Sentences with phrase «hit by an opponent»

If a fighter wins by 10 second KO without getting hit by the opponent, do they get 7 days or nothing at all?
Next, if you are in the middle of an attack and get hit by an opponent, you can continue the execution of your attack if you're not receiving much damage.
Easier trophies include the Untouchable bronze trophy for going 10 seconds of the match without being hit by your opponent which will most probably be achieved during your first match in the Multiverse training simulation, while harder trophies include the Master Of All Trades gold trophy for reaching maximum level with all characters.

Not exact matches

Vidal is a box to box he is not a DM and a DM we need... let me put it like this Vidal will try grab glory by getting goals (much like flamini) we will not take up true glory like Coquelin who knows his job is not to attack but to protect our back 4... not go for gaols but look hold up play when we are getting hit with a counter until the rest of the team get back into play... Someone who will get battered and bruised but not lose his temper or cool but instead battle get in good tackles and disturb the opponents Rhythm...
My opponents quickly became demoralized when their attempts to «run» me out of matches, by hitting to the far corners of the court, were thwarted by my newfound stamina.
Most of the best games we played where with Sanchez in the middle supported by speed, hitting our opponent with pace.
or simply trying to prove us all wrong again by showing that he could play just about anybody anywhere and win a game on the road against a top opponent; something he hasn't done in quite some time... regardless of the reasons, there is simply no excuse for the goings - on at this club... unfortunately it's unlikely that any real change will come without a dedicated effort on the part of those that feed the beast... our absentee landlord doesn't invest his own money into this club, so in order to force out Kroenke, Wenger and whatever other vermin currently haunt our hallowed halls we need to hit him where it really hurts... continually filling «his» stadium and the constant buying of endless merchandise, like one of the 58 different jerseys available over the last few years, makes us the greatest enablers of all time... have we no self - respect?
Meanwhile, the Brewers» pitching staff has been among the best in the league at limiting hard - hit balls by their opponents.
He is clearly desperate for his players to hit the ground running tomorrow and not break stride as our opponents did in their defeat by Man United in their last game.
and one that we won't see it happen since he left UFC, is Gegard Mousasi, that guy has lights years of experience of the highest level despite being only 32, as great as fight IQ as they come, he can read opponents too and adjust his game during the fight, solid Judo background as well and a straight up gangsta kickboxer... smart enough to not get hit by yoel bombs and pick him apart in the later rounds.
Our opponents will pee in their Jerseys and will limit attacking us from the right for fear of being hit by a bolt of lightning on the counter.
However, there are instances where he finds himself too deep into the opposition half and although nothing comes of it because he's well covered by Benfica's defensive midfielder, the space he leaves behind would be very prone to teams in the Premier League who specialises in absorbing attacks and hit opponents in the counter.
MU bounced back by forcing their opponent into 13 errors in the second frame, and then held them to a.045 hitting percentage to sneak a 25 - 22 win in the third while the Golden Eagles only hit.070 themselves.
After the club were hit by a surprise draw with Panathinaikos, AVB moved to defend his players and insisted that complacency wasn't the issue and plenty of praise has to be lavished on their opponents.
This endorsement is a roundabout effort by Coffey to hit one of his Democratic AG primary opponents, Nassau County DA Kathleen Rice.
George Demos released a new Web video today hitting one of his two GOP NY - 1 primary opponents, Chris Cox, for playing up his family ties to the hilt while campaigning for the seat currently held by Democratic Rep. Tim Bishop.
When Democratic Westchester County executive hopeful Noam Bramson announced his full - throated support for Gov. Andrew Cuomo's women's agenda, the campaign of Republican incumbent (and possible gubernatorial candidate next year) Rob Astorino hit back hard by wondering why their opponent supports Silver remaining in office.
Opponents of Corbyn have hit back at such claims by pointing to the current leader's dire personal approval ratings.
Now NYC Councilman Eric Ulrich is being hit in a mailer sent by his GOP primary opponent, attorney Juan Reyes, for being a «gay - friendly, cosmopolitan Republican who mocked religious Americans.»
Spitzer has touted his public service resume, but his opponent, Manhattan Borough President Scott Stringer, has hit back by citing the prostitution scandal that prompted the former governor to resign in 2008.
Flanked by prominent Hoosier Democrats — former governor and Sen. Evan Bayh, Senate hopeful Joe Donnelly and gubernatorial candidate John Gregg — at a high school in Marion County, Clinton pulled no punches and hit the respective candidates» GOP opponents for a partisan agenda.
The topsy - turvy race between Republican U.S. Rep. Michael Grimm and his Democratic opponent, Domenic Recchia, which has seen everything from a 20 - count federal indictment against the incumbent to the challenger being lampooned by Jon Stewart on «The Daily Show,» was hit with another bombshell on Friday when the results of the latest
What this means is that after a hard knockdown (being hit by a crouching heavy kick or throw), you can decide to get up at the normal rate or delay it, thus making tricky setups by your opponent more difficult and inconsistent to pull off.
The slow - motion sequence splices together two landmark moments in the skater's infamously derailed career: the 1991 Skate America competition during which she lands her first triple axel jump and (after a judge orders her banned from competitive skating for life) a boxing match in which Harding is knocked down by her opponent, her body arcing across the air, blood gushing from her mouth as she hits the floor with a thunderous smash.
Most of the time, when I would go for a heavy hit, I'd swing the Wiimote sideways for the wind up and either get blasted by my opponent before I could swing, or I swung and it didn't register leaving me wide open and looking stupid.
- players rack up points by eating humans, and destroying buildings in each five - minute match - roughly 250 Titans to play as from the main game - each of them have various stats, such as speed and stamina - the smaller Titans move quicker, while larger Titans have more stamina - there are two types of humans; citizens and nobles - nobles are shown on the map by a green distress signal, and are worth more points - Titans can smash buildings just by walking into them, but dashing causes buildings to fall faster - destroying buildings gives less points, but also fills up the Rage Gauge for the Rage Attack - player Titans can attack each other - by defeating another player, the defeated player loses half their points - a Levi counter will start counting down on the leading player after some time passes - when it reaches zero, the player with the icon will immediately be killed by Levi - by hitting other player Titans, the counter can be passed on to them instead - the Levi counter doesn't reset upon handing it to another player - special titans like Eren's Titan, the Female Titan, and Armored Titan will appear and attack players randomly - player Titans can be defeated by these special enemies in one hit - special enemy Titans and Levi will disappear after defeating one of the players - Rage Attacks slow down opponents, scramble their controls, give you super armor, and more - at the end of a match, the points are tallied up, and the person with the most points win - playable online and offline on Switch
Your strikes can also be chained together by launching into another one as soon as the first hits, and you can swap direction mid-chain to throw the opponent off - guard.
Shields alter this by being added to the opponent's hit requirement, so if you have a shield rating of one and the enemy hits on a four or higher they'll actually need to roll five or more to hit.
Crawling through them, trying to anticipate your opponents location, is a tense, dramatic affair periodically interrupted by bouts of intense action as you leap into action, desperately opening fire and hoping that you can bring your opponent down before the countdown that's running in the background hits zero.
- two new circuits: Pac - Man Stadium and Namco Circuit - photo frames were added to the right side of the screen - when you hit an opponent with an item, a big picture of them appear on the screen - get a visible warning anytime someone has thrown an item at you - selection of recommended courses (6 of the 12 available in the game), ranked by difficulty: Easy, Normal, Hard, Very Hard - all 12 courses (+ their mirrored version) are still available by pressing the Mario button - three Trial Karts - players with BaNa Passport get new special items such as Bowser's shell, Triple Green Shells, and more - players with BaNa Passport get 50 Mario coins if you chose to keep playing - get a special kart (Lightning Champ) and 12 items (Red Shell, Green Shell, Banana, Hammer, Paper Mushroom, Mega Mushroom, POW Block, and more) when you register with a Bana Passport - jump by pressing the Mario button - Mario coins to collect during races - new default item configuration - removal of the Team Play mode
* Bugfixes - Super Armor effect: Fixed bug where characters» white glow disappeared for a moment before fading out once the effect ends - Fixed shuddering effect when killed while incapacitated by a spin - Brynhildr (Character Special Ability): Fixed cancel effect while doing a wheelie in Overdrive mode - Brynhildr (Special Move 2): Fixed bug where the cancel effect remained in place while keeping an opponent in the air with attacks - Odin (Ranged mode, Special Move 2): Fixed bug where the marker would appear out of bounds when using move near a border - Odin (Ravens): Fixed bug where Odin would stick to the ceiling upon hitting it and be unable to move up or down - Odin (Ranged Attack): Fixed bug where the hitboxes for the Ravens» shots were reversed if you changed lock - on targets immediately after launching Ranged Attack - Odin (Sweep mode, Special Move 2): Fixed bug where satellite - cannon shots would land on the ground even in areas with roofs.
Every time a hit connects, heart coins fly out of the character and can be collected by your opponents.
Local competitive and co-operative multiplayer for 2 to 4 players spread throughout 3 fun modes including free for all in which every player aims at another player, while team is a 2 vs. 2 competitive yet simultaneously co-operative match as both teams vie to destroy their opponents, alongside strikers which sees each player attempting to score goals for their respective team in a 1 vs. 1 or 2 vs. 2 match by hitting the target to progress towards being the first team to reach 10 goals.
Be careful though, as with the Lucky 7 opponents can steal power - ups from you and if you are hit by a passing Bob - omb you can lose your entire Lucky 7 arsenal.
By using a combination of both bravery and hit attacks, you can unlock your character's potential while causing steady damage to your opponent.
Simply by mashing light punch, you can trigger an eight - hit or so combo that in previous games would have taken at least a few different button presses, a press of the air combo button, a button press to chase your opponent into the air and a few more presses of different buttons for an air combo.
While you're getting hit by a combo, you can «burst» out of it to knock the opponent away and avoid being hit further.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
I found in almost every battle, my technique of hitting a quick combo followed by Shadow Mewtwo's Synergy Burst move plummeted my opponents into oblivion and kept me with an undefeated battle record for some time.
By hitting the grapple button, you and your opponent will end up in a rock paper scissors type game where you both fight for position and the advantage of gaining the upper hand earlier in the match.
Outsmart your opponent with well - placed shots by tapping or swiping across the screen to aim and hit the ball — then tap the screen to position your player.
Her first V - Trigger, Haru Arashi, powers up her fireballs by giving them both an additional hit that leaves opponents in juggle state, and her second trigger, Sakura Senpu, allows you to follow up her Shouoken and Shunpukyaku with her V - Skill for more damage.
By gimmicky, I mean like times when you hit your opponent hard enough that it knocks them from the sky to the ground.
Brutalities can be done by performing certain conditions and hitting your opponent with a certain move for the final hit at the end of the final round.
Super moves are stunning action packed cinematic set pieces including Batman calling in a beacon to collect the grounded opponent that is winched into the clouds before Batman's aerial vehicle hits the opponent, dislodges, then locks on to fire a dual machine gun and a missile followed by crashing back down to the arena, while Poison Ivy surrounds her opposing fighter with carnivorous plants that wrap themselves around her opponents» body before eating then spitting the character out.
Slashing with your sword only uses one button, but if done in succession will allow you to pull off combos that help you land critical hits and more effective blows by juggling your opponent and keeping them off guard.
Those not keen on fighting can jump into a handful of mini-games, including a volleyball / hot potato style mode, a basketball - themed mode in which you «dunk» your opponent by grabbing them, and one where you and another player attempt to hit moving targets to score the most points.
The score challenges task you with reaching the point requirement before your opponents and this is done by collecting coins scattered around the track, doing jumps, hitting a turbo when the race starts, or blowing up your opposition.
Tossing coconuts at opponents (hitting the X button for direction and distance), spotting the odd hippo out by pressing one of the buttons, placing your head inside a lion's mouth (removing it to bank your points), penalty shootouts (whether you're between the sticks or taking the kick, pressing the face button that corresponds to your desired corner does the job), standing under a crate by pressing the button displayed on it and hoping that something positive will fall out of it as opposed to a nasty and heavy anvil.
Every character has a few three to four hit combos performed by hitting the attack buttons in certain combinations, much like how you'd perform a basic combo in Tekken, and performing these will generally do a decent chunk of damage and send your opponent flying off, giving you a little breathing room.
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