I tend to think third - person, over-the-shoulder combat
horror games benefit from controller input, but switching to mouse and keyboard in the above examples allowed me to better navigate my surroundings whenever I found myself fenced in by my enemies.
Not exact matches
Its
horror remains resolutely B - movie, and the writing is inconsistent at best, but the broader structure
benefits the
game massively, striking a deft balance between open - world exploration and more linear sequences, resulting in a far more enjoyable
horror adventure.
While this marks a departure from pure survival
horror, it
benefits the
game's stealth systems since you're no longer required to distract foes with smashable bottles — despite this still being a feasible if tedious approach.
The
game took the
benefits of interactive drama and applied these to the
horror genre.
Survive the Nights is a multiplayer survival
horror game, where the killing of other survivors will result in more consequence than
benefit and will influence players to either work together more, or just keep out of each other's crosshairs.