Sentences with phrase «hits means death»

Not exact matches

Haftar's potential death could mean a renewal of violence and a power struggle that could hit the OPEC country's oil output.
When the wheels hit the runway, everyone applauded and it occurred to me in that moment that maybe human beings just weren't meant to fly; maybe we're pushing the limits of what God designed us to do; maybe it's not a good idea to live in such a way that not falling from the sky to your death is an occasion for celebration.
I don't mean to be flippant about one of Shakespeare's greatest hits, it's just one of those stories that I think has been done to death.
If they are in kennel 24/7 and only feed from a far of course the dog would attack you as it never knew were its master as I saw on horrible video of just that then the owner told everyone then these NASTY mean slow hit the dog to death.
By far and away, our largest single cause of death is dogs who have been hit by a car (usually when they are being called or chased by well - meaning but misinformed citizens who do not know that you should never chase or call a scared lost dog).
A poisoning can mean a life - or - death emergency for your pet, a traumatic experience for family members, and a significant hit to your credit card or bank account.
Small touches like different death animations depending on where your character is hit (and even the forced removal of headgear if someone just misses you) add a huge bundle of personality, which is without even mentioning the game's best visual feature: The colour of your controller's lightbar matches that of your character, meaning if a spectator walks in to the room there is no need for the annoying «Which one is you?»
Compared to the slimmer margins of Mario, where a hit means a precious loss of ability, and another certain death, the Sonic player, like a delinquent student, can quickly sense the lowered expectations.
This means that any hit from the game's 17 Titans will result in instant death.
You could likely snap your fingers in the amount of time it takes the game to register the interaction, and then it hits you: all those lives meant nothing to your enemies, and even the player can only feel their weight in death.
After failing one mission a couple times, for example, I decided to spend scrap I'd been saving to repair a point of HP on my ship, just in case that one hit point meant the difference between life and death.
Because amid the game's forest of blocky bamboo, a single confirmed hit on body or head meant instant death.
Most enemies will kill you in a few hits, and while you might be able to deal with a one - on - one encounter, much more than that typically means death.
The way the player's gooey sprite is animated is extremely clever, considering the era the game was made in, and the character's design means you can see at a glance how close you are to death: each hit you take reduces the size of the blob, while absorbing other blobs around the landscape will make the mass increase again.
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