rate screen mode, CarbonROM and other AOSP - based ROMs will start to integrate those patches.
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