Sentences with phrase «higher level enemies»

On the other hand battling against high level enemies can be nerve racking.
* Item drops (with the exception of COM Decks) will also scale with higher level enemies to the new level cap.
With the right strategy, however, it's sometimes possible to even defeat higher leveled enemies and clever players
I experienced my fair share of «whoops» moments when trying to help clear out a group of high level enemies.
-- the return of the Item World — new Stack Attack option, to add another layer of strategy — the ability to enter the Dark World: a hardcore world setting where you can display massive amounts of damage — Axel Mode, where you can help poor Axel regain his popularity — the Land of Carnage, for high level enemies and rewards
If you find yourself having trouble against very high level enemies in later rounds, use equipment that disrupts or transforms the enemies in order to better manage them.
These enemies simply aren't one size fits all though, they have levels and weaknesses associated with them, so fighting with just a single high level enemy can be a long dance of using all of the aforementioned tools.
Some missions also do not let you choose your favorite characters even if they do nt have any role in the mission story besides a few lines that you arent going to see anyways because you are too focused on fighting high level enemies with a character you arent good with.
The Dark Zone is filled with top tier loot but also high level enemies, so it's wise to build your character up somewhat before venturing into the criminal wastelands.
Play with the new Celebrimbor abilities throughout the new «Test of the Ring» Challenge Mode with higher level enemies (i.e., only way to get Level 30 Runes to take back to the Main Story Campaign) with the goal to Dominate rather than kill the hierarchy
With the right strategy, however, it's sometimes possible to even defeat higher leveled enemies and clever players
Combining attacks will give you an upper hand in combat against higher level enemies and monsters, especially in Death March difficulty.
As you progress through the game and your characters are levelled up it becomes much easier to control the tide of battle and you'll be setting of satisfactory chains of command that quickly dispatch even some of the higher level enemies.
Recore's smart not to hold your hand too much, and it's at its very best when you stumble upon one of its optional treats; grand traversal puzzles springing from the sands that ask you to string together strings of jumps and dashes, or combat arenas that pound you with high level enemies.
This lets players to make unique builds of characters so no two are alike, and will prepare players for later stages of the game that can become quite difficult, with higher level enemies that carry much more health than usual.
You would often find a treasure chest, (yes the original Xenoblade had normal chests for those with the skill to find them) high level gem, or high level enemy, which if the player defeated above his level was rewarded with high level weapons or armor well beyond what they would normally get at that point in the game.
Within were usually some higher level enemies that would prove to be a challenge for a solo player.
Higher level enemies (i.e., only way to get Level 30 Runes to take back to the Main Story Campaign) with the goal to Dominate rather than kill the hierarchy
High level enemies are blocking your path, are you skilled enough to take them on now, or will you venture down a less risky path and come back later?
There's a crafting system that allows you to upgrade armor, hidden blade (some higher level enemies can't be killed with one stab), quiver size, etc. and it's simple and easy to understand.
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