Sentences with phrase «higher polygon count»

The cars of Wreckless on the PlayStation 2 contain a fairly high polygon count for some detailed looking cars that are extremely well animated and really do portray an arcade style of gaming.
It's not just high polygon counts, resolutions and flashy lighting effects, that make Second Son look great — it's the game's unique art direction.
After spendingmany years in the console wilderness, Turok Evolution is a return to theoriginal game with gorgeous 3D environments and beautifully recreated dinosaursusing high polygon counts and amazing skin textures.
The Tegra 3, or Kal el, processor will allow for higher polygon count characters and scenes in video games.
The models all look like they have a relatively high polygon count, but the textures...... Yuck!
At a time when the dominant action genre is imposing higher polygon counts and system requirements, Grim Fandango has proven that artistic style does not depend on fancy hardware and that a stylized look is appropriate and essential in telling a unique story on a computer screen.
The graphics have definitely improved from the original with a higher polygon count and faster FPS but still with the same art style of the N64 game.
Flat textures now are full three - dimensional objects, character models have higher polygon counts, and environments are much more detailed.
Characters look the best, with a higher polygon count, crisp textures, and strong animations.
New water effects, up - scaled textures and fonts, higher polygon counts, specular materials, real - time lighting and dynamic shadows all add to the game looking a little more modern while still retaining its attractive cartoon style visuals.
With Tegra 4 on NVIDIA SHIELD portable, you can now experience high end graphical features native in Android games like advanced real time lighting effects, depth of field, soft shadows, high res textures, real time smoke and particle simulation, higher polygon counts and much more.
It's not just a high polygon count though, Destiny has a great visual direction too.
Also, the maps and character models were all remade with a higher polygon count than before.
The game play is still very solid and the graphics certainly shine once restored to their higher polygon count and richer textures.
Ravensword: The Fallen King has been designed with the iPhone 3GS in mind because of the high polygon count, but will be tuned to also run on previous - generation devices at lower frame rates and without as much graphical eye candy.
However, having now played both I have to say that the arcade version feels much bigger and livelier, with a higher polygon count, more ships and more hazards.
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