Sentences with phrase «hours in a puzzle game»

That can range from 2 hours in a puzzle game or 50 hours in a JRPG.

Not exact matches

Unfortunately, Silent Hill: Shattered Memories is short to 6 or 7 hours game play, despite being short which doesn't really matters, it splits into 2 game plays, it is half puzzle and half action, there is puzzles which are hard but smart and tricky, and there is flash light action, and only flash light, no weapons, yes no weapons which is more scarier, when its frozen you just have to run and push the monsters away, which is hard but fun and unpredictable, because monsters are smart and they drag you, appear in front of you, behind you, you could never now.
I spent somewhere between six and seven hours working my way through the game's story mode, slogging through chaotic battles, fighting predictable bosses (wait until they're vulnerable, hit, repeat) and fretting over puzzles that couldn't be solved until I came back through with different characters in Free Play mode.
the game lacks the Magic Dungeon puzzle solving, and with only 4 dungeons in which (Without Guides) I completed one of them in under half hour.
Try to stuff several Kongs and leave them around the house to offer hours of entertainment or invest in other interactive games for dogs such as Nina Ottoson puzzles and Buster Cubes.
I got most of the secrets and power - ups on my first play through (a benefit of getting lost and wandering through puzzles only tangential to the main storyline), and I still spent at most two hours in game.
The puzzles, on the whole, are pretty lame, far too easy and uninspired, coupled with a combination of the previous two complaints they can lead to cheap deaths which seem to serve only to address the biggest problem with «Dante's», the fact that it's just far too short, a play through on the normal difficulty setting can be done without much trouble in around 6 hours and with no achievements for completing the game on harder difficulties, there's little incentive for doing it again.
I would gauge someone who knows how to do everything being able to complete the entire game in 3 - 4 hours, but without the use of a guide / walkthrough and figuring it out in typical puzzle fashion, you can finish the game as well as reading through all the lore on the walls in no less than 10 - 15 hours.
I completed the main story in about 12 hours and still only managed to complete 67 % of the game, so there is still plenty more to do here in the form of challenge tombs, which feature expertly crafted puzzles, and finding collectibles.
Without having to reload a checkpoint due to death or due to a missed puzzle, Another World is a short game and can be completed in just over half an hour.
In the two hours I spent with the game on my first play through there was only one puzzle that game me any trouble.
The platforming and puzzles can be difficult, if you missed a certain switch a few screens back it can mean curtains for you a little later in the game — I spent half an hour dying all because I didn't shoot a lampshade!
The tools required to overcome puzzles are not paced out over the length of the game but delivered to the player in the first few hours, within the Great Plateau that serves as the tutorial area for the game.
Obviously a game of this size, a mere 12 hours on average, would never have any need for such a thing, but I have found that my brain has been trained out of using puzzle - solving abilities in most games.
By the time I was finished with the game, I had clocked in around an hour and half of gameplay which was a decent length for a 1st episode Gear VR title, though I did get stuck at a puzzle that was painfully obvious yet stopped me in my tracks for longer than it should have.
Snake Pass is a unique puzzle physics game presented with bright colours and decent audio, at times it can be extremely challenging especially for some of the collectables but this doesn't make it off putting, with it's slithering movements and thoughtful obstacles it becomes great fun for children or adults, I would have liked to see more levels although with some of the ones later in the game being quite long winded it doesn't feel short, when you bundle that with the time trials for each level you can be playing for hours and hours.
The narrative - driven puzzle adventure game Blind features around four to five hours of gameplay and will be releasing in the spring on all major PC - based VR platforms, with a version for PSVR releasing later in 2018.
Detention is fairly short, taking about four hours or so to complete, but those four hours are wrapped up in a horrific atmosphere and fantastic puzzle - solving gameplay that should delight fans of classic survival horror and horror adventure games.
The lack of alternative game modes or something fundamental to keep you coming back is highlighted all the more by being able to complete the game in around two to five hours depending upon how quickly you grasp the puzzles and control scheme.
The narrative - driven puzzle adventure game features around four to five hours of gameplay and will be releasing in Spring on all major PC - based VR platforms, with a version for PSVR releasing later in 2018.
You're never given clear direction in Rime or any real explanation as to the boy's past or purpose; as you slowly start to explore the island you'll stumble across artefacts that shed some light on the backstory, showing a grieving monarch with an inquisitive and familiar young charge, but an air of ambiguity consistently colours the game and you'll find yourself spending the first few hours puzzling over things like just how exactly is that fox spirit connected to everything, who is the mysterious figure in the red cape who watches silently from afar and is the source of our protagonist's vivid red cape, what tragic fate befell the bipedal robots who lay littered about the place and much more.
Although it can be finished in a couple of hours, it'll certainly keep a child or two distracted for the weekend, without any taxing puzzles or tricky exploration, it's a solid game for beginners.
Fortunately, Ori and the Blind Forest does not disappoint, as the eight - hour adventure that follows is one of the greatest platform / puzzle games in recent history.
There's no real challenge to in any aspect of the game, and it plays much like an exercise in linearity — you'll spend six - to - seven hours walking down corridors and beating monsters up, do some light puzzle solving, and then bam.
Additionally, there are only a handful of puzzles you'll stumble across over the course of the game's story which can be completed in just a few short hours, and those that are there likely won't slow you down for more than a few minutes at a time.
The price is right at under ten dollars for about two or three hours of playtime if you try to finish all the nightmare puzzles as well, but I would have gladly paid upwards of fifteen or twenty dollars for the same game but with a lot more in it.
There are just about no difficult puzzles in the game and my 8 year old finished the whole thing with ease in about 3 hours as well.
The game has 50 puzzles in each level to guarantee hours of gameplay fun.
The narrative - driven puzzle adventure game features around four to five hours of gameplay and will be releasing in spring on all major PC - based VR platforms, with a version for PSVR releasing later in 2018.
The game also features some sort of «possessing» mechanic that both Inside and Oddworld (easily those games» main source of inspiration) also have, but this time around, you get it pretty early in the game, allowing for the devs to throw more elaborate puzzles at you after not even an hour of gameplay.
An experienced gamer familiar with the genre can play through it in about 6 hours, the majority of which will be spent enjoying puzzles rather being frustrated by them.
It's a short game taking 6 - 8 hours to complete it unless you get stuck in puzzle which may happen.
The third iteration in this masterful puzzle game series makes an appearance on both Xbox Live Arcade and PSN, and it brings a slew of modes, options and hours of gem - matching bliss to the table.
I'm sure it's possible to whizz through the nine chambers in under two hours, a paltry amount of puzzling for a game which claims to provide forty hours of content to the completionist.
At around five hours of play - time, the puzzles in the game will wrack your brain.
According to the files in the «Beginning Hour» demo, the first DLC pack is a puzzle - based chapter that gamers will enjoy.
the game lacks the Magic Dungeon puzzle solving, and with only 4 dungeons in which (Without Guides) I completed one of them in under half hour.
The gem - matching, puzzle game Doctor Who: Legacy announces over 20 hours of new gameplay in its first major update: The Rise of the Master.
But who doesn't recall spending hour after hour trying to solve the puzzle in the first Larry games.
The narrative - driven puzzle adventure game is said to contain «four to five hours» of gameplay and will be releasing in spring on all major PC - based VR platforms, with a version for PSVR releasing later in 2018.
This game is very in - depth and reportedly has 650 puzzles that will take the average schmo around eighty hours to complete.
Very comfortable, colorful furnishings & the A / C felt great after hot hours on the beach.There are games, puzzles which we enjoyed.The patio was a pleasant retreat early and late in the day for reading and the site of our grilling activities, too.
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