Some mid level bosses such as the spider like «Argus» or the just plain weird «The Unknown» do repeat, it starts to wear a little thin as you will learn their weak spots early on and thus they become more of
an hindrance than a challenge.
Not exact matches
Even experience off - roaders will find the technology more help
than hindrance, assisting the 2370 kg (kerb) Everest in scaling some pretty
challenging terrain.
Start off with a new character, for example, and playing above the Bronze difficulty level will be very
challenging, but play a few games at that difficulty and level up your character a bit and you'll be able to venture into Silver games and be an asset to your team rather
than a
hindrance.
This started to make each encounter with foes either on the world map or in the dungeons begin to feel like a
hindrance more
than a
challenge to relish.