Burnout Paradise Remastered also features a range of technical enhancements for greater visual fidelity, including
high resolution textures for players to explore Paradise City in 4K with supporting 60 FPS on the PlayStation 4 Pro and Xbox One X.
Not exact matches
Graphical enhancements
for the Definitive Edition include
high resolution textures, improved lighting, particle effects and character models, volumetric fog and
higher pedestrian and traffic density in the game world.
Among the improvements are native 1080p,
high resolution textures, increased density
for traffic and pedestrians, new lighting, ambient fog and tweaked gameplay - and all 24 DLCs.
brres)
for the models and
textures will be the same, so it'll be a breeze to add in
higher resolution textures.
~ Definition: Retexturing — is a process used
for increasing the
resolution of emulated video games, by replacing the game's
textures with images with
higher resolution.
The promised free Fallout 4
high -
resolution texture pack released on PC yesterday, making the game look a bit better when you get close to things in exchange
for a large chunk of hard drive space.
• A physical world put in motion thanks to brand new hardware architecture» The world has been dynamically brought to life using complex physical world simulation on trees, foliage, cloth, weather, lighting and effects» All
texture resolutions have been created at 4x
resolution for maximum
resolution and detail» In - game characters, enemies and destructability have been enhanced
for added depth and realism» Subsurface scattering technology implemented to capture the most physically accurate lighting simulation and deliver a great sense of believability» Native 1080p gameplay gives outstanding visual fidelity and showcases the beauty of Yamatai in all its
high definition glory
PC gamers will be able to experience Dead Rising 3 at
high PC
resolutions with fully optimized visuals
for the wide screen, upgraded
textures on characters, backgrounds and in - game objects.
Ported from the PC and Xbox 360 versions, the Tegra 2 super chip version incorporates real - time lighting and shadows in their game environments and adds new 1080p
high -
resolution textures for the card faces and backs.
There are too many ways
for this game to reach 60 fps, I'm assuming
textures will be
high quality (megatextures), sub-hd
resolutions is one of them.
For this gen, for the high end consoles that focus on high resolution textures, high quality audio, DVD - 9 will not be good enou
For this gen,
for the high end consoles that focus on high resolution textures, high quality audio, DVD - 9 will not be good enou
for the
high end consoles that focus on
high resolution textures,
high quality audio, DVD - 9 will not be good enough.
They are expensive to run due to the requirement
for high -
resolution interior
textures which are seen close - up and require a considerable amount of in - game memory (to store) and processing (to render).
PC gamers will be able to experience Dead Rising 3 at
high PC
resolutions with fully optimized visuals
for the wide screen, upgraded
textures on characters, backgrounds and in - game objects.
It now has support
for up to 4K video output, they have doubled all the
texture resolutions, redid the cutscenes in
higher quality, better shadows and rendering improvements all around, and a more stable framerate.
In addition to
higher framerates, improved
textures, and other graphical improvements that The Legend of Heroes: Trails of Cold Steel received when it launched on PC in 2017, The Legend of Heroes: Trails of Cold Steel II will launch with support
for ultra-wide
resolutions, a brand new feature allowing players to bypass the Title Screen and launch the game directly from their most recent save, the return of the popular «Turbo Mode,» and over 50 % more voice lines from the title's original English voice cast!
The Last of Us Remastered runs in 1080p with Naughty Dog aiming
for 60 FPS, as well as
higher resolution character models, improved shadows and lighting, upgraded
textures, and even more improvements.
Obviously, the game has been completely remastered with
higher resolution textures and HD support, and
for the most part it looks pretty good.
- the game's shading mechanism has changed, which allows
for increased gear
texture quality - all graphical aspects and programming mechanisms have been built up from scratch
for this sequel - maximum
resolution is 1080p in TV mode - a bigger focus
for Nintendo was the 60 frames per second - occasionally the
resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank -
highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play
for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea
for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates
for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential
for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that -
for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
The Definitive Burnout Paradise Experience The remaster delivers the complete original game and all additional downloadable content ever released with a range of technical enhancements
for greater visual fidelity and authenticity, including
high resolution textures and more.
L.A. Noire
for PlayStation 4 and Xbox One delivers the complete original game and all additional downloadable content with a range of technical enhancements
for greater visual fidelity and authenticity, including enhanced lighting and clouds, new cinematic camera angles,
high resolution textures and more.
PC gamers will be able to experience the hordes of horror at
high PC
resolutions with fully optimized visuals
for the wide screen, upgraded
textures on characters, backgrounds and in - game objects.
«Gears of War 4... supports native 4K
resolution and
high - definition
textures to match, HDR10
for improved color depth and contrast on supported televisions, plus «enhanced graphical features» which are most evident in lighting and particles.
Console gamers are getting some love too — although they won't be receiving the
high resolution textures, players on the PS4 will be receiving a patch of their own around the same time that will buff the game's native rendering
resolution to 1440p as well as some other perks such as increased draw distance
for in - game objects and enhanced godray effects.
Some things to look
for in these screen shots include how smooth the edges are on the iPad 2, as well as how
high resolution the
textures are in comparison.
The game will have a range of technical enhancements
for greater visual fidelity, including enhanced lighting and clouds, new cinematic camera angles,
high -
resolution textures and more.
The complete original game and all additional downloadable content with a range of technical enhancements
for greater visual fidelity and authenticity, including enhanced lighting and clouds, new cinematic camera angles,
high resolution textures and more.
Developed in parallel with the critically acclaimed console versions, Max Payne 3
for PC delivers the ultimate Max Payne 3 experience, supporting a wide range of PC specifications, plus advanced graphics options, scalable
high -
resolution textures and character models, DirectX11 features, LAN support, multi-monitor support and stereoscopic 3D compatibility.
Codemasters have also released an all new
high resolution texture pack
for PC, boosting car
textures up to 4k
resolution.
So if you look at Forza Motorsport 4 we had a feature called AutoVista there were 26 cars in Auto Vista, it was very interactive, the cars were also very polygonally dense and they had
high -
texture resolution, in many ways you can look at those cars as the prototypes
for the cars you now see in Forza Motorsport 5.
The darkest chapter of the Assassin's Creed ® franchise, Assassin's Creed Rogue has been remastered
for Xbox One and PlayStation 4, now featuring 4K
resolution on Xbox One X and PlayStation 4 Pro (1080p on Xbox One / PS4),
high -
resolution textures, and improved shadows and lighting in addition to several other graphical enhancements.
In addition to the visual modes, the v1.60 patch provides improvements to image quality
for Xbox One X users:
higher -
resolution textures, as well as better
texture filtering, ambient occlusion and shadows.
Bethesda will roll out PlayStation 4 Pro support
for «Fallout 4» and the
High -
Resolution Texture Pack
for the PC version next week.
If things become too much
for it, it'll drop the
resolution in favour of preserving frame rate and, if it all goes to hell, it'll drop those
high - res
textures.
As expected, Burnout Paradise Remastered will also feature a range of technical enhancements
for greater visual fidelity, including
high resolution textures like 4K and even 60 FPS
for those on the PlayStation 4 Pro and Xbox One X.
With Quantic Dream overseeing the project's development, Aspyr Media announced that Indigo Prophecy will receive an HD re-release
for PC and mobile platforms, featuring upscaled
textures and character models
for high -
resolution displays:
*
High resolution soft shadows * GPU - simulated particle effects, numbering in the tens of thousands *
Textured, reflective surfaces * SpeedTree - powered vegetation rendering *
High polygon character models * Post processing effects,
for a a more cinematic style
Graphically, it is a step up from Origins and with a
high resolution texture pack
for the PC available, complaints about graphical fidelity seem to be moot.
L.A. Noire is now available on the Nintendo Switch (
for which we'll have a review soon) as well as PlayStation 4 and Xbox One with several technical enhancements such as improved lighting and clouds, not to mention
higher resolution textures.
A fan asked BioWare boss Aaryn Flynn on Twitter what he thought about a next - gen, 1080p,
high -
resolution texture, 60 frames - per - second version
for PS4 and Xbox One.
Rather, I'd guess that they'll either A) utilize something across the board to enhance the
resolution or aliasing of graphics or B) update
textures on certain games using source material
for higher resolutions.
The remaster delivers the complete original game and additional downloadable content from the Year of Paradise with a range of technical enhancements
for greater visual fidelity and authenticity, including
high resolution textures and more.
Considering previous titles had almost perfected flight simulator gameplay
for the iOS platform, pairing the game up with famous locations, rendered in gorgeous detail and polished with
high resolution textures makes this a must - have all on is own.
While this game does look much better than Monster Hunter Tri largely thanks to having a
higher resolution, a better framerate, and some oddly hyper - crisp
textures, everything has a distinct low polygon count, and the lighting could be the stuff of jokes — except
for the fact that all characters and monsters, mysteriously, are able to cast self - shadows.
Also to be released next week, Bethesda is preparing to launch the
High -
Resolution Texture Pack
for the PC version of Fallout 4.