Splitter Critters was originally built for the Ludum Dare 72
hour game jam where the theme was Shapeshift.
Now in its fourth year, Asylum Jam is a 48
hour game jam where developers must create a horror game.
Not exact matches
Another 48
hour jam by the IceFortress crew, Kingship is a two - player competitive strategy
game,
where each player controls a set of spaceships, vying destroy -LSB-...]
The workshop series will conclude in a
game jam where attendees will work in teams to create a
game in 48
hours using the lessons learned from the workshops.
If you're not familiar with
game jams, they are events
where a bunch of programmers, designers, and artists form into small teams and are given the task of building a
game in 48
hours that adheres to a given theme.
I am Bread's origins were formed during a
game jam at Bossa Studios,
where the team had just 48
hours to rapidly build and present a brand new
game prototype with the theme of «clumsimulator» — clumsy simulation.
Kicking things off over the weekend was the SEA
Game Jam, a 36 - hour game jam organized by MDEC and Media Prima Labs where game developers from the Southeast Asia collaborated to create a game based on the «Kid - centric» theme, with titles aimed at children ages 12 and be
Game Jam, a 36 - hour game jam organized by MDEC and Media Prima Labs where game developers from the Southeast Asia collaborated to create a game based on the «Kid - centric» theme, with titles aimed at children ages 12 and bel
Jam, a 36 -
hour game jam organized by MDEC and Media Prima Labs where game developers from the Southeast Asia collaborated to create a game based on the «Kid - centric» theme, with titles aimed at children ages 12 and be
game jam organized by MDEC and Media Prima Labs where game developers from the Southeast Asia collaborated to create a game based on the «Kid - centric» theme, with titles aimed at children ages 12 and bel
jam organized by MDEC and Media Prima Labs
where game developers from the Southeast Asia collaborated to create a game based on the «Kid - centric» theme, with titles aimed at children ages 12 and be
game developers from the Southeast Asia collaborated to create a
game based on the «Kid - centric» theme, with titles aimed at children ages 12 and be
game based on the «Kid - centric» theme, with titles aimed at children ages 12 and below.
Ludum Dare is an online «
game jam» and competition
where participants from all over the world make a
game of their own from scratch in 48
hours or less (or 72
hours, for the more informal version that goes on at the same time).