More Stealth Action You should always have the option to one -
hit KO a baddie if you can sneak up on them.
Rex is by default an attacker and he really shouldn't be tanking any one
hit ko moves.
And then, suddenly, a more advanced ghost will attack you with the ability to 1
hit KO you... what?
Think the nuke in Modern Warfare 2, or, more relevantly, the Spirit Bomb — if a team manages to get that puppy off, it one -
hit KO's players on the other team.
This aspect of the one
hit KO, as well as the other game modes and team gameplay add a level of depth to the multiplayer which one could argue was lacking in previous iterations, making the game itself far more interesting to play, and potentially the sort of game one could get far more drawn into than in previous releases.
This can be a serious challenge, with some of the attacks possibly being one
hit KO's.
A third loss in a row for Perry will completely turf out the «hard
hitting KO - artist contender» rep he was building.
Other characters you had to interact with multiple times such as Guntz, the armadillo Steam Knight or Yogurt, the one -
hit KO'ing, easy - modo battle master.
Not exact matches
The Conor who destroyed Aldo, Alvarez, and made Diaz» face look like he was
hit with a sledgehammer would
KO this bum quick.
If you noticed if Bigfoot did not get
hit by a right hand in the first round of a fight, typically his chin would hold up (before it went to complete and utter shit) That's what got him
KO'd against Cormier, Cain and Arlovski, right straights / overhand rights sailing over his shoulder.
Ryback eventually pinned The Miz after the latter was
hit by a
KO punch from Big Show.
Sanchez is 1 dimensional — thats not worldclass ozil is a waste of space — thats even below average
kos is gradually becoming crap — maybe he is fed up with the same $
hit over & over again
What you are literally saying is the fight didn't end on a
KO because the other guy was too good at not letting himself be
hit enough to
KO him.
If a fighter wins by 10 second
KO without getting
hit by the opponent, do they get 7 days or nothing at all?
KO and Sami start off as # 1 and # 2 and have to outlast every other man to get their jobs back end result the both go out together at the very end and both of their feet «
hit the floor at the same time» and we just end this story with them getting their jobs back.
In co-features number one - ranked lightweight Dejan Zlaticanin (17 - 0, 10
KOs) takes on number two - ranked Emiliano Marsili (32 -0-1, 13
KOs) for the vacant title, plus undefeated southpaw Demetrius Andrade (22 - 0, 15
KOs) faces hard -
hitting road warrior Willie Nelson (25 -2-1, 15
KOs) in a super welterweight title eliminator.
In the latest installment of ALL ACCESS, SHOWTIME SPORTS takes you beyond the ring and into the training room with an unprecedented look at Adrien Broner (27 - 0, 22
KO's) as he prepares to defend his title at the Alamodome in San Antonio against the toughest opponent of his career: hard -
hitting Marcos Maidana (34 - 3, 31
KO's).
A new physics - driven
hit reaction and knockout system delivers more visceral
KOs than before.
3000
KOs - Special Skills: Compatriot, One -
Hit Kill, Sturdy Feet, Regen, Defenseless, No Healing, Adversity
Blunt is good for
hitting a monster's head with a pheremone pod and letting it rack up exhaustion and
ko damage while the sever tree is great for seeking out tails for their rarer carves - and don't forget to manage the kinsect's element, too!
Assuming Lunar Odin is
hit with the spell, it is an instant -
KO.
Hammer The hammer is a hard -
hitting weapon that does blunt damage — the kind of damage that can
KO monsters more easily if you're lucky.
To add insult to the monster injury, since Monster Hunter 2, this weapon have had the ability to
KO monster when landed certain of
hits to the monster head — earning the infamous title «
KO King»
Another teething problem from the new
KO physics comes with the
hit detection, which at times can be very questionable.
You would think a bionic super agent might be able to take a
hit or two, but it turns out he is very allergic to lead, lasers and spikes, as each of those things will
KO him immediately.
Anyway, instead of a one -
hit -
KO thing, you'll get two hearts when you play and four if you find Diddy.
If you take a
hit that lowers your life to zero, you will get
KO'd before your attack can complete.
That's not such a bad thing, given that this is Street Fighter V, where every
hit counts toward that gratifying
KO.
If an opponent gets
hit by it, the Beetle then grabs its target and flies up quickly, attempting to carry them above the upper blast line for an instant
KO.
Knockout Physics System: Physics - driven
hit reaction and knockout system delivers more visceral, more rewarding, and more authentic
KOs
Additionally, many late-gate and optional bosses have one - time massive attacks that
hit the entire party, usually resulting in them being
KO'd.