It's often hard to be first at something, and clearly it's hard to be the first widely accepted
home console developer.
Not exact matches
I guarantee if things go back to the way it was during the 3rd to 6th gen.. When Japanese
developers dominated the
home console scene and their games were every where and were best sellers, etc..
During a Reddit AMA with the
developers of LICHTSPEER, a Nintendo Switch eShop title, accidentally spilled the beans on an achievement system for Nintendo's
home console.
The
developer did mention that Slightly Mad Studios is looking into releasing Project CARS on Nintendo's next
home console.
If you are, we've got some good news for you: Indie
developer The Game Kitchen's recent Kickstarter project, Blasphemous, just became a reality for
home consoles, including the Switch, as announced on Twitter.
After becoming available on PlayStation Vita, Steam, iOS, and Android, the
developer will challenge your strength and agility in their 2D arcade games that will take advantage of the portable
home console's touch screen.
Japanese
developer SNK, originators of the
home and arcade videogame system, Neo Geo, have announced a
console version of Trouble Witches, the hardcore arcade shoot»em up full of cute witches, flowers petals, and magic.
And let's be frank here: slapping
developers in the face with a petition with hundreds of thousands of signatures telling them to do their job properly, otherwise they won't get our money, seems to be the only way to make them stop those stupid policies with Nintendo
home consoles, delivering half - assed ports that lack DLC, Multiplayer, textures yet are sold at full price!
Well now the year is 2016 and one of the better selling games on Nintendo's
home console has made it over to the 3DS as an extended port, due to very popular demand and this game, the joint efforts of
developers Omega Force and Team Ninja, is just as great as the last one, if not better!
Speaking at this year's GC
developers conference, Crytek president and CEO Cevat Yerli expressed his opinions regarding the next generation of
home consoles.
Fighting games were born in the once - dominant world of the arcade, but for years,
developers struggled to translate the magic of the stand - up cabinet onto
home consoles.
With such an obvious emphasis on violence, it's interesting that PlatinumGames chose the Wii to be its exclusive
home, and serves as further evidence of
developers beginning to take the
console seriously.
Although the Nintendo Switch is classified as Nintendo's
home console successor to the Wii U, its usage as a handheld has attracted some
developers...
Donkey Kong Country Returns
developer Retro Studios is making a game for Nintendo's next
home console, according to an online report.
KEY FACTS: Title: Ben 10 Omniverse 2
Developer:
Home Consoles - High Voltage Handheld version - 1st Playable Productions Publisher: NBGE / D3P Genre: Action Rating: PEGI 7 Platforms: PS3 / X360 / Wii / Wii U / 3DS Release: 22nd November 2013 # of players: 1 - 2 (Offline —
Home Consoles Only)
The amount of third party
developers already working with or suggested to be working on Nintendo Switch software makes its potential library at least on par with the other major
home consoles, and opening the possibility for even more.
It might feel like
console gaming started with the NES and the Master System, but that would be omitting a major part of gaming history and the reason that Japanese
developers gained so much dominance of the
home console market.
But he quickly stated afterwards that, «On the other hand, I believe there will be
developers who will use a similar amount of resources to create games as if developing for a
home console, and such games also would result in satisfaction to our consumers.»
Even some
developers have stated that they think the graphics quality is very close to the
home consoles.
Raylight is actually
developer for all the major platforms ranging from
home consoles, handheld
consoles, PC and mobiles.
During a Reddit AMA with the
developers of LICHTSPEER, a Nintendo Switch eShop title, accidentally spilled the beans on an achievement system for Nintendo's
home console.
- when the team learned that Switch would support Unity, they began the process of bringing the game over - it was planned early on to get the game onto Switch within a month of it launching - by Fall 2016, Unity's optimization progressed, and error messages that previously appeared with I Am Setsuna stopped - by the end of fall last year, the team was finished with pre-submission to Nintendo - I Am Setuna was the first title to enter this process - a meeting with Unity was suddenly held, and it was decided that I Am Setsuna would end up becoming a launch title - Nintendo asked for the
developers to finish the master version that year if possible - the team was able to port quickly due to Unity, as well as the lack of online / vs features & modest hardware requirements - having a good grasp on specs also made work come together quickly - setting various aspects such as the app's icon, languages, etc. was said to be very simple - there was also good compatibility for titles that have / planned to have multi-platform support on
home and portable
consoles
Regardless of which platforms the game does appear on, and along with the announcement of DC Universe Online, it certainly seems like
developers are seeing the
home console as a serious platform for MMO gaming.
when they said it is foremost a
home console and they will make it right with third party
developers, well i was hoping that we will get the good games from the other systems.
With the announcement of the Hub, which will be released in the fall, and to reinforce their evolution into the ultimate social gaming platform on
consoles, SCEA and Codename will work together to gather indie
developers from around the world who can create games for
Home on PlayStation 3.
Home Entertainment, Inc., is a premier worldwide publisher,
developer, licencor, and distributor of entertainment content for the interactive space across all platforms, including
console, handheld, mobile and PC - based gaming for both internal and third - party game titles.
About Telltale, Inc Telltale is a leading and award - winning independent
developer and publisher of games for every major interactive platform from
home consoles and PC to mobile and tablet devices, and is the pioneer of the episodic delivery of digital gaming content.
Home Entertainment, Inc., is a premier worldwide publisher,
developer, licensor and distributor of entertainment content for the interactive space across all platforms, including
console, handheld, mobile and PC - based gaming for both internal and third party game titles.
Telltale is a leading independent
developer and publisher of games for every major interactive platform, including PC,
home consoles, and mobile devices.
Through the development of proprietary technology, GLOBAL VR is able to leverage the massive investment in development of PC and
console games by third party
developers by making them suitable for play in out - of -
home locations.
The Order 1886 is developed by Ready At Dawn, the
developers responsible for the fantastic God of War games on the PlayStation Portable, and is the
developer's first attempt at a completely new game on a
home console.
The Broken Sword series will at long last be making its return to
home consoles with
developer Revolution Software announcing that Broken Sword 5 will be heading to Xbox One and PS4.
tinyBuild has been an indie darling for quite some time now, and since Nintendo's latest
home console / handheld has blown the doors wide open (some could argue completely off) in the favor of independent
developers, it only makes sense that the 2 would team up to bring the newest and most successful in the dev's library.
The power of this decade's
home consoles allows
developers to incorporate aspects of movies and television to create a detailed, immersive viewing experience.
The
developer have announced that the Telltale Games spinoff of Minecraft, arguably the most popular indie game ever, will be coming to Nintendo's
home console (along with almost every other system) towards the end of this year.
The Switch, on the other hand, is receiving support from third - party
developers alongside that of the PS4 and Xbox One as a
home console.
The company that once played host to great
developers like Square Soft, Capcom, and more began to fold in on itself, creating a
home console environment that more or less told gamers: «Do you love our first - party properties?
Many of us bought the Nintendo Switch on the promise of a on - the - go and at -
home console with solid third party support, but now
developers are nowhere to be see.
OUYA owners have been posting gameplay videos on the
console's official message boards demonstrating that the
console meant to revolutionize the
home video game market and provide an outlet for
developers is pretty much being used to run emulations of classic games of the past instead, especially titles from the immensely popular Super Nintendo and Nintendo 64 systems.
Tacoma sees
developer Fullbright take on their next mission with a title following their big hit Gone
Home, which captured the minds, hearts, and feelings of players around the world back in 2013 on PC before being ported to
consoles just last year.
Well, it's a sign that
developers see the PlayStation
console as an open platform where
developers feel at
home.
Since Nintendo is the reigning king of the handheld gaming
consoles, indie
developers are also finding a
home on the 3DS.
The company is shifting its
developers to making mobile games, the NX is going to dissolve distinctions between its
home and portable
consoles, and a brand new Zelda is going to be the lynchpin game to usher in the transition.
If that happens, and all the signs are pointing to that it will, will games start to appear on the PC first because the
developer's imagination will exceed the limitations of
home consoles?
You would think that Microsoft would learn something in the way of adapting to the market and encouraging indie
developers to find a
home with their newly announced
console the Xbox One?
The term first - party
developer generally only applies within the realm of the
home console market.
Arcades still had an edge over
home consoles, in fact
developers would continue to push arcade cabinets to their limits.
Their focus is on supporting indie
developers to make games for PC and
home consoles, making sure gamers know about them, and rewarding the talent for it.
Gone
Home developer The Fullbright Company also showed off its next game, Tacoma, which will be first on
console on Xbox One.
The
home consoles of other companies are six or seven years old and software
developers have sufficiently studied them and know how to take full advantage of them well.