Sentences with phrase «hit upon the characters»

Not exact matches

With a strong Guy Pearce performance, and supporting characters that are surprisingly rounded given what little screen time they have, it's a good drama that hits upon themes of accepting one's mortality, living without fear of the inevitable, and treating those around you as if your existence on this plane were about to expire at any time.
Hitting a jump when rolling over certain obstacles will make characters perform little tricks before blasting away at higher speeds upon hitting the Hitting a jump when rolling over certain obstacles will make characters perform little tricks before blasting away at higher speeds upon hitting the hitting the ground.
In the process of shoehorning characters into ludicrous situations, logic often falls by the wayside, as when Alice hits upon the idea of moonlighting as a sex worker.
- Ophilia and Cyrus have been announced as the last two playable characters - Cyrus is a scholar working at the royal university who is an incredibly curious and knowledgeable person - Cyrus» Path Action is «Explore» which lets him find out hidden details and information about other characters - during combat, Cyrus can reveal the weaknesses of enemies and exploit them using fire, ice and lightning magic - Ophilia is a priestess and her Path Action is Lead, which allows her to guide characters to certain places by having them follow - in combat, she's a classic white mage - type who can heal allies, buff their stats and use light magic to attack the enemy - Ophilia can also call upon the character she's guiding to aid her in battle - character's special abilities are called Talents - Olberic can take hits in place of other characters in battle - Primrose, like Ophilia, can call upon the character she has charmed and have them aid her in battle - Tressa can sometimes find money simply by walking around the overworld - Alfyn can mix items to damage enemies or heal allies - Therion can unlock treasure chests - H'aanit can capture beasts during combat - your active battle party can consist of four characters, but you can swap them out with the other four characters at any time - even after you've met up with the other playable characters, you can still pursue each character's individual story - you do this by making them the «main» character of your current party
Adjustments - Timing shortened from being downed to rising, rising into a movement, mid-air quick recovery, jumping, dashing, moving (on ground or midair), attacking, or guarding - Awakening: Fixed bug where attacks at very close range came from unguardable angles; these can now be guarded - Dash Combo: Fixed bug where Tag Combos weren't counted for achievement purposes unless landed on a foe who was incapacitated by a Tag Combo - Brynhildr (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Ares (Summon Special Move 1): Removed hitbox between Ares and spear that appeared right after throwing a spear - Odin (melee mode, neutral melee attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Odin (melee mode, side melee attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Grim Reaper (Special Move 2): Boosted movement speed, turning radius, and max movement time for zombies when targeting foes as long as the Awakening gauge isn't empty - Grim Reaper (Down + Special Move 2): Fixed bug where dog zombies occasionally didn't face the correct direction while moving - Grim Reaper (Awakened, Character Ability Power) Added fire effect to characters who take damage after being hit by a zombie ball when Grim Reaper is in fire zombie ball mode - Ra (bomb mode, Special Move 1): Bombs can now be destroyed by enemy attack - Ra (ranged / bomb mode, Special Move 1): Changed reload when out of ammo to constant reload - Slayer (Melee Attack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while charging.
* Bugfixes - Super Armor effect: Fixed bug where characters» white glow disappeared for a moment before fading out once the effect ends - Fixed shuddering effect when killed while incapacitated by a spin - Brynhildr (Character Special Ability): Fixed cancel effect while doing a wheelie in Overdrive mode - Brynhildr (Special Move 2): Fixed bug where the cancel effect remained in place while keeping an opponent in the air with attacks - Odin (Ranged mode, Special Move 2): Fixed bug where the marker would appear out of bounds when using move near a border - Odin (Ravens): Fixed bug where Odin would stick to the ceiling upon hitting it and be unable to move up or down - Odin (Ranged Attack): Fixed bug where the hitboxes for the Ravens» shots were reversed if you changed lock - on targets immediately after launching Ranged Attack - Odin (Sweep mode, Special Move 2): Fixed bug where satellite - cannon shots would land on the ground even in areas with roofs.
With the fyggs in hand, the main character, Stella, Sterling and apus Major are able to travel to the Realm of the Almighty, but upon arriving at the Temple of the Almighty they find the place had been hit by the ray of light that struck the Observatory and the Almighty, Zenus, is nowhere to be found.
Unfortunately, MegaTagmension Blanc + Neptune VS Zombies only hits upon one of these factors — the playable character bit — leaving this Warriors - lite spin - off from the Hyperdimension Neptunia series with precious little to offer anyone who dares to give it a go.
Nidhogg 2: Sequel to the indie hit of 2014, Nidhogg 2 is an action / fighting game that builds upon the gameplay of its predecessor with new weapons, character customization, and captivatingly grotesque art.
The guide describes enemies and items, potions and poes, an expansion of the lore touched upon in the 2013 smash - hit Hyrule Historia, concept art, screencaps, maps, main characters and how they relate, languages, and much, much more, including an exclusive interview with Series Producer, Eiji Aonuma!
Sequel to the indie hit of 2014, Nidhogg 2 is an action / fighting game that builds upon its predecessor's gameplay with new weapons, character customization, and captivatingly grotesque art.
Upon hitting level 20, you can use the Unlock Potential menu — which you can find by tapping «Allies,» then «Advanced Growth» — to upgrade a character's star rating.
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