Sentences with phrase «hitting on the counter attack»

after our loss to everton i'm more confident now that we're going to win against man city we are going to want to bounce back and city missing key players like aguero, fernandinho, gundogan is a good time to play them and i want yaya toure to play we know that defensively he is useless so we can hit them on the counter attack!!
But even when so - called bigger teams come to our place, they have been happy to sit behind the ball, soak up pressure and hit you on the counter attack and that sort of surprised me.
«We weathered the storm at times, especially in the first half, and then we knew we could hit them on the counter attack, we knew they were vulnerable on the break and we did that.
He put forward a very strong team, we just didn't get the job done against a team that set up a bus and hit us on the counter attack (almost successfully) so in the end we were lucky to get away with a point.
We will get beat at villa as well they will press us all over the park stop us playing and hit us on counter attack and hurt us on set pieces going to be another miserable day to be a gooner!
We shouldn't take Sunderland for granted they can try the park the bus method on us and hit us on the counter attack, so we must be wary of this!
Infact 9/10 times the opposing team will hit us on the counter attack from our OWN corners.
This is a game we need Theo for his good movement going counter attack, because Bayern will be out to score and with Theo and Sanchez speed we can hit them on counter attack, sorry we lost him and Ox to injury.
They needed a breather and were looking to absorb pressure and hit on the counter attack if the oppertunity presented itself.
The game suddenly came alive in the last five minutes of the first half, with a lacklustre Arsenal corner eventually going out for a Gunners throw, which was also disappointing, and we were then hit on the counter attack.
So my strategy will be sit back, keep it close and hit on the counter attack.
So do we attack them on Monday or sit back and hit them on counter attacks a strategy i strongly believe Chelsea is going to employ.
He said, «In the first - half, we tried to keep it tight and hit on the counter attack but we lost two goals and Army were in control.
The French side were content to soak up pressure, then hitting on the counter attack through the pace of Alexandre Lacazette down the right.
The teams, they park the bus and hit us on the counter attack

Not exact matches

We knew Napoli was always going to hold the ball & patiently build up their attack while we will all sit back & hit them on a counter (hence, our first goal).
It is the same tactics Tottenham use against bigger side... They just sit back absorb the pressure and hit them on counter because they have quality attacking players such that Dele, Kane, Erikson Dembele....
The B'mouth and Chelsea game today is an example of what happens when you have an ineffective attacking unit, where an organized teams can hit you on the counter when the play breaks down in the final third.
Coq and Ramsey can help nullify any counter attacking threat they may play and also we have enough to hit them on the counter too... Theo scores today, anyone should put a bet on that...
Put United under pressure to attack and hit»em on the counter.
logic costa knows how to play jose's brand football as deigo plays the same brand ie hit ur opponents on counter attack... while cesc know total possession or arsene's mixed breed
Since Le Coq started playing, we have not been hit on the counter, the opponents either attack down the flanks or high long balls towards our box
I know we need to develop how we play against opponents, both against Everton and Leicester we got hit on the counter, and didn't have the right type of players to control an attack at us with pace.
When Arsene opted that we sit back and hit Spurs on counter attacks, the first name in his mind should have been Walcott especially considering both Ox and Alexis were unavailable.
AC Milan have to go for it at the Emirates, which could play into the hands of Arsenal who have the pace and cutting edge to hit the Italians on the counter attack.
And I forgot stoke beat man city hitting them hard on the counter attack
Hit on the counter with our full backs behind play and acres of space to run into means they are dictating play (our defenders have all this space to defend whilst the attack have this space to run into, it works better for the attacker).
But we all know what is going to happen — we will go gung ho — try to attack for 90 mins and get hit on the counter.
Its a hard one call really, to attacking of a midfield line up, then Villa will just sit back and hope to hit us on the counter, which they can do.
I would say Wenger has looked at why he has lost and used a team capable of hitting on the counter and able to absorb attacks.
Our opponents will pee in their Jerseys and will limit attacking us from the right for fear of being hit by a bolt of lightning on the counter.
Once you have scored one goal, playing on the counter attack allows you to hit teams on the break, and this is the classic Leicester tactic of using the pace of Mahrez and Vardy to score on the counter attack.
Not only will they be counting on deflections and screens, they'll risk hitting shin pads and sending the Penguins the other way on counter attacks.
As the away team in that match, the Blues absorbed Liverpool pressure and sought to hit their hosts on the counter attack — a plan which was executed perfectly and bore fruit when Dominic Calvert - Lewin was fouled in the box for Rooney to slam home from the spot.
Arsenal can take that pace and hit off the mark on counter attacks consistently, particularly with the players Arsenal have going forward.
In the first picture Bayern have played a ball over the top and look to hit the home side on the counter attack.
Atletico Madrid took the lead through Yannick Ferreira - Carrasco in 35th minute of the game and even though the match was being played at Vicente Caldrone, Atletico decided to sit back and hit Bayern on the counter attacks the move which paid off for most part.
«attack, attack, attack never defend; admit nothing; deny everything; launch counter attacks; hit from every angle; open multiple fronts on your enemy; he must be confused and feel besieged on every side» The Stone modus operandi, as quoted in Peter Elkind, Rough Justice.
- players rack up points by eating humans, and destroying buildings in each five - minute match - roughly 250 Titans to play as from the main game - each of them have various stats, such as speed and stamina - the smaller Titans move quicker, while larger Titans have more stamina - there are two types of humans; citizens and nobles - nobles are shown on the map by a green distress signal, and are worth more points - Titans can smash buildings just by walking into them, but dashing causes buildings to fall faster - destroying buildings gives less points, but also fills up the Rage Gauge for the Rage Attack - player Titans can attack each other - by defeating another player, the defeated player loses half their points - a Levi counter will start counting down on the leading player after some time passes - when it reaches zero, the player with the icon will immediately be killed by Levi - by hitting other player Titans, the counter can be passed on to them instead - the Levi counter doesn't reset upon handing it to another player - special titans like Eren's Titan, the Female Titan, and Armored Titan will appear and attack players randomly - player Titans can be defeated by these special enemies in one hit - special enemy Titans and Levi will disappear after defeating one of the players - Rage Attacks slow down opponents, scramble their controls, give you super armor, and more - at the end of a match, the points are tallied up, and the person with the most points win - playable online and offline on Attack - player Titans can attack each other - by defeating another player, the defeated player loses half their points - a Levi counter will start counting down on the leading player after some time passes - when it reaches zero, the player with the icon will immediately be killed by Levi - by hitting other player Titans, the counter can be passed on to them instead - the Levi counter doesn't reset upon handing it to another player - special titans like Eren's Titan, the Female Titan, and Armored Titan will appear and attack players randomly - player Titans can be defeated by these special enemies in one hit - special enemy Titans and Levi will disappear after defeating one of the players - Rage Attacks slow down opponents, scramble their controls, give you super armor, and more - at the end of a match, the points are tallied up, and the person with the most points win - playable online and offline on attack each other - by defeating another player, the defeated player loses half their points - a Levi counter will start counting down on the leading player after some time passes - when it reaches zero, the player with the icon will immediately be killed by Levi - by hitting other player Titans, the counter can be passed on to them instead - the Levi counter doesn't reset upon handing it to another player - special titans like Eren's Titan, the Female Titan, and Armored Titan will appear and attack players randomly - player Titans can be defeated by these special enemies in one hit - special enemy Titans and Levi will disappear after defeating one of the players - Rage Attacks slow down opponents, scramble their controls, give you super armor, and more - at the end of a match, the points are tallied up, and the person with the most points win - playable online and offline on attack players randomly - player Titans can be defeated by these special enemies in one hit - special enemy Titans and Levi will disappear after defeating one of the players - Rage Attacks slow down opponents, scramble their controls, give you super armor, and more - at the end of a match, the points are tallied up, and the person with the most points win - playable online and offline on Switch
Counter's look brutal and effective, and it all relies on keeping up your combo, which is stopped if you miss time an attack or get hit.
Counter attacks are always a one hit kill on any zombie once a counterattack sequence is entered correctly.
I've also been working on Ninten's moveset: Neutral B: Offense / Defense / Quick up / Down (all work similar to monado arts, but the down versions lower someone else's stats temporary when he hits them) Side B: Paralyzes (works like Zelda's side b but it stuns enemies) Up B: Teleport (self explained) Down B: Counter (self explained) Neutral combo: punch, kick, kick Dash attack: a psi kick Side tilt: Slingshot, Side Smash: A metal Bat Swing Up tilt: An Upward punch, Up smash: A psi clap (that hits on all sides) Down tilt: A kick swipe, Down Smash: a psi split Neutral air: Psi cartwheel (it's slower than Lucas's) Forward air: Boomerang, Back Air: A kick, Up air: A psi kick, Down Air: Ness's Melee Down air Final Smash: PK Beam (it works like Samus's laser but it has better control)
Posted this to chat the other night and was impressed with my combo during the fight: throw axe which is dodged as expected, counter, light punch, light punch, recall axe hitting on way back, heavy attack, light attack, throw axe and actually hit.
For daily goals, players will be given a list of things that can be accomplished during «one play session,» and a few examples of such goals listed on Capcom's official blog are «land X number of Hadokens,» «land X number of anti-air attacks,» and «land X number of crush - counter hits
The white pawn Hit the enemy and bet on a counter attack.
As you go on and level up, you can also learn new abilities that grant you an extra hit with a well placed attack, a counter move that carries a lot of risk, and improved meter build.
Ailments include things like panic which reverses the left and right control on your character, mute which locks you from certain attacks and using your persona, fear makes every hit a fatal counter and can't break blocks.
Hitting enemies is now rewarded with a certain amount of experience points depending on the attack, and each time the counter goes above 999, you're awarded an additional heart, which extends the range of possible actions.
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