Sentences with phrase «home video game software»

This will include the allocation of development resources in accordance with the Company's medium - term strategic map to priority divisions, such as home video game software development, which is its core competence, and mobile contents.
(1) gain access to prominent IPs in the home video game software, through which the Company can expect to achieve steady flows of revenue; (2) expect further facilitation of revenue growth for the PC Online Game Business and Content Business for Smart Devices operated by Sega and Sega Networks Co., Ltd. by exploiting acquired prominent IPs and (3) maximize the value of acquired IPs by effectively deploying them in the Pachislot and Pachinko Machines segment, Amusement Machine Sales and Amusement Center Operations segments.»
SEGA blames this state of affairs on «the severe economic environment in the U.S. and Europe and rapid change in market environment of home video game software
Reasons for the loss are said to be «challenging economic climate and significant changes in the home video game software market».
«The Consumer Business centred on Sega Corporation is expected to post operating loss in the year ending March 2012, due to the challenging economic climate and significant changes in the home video game software market environment in the US and Europe.
A statement from the publisher read: «The Consumer Business centered on Sega Corporation is expected to post operating loss in the year ending March 2012, due to the challenging economic climate and significant changes in the home video game software market environment in the US and Europe.
In their statement, Sega cited Index's «excellent track record in the design and development of content for mobile phones» and «on the development of home video game software,» referencing (though not specifying) prominent IPS owned by Index — those including Atlus» Persona, Shin Megami Tensei, and Etrian Odyssey.
(1) gain access to prominent IPs in the home video game software, through which the Company can expect to achieve steady flows of revenue; (2) expect further facilitation of revenue growth for the PC Online Game Business and Content Business for Smart Devices operated by Sega and Sega Networks Co., Ltd. by exploiting acquired prominent IPs and (3) maximize the value of acquired IPs by effectively deploying them in the Pachislot and Pachinko Machines segment, Amusement Machine Sales and Amusement Center Operations segments.»

Not exact matches

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affiliate marketing apple art blog blogging blogs botd bse business business plan business plans business techniques business template car carhartt cars clothing computer computer rack computers deals design designer jewelry diet digital multimeters digital pressure gauge education exercise fashion finance fitness flooring inlays food fun games google health homes for sale hotels hp server rack infrared thermometers internet internet marketing intraday trading kids link building linux marketing meditation money multimeter digital multimeters music news nifty analysis nse obama online package photography politics rack servers real estate recipes reviews search engine optimization sensex analysis seo server cabinet server rack server rack mount server racks shampoo share trading shopping social media social networking software stock analysis stock trading style technology thailand trading calls trading tips travel twitter vacation video watch house online waterjet waterjet cutting waterjets web web design websites weight loss wordpress yoga youbundle
affiliate marketing apple art blog blogging blogs botd bse business business plan business plans business techniques business template car carhartt cars computer computer rack computers deals design designer jewelry digital multimeters digital pressure gauge education exercise fashion finance fitness flooring inlays food fun games google health homes for sale hotels hp server rack infrared thermometers internet internet marketing intraday trading kids link building linux marketing meditation money multimeter digital music news nifty analysis nse obama online package photography politics preschool rack servers real estate recipes reviews search engine optimization sensex analysis seo server cabinet server rack server rack mount server racks shampoo share trading shopping social media social networking software sports stock analysis stock trading style technology thailand trading calls trading tips travel twitter ufc 118 live stream vacation video watch house online waterjet waterjet cutting waterjets web web design websites weight loss wordpress yoga youbundle
The company will strengthen its focus on console software, which is its key business segment, because it expects «an increasingly mature market of home video games» in the near future.
During the nine months ended December 31, 2017, our industry saw major growth in the market for home video games, both in terms of software as well as hardware, due to greater penetration of the PlayStation 4 home video game console and the strong performance of the new Nintendo Switch game console.
Nintendo has filed for a brand new Animal Crossing trademark in Japan, which makes references to software for a home video game machine, portable electronic game machine and smartphone devices.
Other highlights include a 5,000 mAh battery that should last for up to 14 hours of video playback, 4G LTE with voice calling support, Android 7.1 Nougat on the software side, and unique Samsung - made features such as Game Launcher, Bixby Home, Bixby Reminder, and more.
Back in 1987 an up and coming software company known as Hudson Soft partnered with NEC Home Electronics to create a video game console known as the PC - Engine.
The trademark applies to software for a home video game machine, portable electronic game machine, and smartphone devices, as well as stuffed animals, game machine controllers, board games, playing cards, protective carrying cases, trading card games, and more.
With the breadth and depth of services and content available for the PS3 system, including its impressive BD software line - up and the expansive portfolio of more than 60,000 games and video content * 1 available on PlayStation ® Network, the new price will make the platform more accessible than ever and will appeal to a wider audience looking to buy the best entertainment system for their home.
29 November 2006 — Figures released today courtesy of the UK's leading independent music, video and software performance and sales tracking company, Chart Track, show Nintendo UK is now the 2006 UK market leader in video games hardware surpassing all competition in both the home console and handheld console markets.
Half of the equation is software: Valve's been working on its in - home streaming technology for more than a year, improving latency and compatibility to make even twitchy 60 fps games playable over a video stream.
Sega Corporation is a multinational video game software and is a hardware development company, and a home computer and console manufacturer headquartered in Tokyo, Japan.
The worldwide leader and innovator in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its popular home and portable video game systems.
The Oculus Home software aims to become your figurative VR home, recreating a cozy apartment that serves as a menu for navigating between 360 ° videos, games, and other meHome software aims to become your figurative VR home, recreating a cozy apartment that serves as a menu for navigating between 360 ° videos, games, and other mehome, recreating a cozy apartment that serves as a menu for navigating between 360 ° videos, games, and other media.
Previously, our handheld video game devices and home video game consoles had to be developed separately as the technological requirements of each system, whether it was battery - powered or connected to a power supply, differed greatly, leading to completely different architectures and, hence, divergent methods of software development.
Mr. Russ also has extensive experience representing clients in the home entertainment, technology and communications sectors, including video game hardware manufacturers, computer software developers, electronic toy makers and wireless communications companies.
The Oculus Home software aims to become your figurative VR home, recreating a cozy apartment that serves as a menu for navigating between 360 ° videos, games, and other meHome software aims to become your figurative VR home, recreating a cozy apartment that serves as a menu for navigating between 360 ° videos, games, and other mehome, recreating a cozy apartment that serves as a menu for navigating between 360 ° videos, games, and other media.
«During the nine months ended December 31, 2017, our industry saw major growth in the market for home video games, both in terms of software as well as hardware, due to greater penetration of the PlayStation 4 home video game console and the strong performance of the new Nintendo Switch game console.
Given this situation, the Company strove to bolster its management structure, enhance its development team and improve its development environment, enabling it to focus on the development of software for home video games, which are the source of its competitiveness.
Soon it became part of a communications network to distribute Dr. Westheimer's expertise which has included television, books, newspapers, games, home video, computer software and her own website.
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